Player Matchup

Arachne
Arachne
Kiniboy
Arachne
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 106L
1,375 Elo+
Solo
Da Ji
Da Ji
Shakks85
Da Ji
Level 83
God Stats
0W - 2L
1,267 SR
Queue Stats
13W - 16L
1,509 Elo+
Solo
Zeus
Zeus
beti115
Zeus
Level 118
God Stats
3W - 3L
1,688 SR
Queue Stats
85W - 87L
1,490 Elo+
Solo
Vamana
Vamana
wolfikharfang
Vamana
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 59L
1,641 Elo+
Solo
Chang'e
Chang'e
Витюшка
Chang'e
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 101L
1,463 Elo+
Solo
Team Averages
Level 89
1,491 SR
1,495 Elo+

VS

Team Averages
Level 122
1,486 SR
1,473 Elo+
Ah Puch
Ah Puch
Dharmakaia
Ah Puch
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
300W - 307L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Doneckiy
Sun Wukong
Level 127
God Stats
11W - 5L
1,517 SR
Queue Stats
544W - 573L
1,519 Elo+
Solo
Chang'e
Chang'e
Vrakern
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Solo
Amaterasu
Amaterasu
Weffles101
Amaterasu
Level 82
God Stats
1W - 1L
1,296 SR
Queue Stats
14W - 18L
1,657 Elo+
Solo
Neith
Neith
mojzesz88
Neith
Level 153
God Stats
6W - 4L
1,619 SR
Queue Stats
218W - 244L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kiniboy
Arachne
20
9 / 6 / 17
14,201
747
16,239
27,608
11,403
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Shakks85
Da Ji
17
0 / 11 / 14
11,223
591
10,101
19,716
7,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
beti115
Zeus
20
16 / 5 / 10
15,266
803
44,119
18,013
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 8 / 14
12,343
650
11,873
32,451
34,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 4 / 18
12,708
669
13,958
22,499
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dharmakaia
Ah Puch
20
13 / 3 / 15
17,478
920
44,494
20,070
8,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Doneckiy
Sun Wukong
13
2 / 11 / 7
10,301
542
6,557
19,114
18,831
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Vrakern
Chang'e
20
9 / 3 / 18
14,384
757
14,522
19,249
15,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Weffles101
Amaterasu
20
6 / 7 / 24
14,128
744
21,914
28,365
29,739
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
mojzesz88
Neith
19
4 / 7 / 16
12,528
659
16,998
19,000
5,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
114
31
Kills
34
34
Deaths
31
73
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dharmakaia
Ah Puch
13
3
15
6.83
W
Sun Wukong
Doneckiy
Sun Wukong
2
11
7
0.5
L
Arachne
Kiniboy
Arachne
9
6
17
2.92
L
Da Ji
Shakks85
Da Ji
0
11
14
0.64
W
Chang'e
Vrakern
Chang'e
9
3
18
6
W
Amaterasu
Weffles101
Amaterasu
6
7
24
2.57
L
Zeus
beti115
Zeus
16
5
10
4.2
W
Neith
mojzesz88
Neith
4
7
16
1.71
L
3
8
14
1.25
L
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,290
Damage
104,485
120,287
Taken
105,798
67,054
Mitigated
78,479
58,036
Healing
45,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dharmakaia
Ah Puch
44,494
494
1,760
5,980
20,070
8,894
954
8,660
11,410
98,517
0
W
Sun Wukong
Doneckiy
Sun Wukong
6,557
240
685
1,848
19,114
18,831
315
11,128
7,986
0
22,666
L
Arachne
Kiniboy
Arachne
16,239
10,074
1,873
8,583
27,608
11,403
2,507
12,999
14,609
0
27,336
L
Da Ji
Shakks85
Da Ji
10,101
843
3,497
1,115
19,716
7,379
823
9,514
10,202
0
17,305
W
Chang'e
Vrakern
Chang'e
14,522
1,440
13,743
10,099
19,249
15,371
1,539
11,177
8,072
37,758
0
W
Amaterasu
Weffles101
Amaterasu
21,914
8,716
781
4,565
28,365
29,739
2,011
14,374
13,991
0
37,210
L
Zeus
beti115
Zeus
44,119
4,945
3,405
1,882
18,013
6,569
1,367
8,497
9,516
96,593
0
W
Neith
mojzesz88
Neith
16,998
3,426
1,264
4,576
19,000
5,644
1,115
12,738
6,262
0
39,263
L
11,873
5,052
850
6,242
32,451
34,318
253
14,260
18,191
0
25,946
L
13,958
1,279
19,304
11,285
22,499
7,385
791
13,746
8,753
27,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,741
Gold Earned
68,819
226
Minions Killed
265
0
Camps Cleared
0
1,636,844
Distance Traveled
1,678,578
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,478
920
111
6
0
358,155
5
W
Sun Wukong
10,301
542
19
1
0
305,659
2
L
Arachne
14,201
747
28
1
0
330,858
0
L
Da Ji
11,223
591
6
0
0
323,243
3
W
Chang'e
14,384
757
43
2
0
370,094
2
W
Amaterasu
14,128
744
36
2
0
345,551
1
L
Zeus
15,266
803
124
7
0
296,067
1
W
Neith
12,528
659
56
3
0
299,119
4
L
Vamana
12,343
650
24
1
0
329,280
1
L
Chang'e
12,708
669
44
2
0
357,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role