Player Matchup

Tsukuyomi
Tsukuyomi
C_A_D-S
Tsukuyomi
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,565 Elo+
Party 2
Chiron
Chiron
CaDs1992
Chiron
Level 157
God Stats
11W - 10L
1,535 SR
Queue Stats
60W - 54L
1,556 Elo+
Party 2
Shiva
Shiva
DHam217
Shiva
Level 118
God Stats
5W - 1L
1,747 SR
Queue Stats
120W - 118L
1,800 Elo+
Solo
Ra
Ra
Drew234279
Ra
Level 154
God Stats
10W - 5L
1,500 SR
Queue Stats
76W - 71L
1,558 Elo+
Party 2
Ares
Ares
alucardy07
Ares
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,429 Elo+
Solo
Team Averages
Level 118
1,556 SR
1,582 Elo+

VS

Team Averages
Level 64
1,625 SR
1,574 Elo+
Merlin
Merlin
DeialmoOnSpotify
Merlin
Level 43
God Stats
27W - 23L
1,430 SR
Queue Stats
73W - 64L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
Level 6
God Stats
3W - 1L
1,766 SR
Queue Stats
4W - 2L
1,685 Elo+
Party 1
Charybdis
Charybdis
Portgas_D_Chris3
Charybdis
Level 23
God Stats
1W - 1L
1,547 SR
Queue Stats
11W - 7L
1,607 Elo+
Solo
Ganesha
Ganesha
S1-I4D0VV
Ganesha
Level 143
God Stats
7W - 6L
1,882 SR
Queue Stats
240W - 247L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
Sleepy Towel
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C_A_D-S
Tsukuyomi
20
11 / 9 / 14
14,843
825
19,731
25,770
9,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
CaDs1992
Chiron
20
10 / 1 / 15
15,620
868
26,600
22,457
7,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
DHam217
Shiva
20
6 / 1 / 15
13,885
771
16,126
20,149
19,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 13
15,227
846
21,866
16,830
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 3 / 7
12,038
669
4,618
11,778
17,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 5
14,134
785
22,095
20,399
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
19
1 / 7 / 6
12,810
712
12,929
24,272
8,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
20
6 / 7 / 2
13,766
765
18,660
22,435
7,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
S1-I4D0VV
Ganesha
17
0 / 6 / 9
11,364
631
5,667
14,349
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baba Yaga
Sleepy Towel
Baba Yaga
20
3 / 7 / 7
12,963
720
9,851
18,586
10,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
37
Kills
16
16
Deaths
37
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
C_A_D-S
Tsukuyomi
11
9
14
2
W
Chiron
CaDs1992
Chiron
10
1
15
17.5
W
Shiva
DHam217
Shiva
6
1
15
13.5
L
6
10
5
0.85
W
8
2
13
7.25
L
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
1
7
6
0.57
L
Charybdis
6
7
2
1
L
Ganesha
S1-I4D0VV
Ganesha
0
6
9
0.75
L
Baba Yaga
Sleepy Towel
Baba Yaga
3
7
7
0.93
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,941
Damage
69,202
96,984
Taken
100,041
61,319
Mitigated
49,812
27,914
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
C_A_D-S
Tsukuyomi
19,731
2,413
0
4,847
25,770
9,852
1,467
10,208
15,562
0
62,152
W
Chiron
CaDs1992
Chiron
26,600
7,851
1,080
6,861
22,457
7,710
3,567
11,458
10,999
0
67,319
W
Shiva
DHam217
Shiva
16,126
1,520
2,101
2,322
20,149
19,546
1,318
5,774
14,375
6,386
40,943
L
22,095
193
264
1,858
20,399
7,654
0
3,512
16,887
57,275
0
W
21,866
678
4,718
5,688
16,830
6,999
467
6,213
10,617
85,082
0
L
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
12,929
5,429
1,450
5,372
24,272
8,070
427
6,007
18,265
0
52,414
L
Charybdis
18,660
9,936
0
5,144
22,435
7,392
1,030
8,908
13,527
0
58,730
L
Ganesha
S1-I4D0VV
Ganesha
5,667
410
0
684
14,349
15,835
0
4,146
10,203
19,892
0
L
Baba Yaga
Sleepy Towel
Baba Yaga
9,851
398
0
3,143
18,586
10,861
0
5,531
13,055
31,923
0
W
4,618
212
204
93
11,778
17,212
236
3,960
7,818
7,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,613
Gold Earned
65,037
380
Minions Killed
321
0
Camps Cleared
0
1,697,425
Distance Traveled
1,529,669
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,843
825
65
4
0
368,989
5
W
Chiron
15,620
868
108
6
0
392,535
4
W
Shiva
13,885
771
65
4
0
371,008
2
L
Merlin
14,134
785
99
6
0
322,301
0
W
Ra
15,227
846
137
8
0
419,395
3
L
Ah Muzen Cab
12,810
712
71
4
0
313,184
2
L
Charybdis
13,766
765
88
5
0
311,119
0
L
Ganesha
11,364
631
8
0
0
228,745
0
L
Baba Yaga
12,963
720
55
3
0
354,320
0
W
Ares
12,038
669
5
0
0
145,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role