Player Matchup

Fafnir
Fafnir
Platinum II
Darkie10
Fafnir
Platinum II
Level 150
God Stats
17W - 8L
1,777 SR
Queue Stats
142W - 125L
1,848 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
EsLebt
Tsukuyomi
Platinum III
Level 158
God Stats
2W - 3L
1,344 SR
Queue Stats
142W - 134L
1,855 MMR
Solo
Artemis
Artemis
Platinum II
KoreanYeezus
Artemis
Platinum II
Level 157
God Stats
1W - 0L
1,456 SR
Queue Stats
72W - 65L
1,892 MMR
Party 1
Hades
Hades
Platinum II
Parrr0k
Hades
Platinum II
Level 95
God Stats
91W - 63L
1,801 SR
Queue Stats
215W - 201L
1,844 MMR
Solo
Zeus
Zeus
Platinum III
Slagtermester
Zeus
Platinum III
Level 160
God Stats
22W - 15L
1,847 SR
Queue Stats
195W - 176L
1,954 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,645 SR
1,879 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,643 SR
1,798 MMR
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
Alberth31
Charybdis
Platinum V
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
36W - 31L
1,833 MMR
Solo
Ares
Ares
Platinum V
MarkevansINZ
Ares
Platinum V
Level 65
God Stats
2W - 2L
1,612 SR
Queue Stats
110W - 107L
1,824 MMR
Party 2
Ne Zha
Ne Zha
Platinum I
Ojnas
Ne Zha
Platinum I
Level 160
God Stats
12W - 7L
1,751 SR
Queue Stats
116W - 112L
1,898 MMR
Solo
Tyr
Tyr
Platinum II
hugobecario
Tyr
Platinum II
Level 102
God Stats
4W - 8L
1,639 SR
Queue Stats
52W - 45L
1,935 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Darkie10
Fafnir
14
0 / 0 / 7
8,623
507
2,990
7,449
7,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
EsLebt
Tsukuyomi
18
11 / 2 / 2
11,250
662
12,625
12,028
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
KoreanYeezus
Artemis
18
7 / 1 / 5
11,342
667
12,702
9,424
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Parrr0k
Hades
20
3 / 1 / 4
12,212
718
13,302
10,393
9,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

18
3 / 1 / 2
10,864
639
7,039
5,176
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ArtioLokiAtlasAgni

VS

Bans
DanzaburouBastetSolCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 5 / 0
8,676
510
2,995
10,814
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Alberth31
Charybdis
14
0 / 6 / 0
8,065
474
3,316
12,050
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
6,160
362
2,333
6,902
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Ojnas
Ne Zha
16
3 / 6 / 1
9,281
546
5,674
13,134
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 2
8,084
476
6,564
18,248
15,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
5
5
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
0
0.4
L
Charybdis
Alberth31
Charybdis
0
6
0
0
W
Fafnir
Darkie10
Fafnir
0
0
7
3.5
W
Tsukuyomi
EsLebt
Tsukuyomi
11
2
2
6
W
Artemis
KoreanYeezus
Artemis
7
1
5
9.5
L
0
2
1
0.25
L
Ne Zha
Ojnas
Ne Zha
3
6
1
0.58
W
Hades
Parrr0k
Hades
3
1
4
5
W
3
1
2
4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
20,882
44,470
Taken
61,148
27,666
Mitigated
26,140
23,393
Healing
13,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,995
320
0
527
10,814
1,721
0
4,532
6,282
56,970
0
L
Charybdis
Alberth31
Charybdis
3,316
1,484
0
3,323
12,050
2,090
507
1,165
10,885
0
64,324
W
Fafnir
Darkie10
Fafnir
2,990
629
125
2,217
7,449
7,839
0
754
6,643
15,917
265
W
Tsukuyomi
EsLebt
Tsukuyomi
12,625
2,782
0
6,946
12,028
4,689
0
1,263
10,707
0
75,092
W
Artemis
KoreanYeezus
Artemis
12,702
6,526
0
4,642
9,424
3,690
2,134
1,803
7,617
0
101,668
L
2,333
206
0
747
6,902
2,792
0
1,477
5,425
9,248
0
L
Ne Zha
Ojnas
Ne Zha
5,674
1,789
0
1,505
13,134
4,127
0
4,918
8,216
0
67,558
W
Hades
Parrr0k
Hades
13,302
2,681
358
7,060
10,393
9,685
0
0
10,393
97,634
0
W
7,039
993
0
2,045
5,176
1,763
928
1,344
3,782
100,773
0
L
6,564
1,179
0
7,393
18,248
15,410
0
11,151
7,097
0
49,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
40,266
706
Minions Killed
512
0
Camps Cleared
0
1,702,251
Distance Traveled
1,542,800
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,676
510
137
8
0
348,359
7
L
Charybdis
8,065
474
130
8
0
312,362
7
W
Fafnir
8,623
507
21
1
0
360,778
3
W
Tsukuyomi
11,250
662
116
7
0
366,939
3
W
Artemis
11,342
667
161
9
0
306,693
4
L
Ares
6,160
362
13
1
0
249,392
7
L
Ne Zha
9,281
546
114
7
0
300,690
2
W
Hades
12,212
718
216
13
0
338,387
7
W
Zeus
10,864
639
192
11
0
329,454
4
L
Tyr
8,084
476
118
7
0
331,997
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role