Player Matchup

Sun Wukong
Sun Wukong
ApoMiou27
Sun Wukong
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,228 Elo+
Party 2
Bakasura
Bakasura
DrPeepersPeepin
Bakasura
Level 34
God Stats
1W - 8L
1,164 SR
Queue Stats
33W - 51L
1,374 Elo+
Solo
Anubis
Anubis
E-1436
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,387 Elo+
Solo
Hel
Hel
Mael--1
Hel
Level 49
God Stats
16W - 17L
1,142 SR
Queue Stats
87W - 101L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
PASOK MONO
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,278 Elo+
Party 2
Team Averages
Level 39
1,361 SR
1,334 Elo+

VS

Team Averages
Level 66
1,432 SR
1,380 Elo+
Anubis
Anubis
Elacon
Anubis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,096 Elo+
Solo
Geb
Geb
IAmWebi
Geb
Level 101
God Stats
16W - 10L
1,524 SR
Queue Stats
382W - 374L
1,439 Elo+
Party 1
Neith
Neith
MoE_Stackzz_Baby
Neith
Level 37
God Stats
28W - 25L
1,407 SR
Queue Stats
95W - 117L
1,392 Elo+
Solo
Loki
Loki
ZeyRoxAtX
Loki
Level 34
God Stats
10W - 5L
1,466 SR
Queue Stats
124W - 112L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
by-xXL0caXx
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,263 SR
Queue Stats
195W - 166L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApoMiou27
Sun Wukong
10
0 / 5 / 1
5,763
443
3,279
11,849
6,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
13
2 / 3 / 1
7,655
589
2,312
10,713
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
E-1436
Anubis
10
2 / 6 / 0
6,498
500
3,487
8,662
3,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
10
0 / 7 / 0
5,822
448
4,463
8,857
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
PASOK MONO
Kuzenbo
10
0 / 1 / 1
5,955
458
3,649
9,757
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elacon
Anubis
11
0 / 2 / 5
6,490
499
1,567
5,027
1,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Geb
12
3 / 0 / 9
7,870
605
4,350
7,983
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 0 / 1
7,453
573
4,034
6,807
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
7 / 1 / 6
8,155
627
8,060
5,293
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
by-xXL0caXx
Ah Muzen Cab
15
9 / 1 / 2
8,977
691
15,894
8,314
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
22
22
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApoMiou27
Sun Wukong
0
5
1
0.1
L
Bakasura
2
3
1
0.83
L
Anubis
E-1436
Anubis
2
6
0
0.33
W
Anubis
Elacon
Anubis
0
2
5
1.25
W
Geb
3
0
9
7.5
L
Hel
0
7
0
0
W
3
0
1
3.5
L
Kuzenbo
PASOK MONO
Kuzenbo
0
1
1
0.5
W
Loki
7
1
6
10
W
Ah Muzen Cab
by-xXL0caXx
Ah Muzen Cab
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
33,905
49,838
Taken
33,424
24,926
Mitigated
15,017
9,874
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApoMiou27
Sun Wukong
3,279
329
0
2,667
11,849
6,797
0
533
11,316
2,063
24,043
L
Bakasura
2,312
1,790
0
1,265
10,713
3,248
0
676
10,037
0
44,124
L
Anubis
E-1436
Anubis
3,487
235
0
1,788
8,662
3,499
0
1,506
7,156
27,307
0
W
Anubis
Elacon
Anubis
1,567
84
0
520
5,027
1,619
167
1,668
3,359
22,157
0
W
Geb
4,350
334
0
1,977
7,983
6,383
85
3,247
4,544
21,691
2,447
L
Hel
4,463
389
590
1,768
8,857
2,332
0
1,131
7,726
29,913
0
W
4,034
1,678
0
3,077
6,807
2,522
890
2,915
3,545
0
54,825
L
Kuzenbo
PASOK MONO
Kuzenbo
3,649
1,277
0
1,796
9,757
9,050
8
1,839
7,918
17,033
0
W
Loki
8,060
2,358
0
2,238
5,293
1,497
0
1,574
3,551
0
41,235
W
Ah Muzen Cab
by-xXL0caXx
Ah Muzen Cab
15,894
6,412
0
4,176
8,314
2,996
1,023
1,801
6,495
0
70,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
38,945
284
Minions Killed
385
0
Camps Cleared
0
1,236,782
Distance Traveled
1,232,899
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,763
443
55
4
0
252,428
3
L
Bakasura
7,655
589
101
8
0
304,546
3
L
Anubis
6,498
500
48
4
0
196,674
4
W
Anubis
6,490
499
54
4
0
200,575
5
W
Geb
7,870
605
39
3
0
270,617
4
L
Hel
5,822
448
60
5
0
231,474
1
W
Neith
7,453
573
98
8
0
230,030
4
L
Kuzenbo
5,955
458
20
2
0
251,660
5
W
Loki
8,155
627
72
6
0
294,397
0
W
Ah Muzen Cab
8,977
691
122
9
0
237,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role