Player Matchup

Fenrir
Fenrir
GrimRiverChan
Fenrir
Level 90
God Stats
0W - 2L
1,295 SR
Queue Stats
318W - 390L
1,448 Elo+
Party 2
Artio
Artio
Krismoris69
Artio
Level 89
God Stats
4W - 3L
1,675 SR
Queue Stats
333W - 278L
1,519 Elo+
Party 3
Bellona
Bellona
TheDrone95
Bellona
Level 35
God Stats
10W - 5L
1,664 SR
Queue Stats
228W - 245L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
Verdaisy
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,570 Elo+
Party 3
Hachiman
Hachiman
vaalchonk
Hachiman
Level 69
God Stats
3W - 9L
1,408 SR
Queue Stats
386W - 449L
1,425 Elo+
Party 2
Team Averages
Level 58
1,509 SR
1,487 Elo+

VS

Team Averages
Level 53
1,480 SR
1,463 Elo+
Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
CodeGreaze
Odin
Level 41
God Stats
7W - 2L
1,644 SR
Queue Stats
125W - 133L
1,535 Elo+
Solo
Janus
Janus
Mysteerimies007
Janus
Level 50
God Stats
11W - 17L
1,337 SR
Queue Stats
95W - 91L
1,432 Elo+
Party 1
Ullr
Ullr
VnderEgo
Ullr
Level 58
God Stats
6W - 6L
1,583 SR
Queue Stats
69W - 74L
1,373 Elo+
Party 4
Loki
Loki
elmikelmi25
Loki
Level 96
God Stats
27W - 26L
1,334 SR
Queue Stats
223W - 189L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,491
561
2,873
5,875
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 1
4,677
585
2,344
5,163
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
TheDrone95
Bellona
10
1 / 1 / 0
5,452
682
5,558
5,821
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Verdaisy
Kukulkan
1
0 / 0 / 0
3,115
389
0
0
0
Hachiman
vaalchonk
Hachiman
7
1 / 1 / 1
4,533
567
4,152
5,341
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 3
4,742
593
2,680
6,572
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 1
5,131
641
2,897
7,129
4,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 2
5,243
655
1,776
3,252
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
8
1 / 1 / 2
4,843
605
2,310
3,914
833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 0 / 2
5,533
692
2,350
4,809
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
5
5
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
3
1.5
W
0
1
1
0.5
L
1
2
0
0.5
L
1
1
1
1.5
W
1
1
2
2
L
Bellona
TheDrone95
Bellona
1
1
0
1
L
Kukulkan
Verdaisy
Kukulkan
0
0
0
0
W
Ullr
1
1
2
2
W
3
0
2
4
L
Hachiman
vaalchonk
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
12,013
22,200
Taken
25,676
11,163
Mitigated
11,331
9,758
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,680
543
0
1,062
6,572
3,721
0
1,140
5,432
11,074
0
W
2,897
628
0
2,214
7,129
4,955
0
0
7,129
0
21,306
L
2,873
375
0
1,828
5,875
1,880
0
765
5,008
0
17,927
L
2,344
293
535
2,498
5,163
3,669
0
1,773
3,352
11,523
0
W
1,776
326
48
652
3,252
603
894
11
3,241
24,875
0
L
Bellona
TheDrone95
Bellona
5,558
2,335
0
2,157
5,821
4,324
569
0
5,821
0
28,814
L
Kukulkan
Verdaisy
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
2,310
911
0
258
3,914
833
26
1,023
2,891
0
23,306
W
2,350
978
0
2,700
4,809
1,219
0
170
4,639
0
28,952
L
Hachiman
vaalchonk
Hachiman
4,152
2,227
0
2,740
5,341
1,290
0
1,778
3,563
0
22,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,268
Gold Earned
25,492
163
Minions Killed
235
0
Camps Cleared
0
644,469
Distance Traveled
895,896
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,742
593
16
2
0
174,728
3
W
Odin
5,131
641
55
7
0
160,401
1
L
Fenrir
4,491
561
37
5
0
162,967
1
L
Artio
4,677
585
14
2
0
168,772
0
W
Janus
5,243
655
48
6
0
172,722
3
L
Bellona
5,452
682
71
9
0
160,720
0
L
Kukulkan
3,115
389
0
0
0
0
0
W
Ullr
4,843
605
49
6
0
184,072
1
W
Loki
5,533
692
67
8
0
203,973
4
L
Hachiman
4,533
567
41
5
0
152,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role