Player Matchup

Cthulhu
Cthulhu
BoyNewToy
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,552 Elo+
Party 3
Rama
Rama
Rorkang
Rama
Level 120
God Stats
2W - 4L
1,557 SR
Queue Stats
265W - 290L
1,468 Elo+
Solo
Loki
Loki
UGNAKAS
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 330L
1,565 Elo+
Party 3
Izanami
Izanami
the_Punisher255
Izanami
Level 125
God Stats
3W - 4L
1,495 SR
Queue Stats
145W - 152L
1,524 Elo+
Solo
Cliodhna
Cliodhna
x Sturridge15
Cliodhna
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 58L
1,500 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,522 Elo+

VS

Team Averages
Level 130
1,514 SR
1,544 Elo+
Discordia
Discordia
Maitre-Donosor
Discordia
Level 127
God Stats
5W - 0L
1,706 SR
Queue Stats
105W - 101L
1,549 Elo+
Party 2
Xing Tian
Xing Tian
Maitre_Poplete
Xing Tian
Level 129
God Stats
8W - 7L
1,362 SR
Queue Stats
367W - 406L
1,496 Elo+
Party 2
Skadi
Skadi
Navelles
Skadi
Level 159
God Stats
7W - 1L
1,500 SR
Queue Stats
442W - 348L
1,682 Elo+
Party 1
Zeus
Zeus
Papryczek1996
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,496 Elo+
Party 1
Ares
Ares
Vivisnia
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoyNewToy
Cthulhu
15
2 / 7 / 5
9,008
693
12,384
21,403
22,537
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Rorkang
Rama
16
0 / 2 / 4
8,786
676
7,168
10,236
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
UGNAKAS
Loki
16
5 / 5 / 5
9,818
755
10,645
9,637
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 8 / 5
8,103
623
7,014
11,145
4,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
x Sturridge15
Cliodhna
15
3 / 8 / 3
8,650
665
7,324
15,154
6,113
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maitre-Donosor
Discordia
13
2 / 4 / 9
8,870
682
6,681
7,627
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Maitre_Poplete
Xing Tian
16
6 / 2 / 17
10,991
845
5,667
18,073
24,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
Navelles
Skadi
18
11 / 2 / 16
11,383
876
21,910
14,976
7,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 1 / 16
11,628
894
19,553
8,349
3,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
2 / 2 / 23
10,172
782
8,332
13,969
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
11
Kills
30
30
Deaths
11
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoyNewToy
Cthulhu
2
7
5
0.64
W
Discordia
Maitre-Donosor
Discordia
2
4
9
1.63
W
Xing Tian
Maitre_Poplete
Xing Tian
6
2
17
7.25
W
Skadi
Navelles
Skadi
11
2
16
9.5
W
9
1
16
17
L
Rama
Rorkang
Rama
0
2
4
1
L
Loki
UGNAKAS
Loki
5
5
5
1.5
W
Ares
2
2
23
6.75
L
1
8
5
0.44
L
Cliodhna
x Sturridge15
Cliodhna
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,535
Damage
62,143
67,575
Taken
62,994
41,472
Mitigated
51,341
16,478
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoyNewToy
Cthulhu
12,384
391
882
3,822
21,403
22,537
0
12,719
8,684
20,352
0
W
Discordia
Maitre-Donosor
Discordia
6,681
107
1,079
1,350
7,627
3,131
474
2,626
4,832
14,773
0
W
Xing Tian
Maitre_Poplete
Xing Tian
5,667
404
977
3,584
18,073
24,715
154
2,430
15,469
13,803
0
W
Skadi
Navelles
Skadi
21,910
11,651
481
3,792
14,976
7,574
3,719
2,949
11,854
0
35,346
W
19,553
2,136
1,651
2,166
8,349
3,974
609
1,849
6,364
54,446
0
L
Rama
Rorkang
Rama
7,168
5,537
0
3,745
10,236
4,358
301
6,000
4,236
0
20,379
L
Loki
UGNAKAS
Loki
10,645
1,206
2,138
1,229
9,637
4,236
0
5,965
3,672
0
18,300
W
Ares
8,332
384
1,381
2,162
13,969
11,947
684
1,687
12,091
9,754
0
L
7,014
3,981
195
675
11,145
4,228
188
7,065
4,080
0
14,998
L
Cliodhna
x Sturridge15
Cliodhna
7,324
239
971
2,821
15,154
6,113
0
8,484
6,670
0
20,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
53,044
126
Minions Killed
136
0
Camps Cleared
0
1,171,392
Distance Traveled
1,202,361
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,008
693
20
2
0
236,482
4
W
Discordia
8,870
682
12
1
0
183,583
2
W
Xing Tian
10,991
845
14
1
0
271,322
0
W
Skadi
11,383
876
28
2
0
236,147
5
W
Zeus
11,628
894
78
6
0
245,233
2
L
Rama
8,786
676
41
3
0
228,152
1
L
Loki
9,818
755
17
1
0
247,756
4
W
Ares
10,172
782
4
0
0
266,076
0
L
Izanami
8,103
623
21
2
0
229,675
5
L
Cliodhna
8,650
665
27
2
0
229,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role