Player Matchup

Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Gerotil
Loki
Level 68
God Stats
2W - 3L
1,383 SR
Queue Stats
105W - 99L
1,494 Elo+
Solo
Zeus
Zeus
Grabwurm
Zeus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,458 Elo+
Solo
Mulan
Mulan
PlugawySzyderca
Mulan
Level 106
God Stats
43W - 41L
1,426 SR
Queue Stats
584W - 620L
1,443 Elo+
Solo
Jing Wei
Jing Wei
WildWhiteWoiD
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,285 Elo+
Solo
Team Averages
Level 83
1,462 SR
1,436 Elo+

VS

Team Averages
Level 96
1,476 SR
1,433 Elo+
Achilles
Achilles
Asheltronic
Achilles
Level 88
God Stats
12W - 9L
1,611 SR
Queue Stats
407W - 444L
1,444 Elo+
Solo
Cerberus
Cerberus
Bryy95
Cerberus
Level 88
God Stats
4W - 4L
1,393 SR
Queue Stats
155W - 167L
1,381 Elo+
Solo
Skadi
Skadi
GhostRaptor629
Skadi
Level 69
God Stats
3W - 2L
1,504 SR
Queue Stats
178W - 202L
1,438 Elo+
Party 1
Athena
Athena
Nyaminyami87
Athena
Level 149
God Stats
10W - 8L
1,373 SR
Queue Stats
193W - 216L
1,461 Elo+
Solo
Ra
Ra
SilverFox691
Ra
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
186W - 208L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 2 / 2
6,822
455
3,765
13,388
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Gerotil
Loki
14
3 / 3 / 1
8,522
568
5,253
9,483
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
3 / 8 / 2
8,170
545
12,507
9,309
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,877
525
9,548
15,726
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
WildWhiteWoiD
Jing Wei
13
0 / 0 / 0
7,493
500
3,977
8,863
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asheltronic
Achilles
16
8 / 1 / 4
9,826
655
7,150
10,808
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Bryy95
Cerberus
14
1 / 2 / 3
8,594
573
10,488
16,153
16,105
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 0 / 3
8,669
578
8,379
8,711
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
12
2 / 1 / 3
7,941
529
5,091
8,077
6,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 6
9,522
635
5,790
9,191
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
17
17
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
2
0.5
W
Achilles
Asheltronic
Achilles
8
1
4
10
W
Cerberus
Bryy95
Cerberus
1
2
3
1.25
L
Loki
Gerotil
Loki
3
3
1
1.17
W
2
0
3
3.5
L
Zeus
3
8
2
0.5
W
Athena
2
1
3
3.5
L
1
4
3
0.63
W
4
3
6
2.33
L
Jing Wei
WildWhiteWoiD
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,050
Damage
36,898
56,769
Taken
52,940
23,129
Mitigated
32,318
21,676
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,765
129
264
4,486
13,388
7,545
0
3,686
9,641
19,405
0
W
Achilles
Asheltronic
Achilles
7,150
1,473
0
1,220
10,808
4,238
0
3,932
6,634
0
62,073
W
Cerberus
Bryy95
Cerberus
10,488
828
0
6,814
16,153
16,105
34
1,881
13,538
58,152
0
L
Loki
Gerotil
Loki
5,253
577
0
2,379
9,483
2,604
0
3,227
6,178
0
44,443
W
8,379
5,258
0
3,605
8,711
2,816
917
1,834
6,877
0
67,452
L
Zeus
12,507
759
0
250
9,309
2,147
530
2,919
6,239
54,562
0
W
Athena
5,091
1,465
1,947
1,596
8,077
6,513
191
2,385
5,608
18,661
5,814
L
9,548
724
0
7,880
15,726
8,318
0
9,616
6,093
0
41,259
W
5,790
390
942
2,977
9,191
2,646
460
5,601
3,205
58,208
0
L
Jing Wei
WildWhiteWoiD
Jing Wei
3,977
2,365
0
6,417
8,863
2,515
0
1,342
7,521
0
60,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
44,552
425
Minions Killed
521
0
Camps Cleared
0
1,351,421
Distance Traveled
1,554,386
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,822
455
27
2
0
262,662
3
W
Achilles
9,826
655
109
7
0
357,844
4
W
Cerberus
8,594
573
113
8
0
267,961
4
L
Loki
8,522
568
90
6
0
328,137
9
W
Skadi
8,669
578
129
9
0
305,826
8
L
Zeus
8,170
545
106
7
0
260,460
4
W
Athena
7,941
529
45
3
0
309,122
0
L
Mulan
7,877
525
88
6
0
255,906
2
W
Ra
9,522
635
125
8
0
313,633
3
L
Jing Wei
7,493
500
114
8
0
244,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role