Player Matchup

Set
Set
ANILOMM
Set
Level 69
God Stats
5W - 7L
1,481 SR
Queue Stats
224W - 226L
1,512 Elo+
Solo
Nike
Nike
Antonio2683
Nike
Level 43
God Stats
6W - 7L
1,495 SR
Queue Stats
121W - 121L
1,337 Elo+
Solo
Cthulhu
Cthulhu
Jowtromundoo
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
RivetingJack645
Zeus
Level 92
God Stats
7W - 10L
1,283 SR
Queue Stats
307W - 322L
1,510 Elo+
Solo
Neith
Neith
zetsubiel
Neith
Level 3
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 62
1,408 SR
1,472 Elo+

VS

Team Averages
Level 93
1,637 SR
1,481 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alexx-hunter97
Cernunnos
Level 86
God Stats
6W - 2L
1,723 SR
Queue Stats
62W - 47L
1,402 Elo+
Solo
Loki
Loki
Kambate
Loki
Level 77
God Stats
6W - 4L
1,696 SR
Queue Stats
89W - 96L
1,486 Elo+
Solo
Shiva
Shiva
Nuneseu
Shiva
Level 67
God Stats
54W - 42L
1,339 SR
Queue Stats
275W - 257L
1,516 Elo+
Party 1
Kali
Kali
cpufonedeouvido
Kali
Level 108
God Stats
13W - 5L
1,924 SR
Queue Stats
259W - 241L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
1 / 3 / 2
5,316
532
2,719
6,433
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 6 / 0
5,009
501
3,162
10,193
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Jowtromundoo
Cthulhu
8
0 / 1 / 0
4,922
492
3,151
5,402
2,574
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
5,578
558
5,701
6,444
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
zetsubiel
Neith
8
0 / 2 / 0
4,529
453
2,026
3,656
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 2 / 6
6,130
613
4,715
6,364
1,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Alexx-hunter97
Cernunnos
9
0 / 0 / 3
5,161
516
3,502
3,643
1,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Kambate
Loki
11
2 / 1 / 3
6,058
606
3,205
5,160
1,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Nuneseu
Shiva
9
2 / 0 / 1
5,308
531
1,290
5,674
2,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
11 / 1 / 0
8,507
851
10,266
8,683
6,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
16
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
6
2
L
Set
1
3
2
0.67
W
Cernunnos
Alexx-hunter97
Cernunnos
0
0
3
1.5
L
1
6
0
0.17
L
Cthulhu
Jowtromundoo
Cthulhu
0
1
0
0
W
Loki
Kambate
Loki
2
1
3
3.5
W
Shiva
Nuneseu
Shiva
2
0
1
2.5
L
2
4
1
0.63
W
11
1
0
11
L
Neith
zetsubiel
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,759
Damage
22,978
32,128
Taken
29,524
11,557
Mitigated
13,571
5,279
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,715
1,304
0
2,782
6,364
1,890
172
4,232
1,898
28,628
0
L
Set
2,719
1,165
0
812
6,433
2,153
0
880
5,553
0
26,401
W
Cernunnos
Alexx-hunter97
Cernunnos
3,502
1,626
254
1,133
3,643
1,504
350
1,233
2,410
0
19,585
L
3,162
1,138
0
1,524
10,193
4,039
232
59
10,134
0
22,675
L
Cthulhu
Jowtromundoo
Cthulhu
3,151
227
0
1,077
5,402
2,574
0
0
5,013
16,991
0
W
Loki
Kambate
Loki
3,205
459
0
894
5,160
1,380
0
805
4,271
0
37,165
W
Shiva
Nuneseu
Shiva
1,290
247
172
1,134
5,674
2,315
333
1,434
4,240
0
23,338
L
5,701
1,156
0
1,661
6,444
1,907
0
3,776
2,668
25,381
0
W
10,266
5,952
0
6,763
8,683
6,482
93
812
7,503
0
47,434
L
Neith
zetsubiel
Neith
2,026
884
0
205
3,656
884
0
0
3,421
0
15,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
31,164
224
Minions Killed
297
0
Camps Cleared
0
917,204
Distance Traveled
982,726
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,130
613
62
6
0
174,325
4
L
Set
5,316
532
50
5
0
202,472
5
W
Cernunnos
5,161
516
50
5
0
179,076
4
L
Nike
5,009
501
45
5
0
166,410
1
L
Cthulhu
4,922
492
24
2
0
197,679
2
W
Loki
6,058
606
62
6
0
217,528
3
W
Shiva
5,308
531
44
4
0
196,851
0
L
Zeus
5,578
558
56
6
0
172,028
1
W
Kali
8,507
851
79
8
0
214,946
4
L
Neith
4,529
453
49
5
0
178,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role