Player Matchup

Ah Puch
Ah Puch
Diamond IV
 
Ah Puch
Diamond IV
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
L8M5
Bacchus
Platinum II
Level 153
God Stats
0W - 3L
1,535 SR
Queue Stats
57W - 50L
1,940 MMR
Solo
Artemis
Artemis
Platinum III
Nko003
Artemis
Platinum III
Level 48
God Stats
1W - 6L
1,848 SR
Queue Stats
156W - 154L
1,872 MMR
Solo
Camazotz
Camazotz
Platinum II
Ozarumonster
Camazotz
Platinum II
Level 154
God Stats
1W - 4L
1,645 SR
Queue Stats
280W - 261L
1,962 MMR
Solo
Tiamat
Tiamat
Masters
RankedLoser
Tiamat
Masters
Level 157
God Stats
43W - 49L
1,517 SR
Queue Stats
595W - 571L
2,281 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,609 SR
1,911 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,595 SR
1,962 MMR
Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
Týragel
Xing Tian
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,943 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
UltraVioletUK
Erlang Shen
Diamond III
Level 145
God Stats
6W - 4L
1,760 SR
Queue Stats
337W - 298L
2,296 MMR
Solo
Apollo
Apollo
Platinum II
iDeliqen
Apollo
Platinum II
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
241W - 223L
1,823 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
iEscanor28
The Morrigan
Diamond IV
Level 109
God Stats
3W - 5L
1,716 SR
Queue Stats
77W - 67L
2,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
0 / 7 / 0
10,347
545
7,650
17,602
11,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
L8M5
Bacchus
10
2 / 6 / 4
7,360
387
7,112
18,300
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Nko003
Artemis
14
7 / 5 / 4
9,910
522
9,258
11,089
3,214
Camazotz
Ozarumonster
Camazotz
15
1 / 8 / 4
8,996
473
4,951
18,003
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
15
2 / 3 / 2
9,418
496
9,986
11,372
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothCliodhnaGeb

VS

Bans
AtlasAmaterasuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 7 / 3
9,905
521
13,904
17,751
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Týragel
Xing Tian
19
4 / 0 / 3
11,110
585
9,116
10,000
8,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
UltraVioletUK
Erlang Shen
18
8 / 2 / 7
10,905
574
11,632
13,581
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
iDeliqen
Apollo
18
4 / 4 / 8
11,306
595
10,191
14,842
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
iEscanor28
The Morrigan
20
7 / 0 / 5
11,892
626
12,715
7,874
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
29
29
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
7
0
0
W
Gilgamesh
 
Gilgamesh
6
7
3
1.07
L
Bacchus
L8M5
Bacchus
2
6
4
0.67
L
Artemis
Nko003
Artemis
7
5
4
1.8
L
Camazotz
Ozarumonster
Camazotz
1
8
4
0.38
L
Tiamat
2
3
2
1
W
Xing Tian
Týragel
Xing Tian
4
0
3
5.5
W
Erlang Shen
UltraVioletUK
Erlang Shen
8
2
7
5.75
W
Apollo
iDeliqen
Apollo
4
4
8
2
W
The Morrigan
iEscanor28
The Morrigan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,957
Damage
57,558
76,366
Taken
64,048
40,968
Mitigated
31,042
19,543
Healing
16,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,650
310
0
5,735
17,602
11,984
0
10,479
7,123
85,981
0
W
Gilgamesh
 
Gilgamesh
13,904
4,883
0
2,019
17,751
8,568
0
5,754
9,804
0
53,842
L
Bacchus
L8M5
Bacchus
7,112
889
0
1,401
18,300
15,600
0
3,021
15,279
14,096
0
L
Artemis
Nko003
Artemis
9,258
4,151
0
1,731
11,089
3,214
0
0
11,089
0
55,387
L
Camazotz
Ozarumonster
Camazotz
4,951
1,359
0
8,300
18,003
5,123
0
2,792
14,923
0
59,595
L
Tiamat
9,986
676
0
2,376
11,372
5,047
90
3,205
8,167
72,854
0
W
Xing Tian
Týragel
Xing Tian
9,116
1,818
0
2,924
10,000
8,381
0
4,465
5,535
74,943
0
W
Erlang Shen
UltraVioletUK
Erlang Shen
11,632
5,476
0
5,111
13,581
7,206
0
6,653
6,821
0
89,166
W
Apollo
iDeliqen
Apollo
10,191
5,158
0
5,027
14,842
4,465
860
3,262
11,547
0
77,527
W
The Morrigan
iEscanor28
The Morrigan
12,715
1,404
0
1,092
7,874
2,422
180
4,076
3,540
101,377
4,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
55,118
541
Minions Killed
711
0
Camps Cleared
0
1,729,836
Distance Traveled
1,990,733
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,347
545
187
10
0
296,184
2
W
Gilgamesh
9,905
521
70
4
0
373,956
1
L
Bacchus
7,360
387
10
1
0
388,729
8
L
Artemis
9,910
522
99
5
0
287,458
2
L
Camazotz
8,996
473
99
5
0
394,286
5
L
Tiamat
9,418
496
146
8
0
363,179
2
W
Xing Tian
11,110
585
173
9
0
400,266
5
W
Erlang Shen
10,905
574
135
7
0
440,966
1
W
Apollo
11,306
595
128
7
0
379,912
4
W
The Morrigan
11,892
626
205
11
0
395,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role