Player Matchup

Ymir
Ymir
DLC_White-_-Boy
Ymir
Level 57
God Stats
7W - 7L
1,285 SR
Queue Stats
289W - 297L
1,515 Elo+
Solo
Skadi
Skadi
Divan40
Skadi
Level 103
God Stats
15W - 11L
1,434 SR
Queue Stats
41W - 40L
1,412 Elo+
Solo
Loki
Loki
Nahu-30AG
Loki
Level 45
God Stats
2W - 6L
1,697 SR
Queue Stats
116W - 105L
1,511 Elo+
Solo
Kukulkan
Kukulkan
cherry_X_X_
Kukulkan
Level 85
God Stats
1W - 4L
1,731 SR
Queue Stats
254W - 279L
1,411 Elo+
Solo
Sobek
Sobek
fogassa94
Sobek
Level 61
God Stats
2W - 2L
1,710 SR
Queue Stats
79W - 85L
1,605 Elo+
Solo
Team Averages
Level 70
1,571 SR
1,491 Elo+

VS

Team Averages
Level 122
1,476 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Elotes4415
Zeus
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
243W - 306L
1,385 Elo+
Solo
Arachne
Arachne
KOs_Benja300307
Arachne
Level 75
God Stats
24W - 22L
1,493 SR
Queue Stats
40W - 31L
1,458 Elo+
Solo
Cupid
Cupid
WhiteN0ise0
Cupid
Level 156
God Stats
12W - 6L
1,598 SR
Queue Stats
377W - 393L
1,587 Elo+
Solo
King Arthur
King Arthur
demerces
King Arthur
Level 157
God Stats
16W - 13L
1,287 SR
Queue Stats
834W - 844L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,350
490
4,933
14,777
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Divan40
Skadi
10
1 / 4 / 0
6,376
425
4,374
6,734
1,144
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
7 / 4 / 1
8,790
586
7,302
10,946
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
cherry_X_X_
Kukulkan
13
4 / 3 / 2
8,044
536
4,954
6,803
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
fogassa94
Sobek
15
2 / 3 / 3
8,601
573
7,339
16,754
16,939
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 1 / 1
7,693
513
9,753
6,291
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 1
6,910
461
1,862
7,375
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 2 / 3
7,673
512
5,654
10,568
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 3
9,509
634
12,212
11,280
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
demerces
King Arthur
15
3 / 3 / 0
8,434
562
9,428
12,670
9,348
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
15
Kills
17
17
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
1
4.5
L
1
3
6
1.33
L
Skadi
Divan40
Skadi
1
4
0
0.25
W
1
7
1
0.21
W
1
2
3
1.25
L
Loki
7
4
1
1.88
W
8
3
3
3.17
L
Kukulkan
cherry_X_X_
Kukulkan
4
3
2
1.67
W
King Arthur
demerces
King Arthur
3
3
0
1
L
Sobek
fogassa94
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
38,909
56,014
Taken
48,184
34,977
Mitigated
20,193
17,161
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,753
2,725
0
1,651
6,291
1,772
0
2,533
3,758
51,686
0
L
4,933
1,274
541
2,948
14,777
11,165
0
6,781
7,996
32,250
0
L
Skadi
Divan40
Skadi
4,374
1,027
0
700
6,734
1,144
0
1,160
5,574
0
31,206
W
1,862
248
0
0
7,375
1,899
0
3,687
3,688
24,626
0
W
5,654
4,363
0
5,583
10,568
3,528
0
2,638
7,930
0
41,740
L
Loki
7,302
1,844
0
4,347
10,946
3,463
0
1,278
9,668
0
50,201
W
12,212
8,406
139
5,513
11,280
3,646
871
2,160
9,120
0
60,935
L
Kukulkan
cherry_X_X_
Kukulkan
4,954
425
0
1,110
6,803
2,266
68
2,396
4,407
47,628
0
W
King Arthur
demerces
King Arthur
9,428
1,603
0
2,448
12,670
9,348
0
6,208
6,462
0
58,133
L
Sobek
fogassa94
Sobek
7,339
785
0
7,515
16,754
16,939
0
0
16,754
54,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
40,219
426
Minions Killed
456
0
Camps Cleared
0
1,417,437
Distance Traveled
1,497,779
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,693
513
90
6
0
329,045
8
L
Ymir
7,350
490
55
4
0
289,891
2
L
Skadi
6,376
425
58
4
0
226,292
3
W
Zeus
6,910
461
65
4
0
233,255
0
W
Arachne
7,673
512
78
5
0
343,189
4
L
Loki
8,790
586
101
7
0
324,571
0
W
Cupid
9,509
634
106
7
0
282,902
7
L
Kukulkan
8,044
536
108
7
0
293,095
2
W
King Arthur
8,434
562
117
8
0
309,388
3
L
Sobek
8,601
573
104
7
0
283,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role