Player Matchup

Cerberus
Cerberus
AllusiveHeart91
Cerberus
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
44W - 40L
1,527 Elo+
Party 2
Thanatos
Thanatos
PortugaRS
Thanatos
Level 105
God Stats
3W - 1L
1,722 SR
Queue Stats
226W - 206L
1,499 Elo+
Solo
Neith
Neith
TurquoiseBook89
Neith
Level 146
God Stats
8W - 5L
1,918 SR
Queue Stats
236W - 257L
1,420 Elo+
Solo
Guan Yu
Guan Yu
stax t 54321
Guan Yu
Level 156
God Stats
1W - 1L
1,791 SR
Queue Stats
53W - 59L
1,461 Elo+
Party 2
Janus
Janus
tino_tron
Janus
Level 120
God Stats
37W - 54L
1,469 SR
Queue Stats
282W - 324L
1,466 Elo+
Solo
Team Averages
Level 119
1,639 SR
1,475 Elo+

VS

Team Averages
Level 100
1,571 SR
1,420 Elo+
Khepri
Khepri
SaFtIgE_EiChEl88
Khepri
Level 128
God Stats
34W - 15L
1,846 SR
Queue Stats
268W - 293L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
Level 63
God Stats
7W - 6L
1,439 SR
Queue Stats
141W - 182L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
TheOriginalProZ-
Danzaburou
Level 101
God Stats
2W - 1L
1,221 SR
Queue Stats
49W - 59L
1,418 Elo+
Party 1
Arachne
Arachne
Xankete asesino
Arachne
Level 121
God Stats
8W - 7L
1,776 SR
Queue Stats
358W - 375L
1,460 Elo+
Solo
Shiva
Shiva
xXstiffxX
Shiva
Level 86
God Stats
4W - 2L
1,571 SR
Queue Stats
268W - 315L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 6 / 8
12,393
459
20,097
27,201
32,754
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
PortugaRS
Thanatos
20
6 / 9 / 8
13,780
510
14,048
23,046
9,403
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 11 / 5
12,246
454
18,203
19,599
5,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
stax t 54321
Guan Yu
17
1 / 8 / 6
10,704
396
7,413
25,794
11,285
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
tino_tron
Janus
18
5 / 10 / 4
12,555
465
24,246
22,946
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 22
13,639
505
8,139
31,660
48,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
20
14 / 3 / 12
15,990
592
28,465
21,750
8,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheOriginalProZ-
Danzaburou
20
8 / 6 / 9
16,040
594
15,072
20,487
7,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 6 / 8
15,488
574
26,238
30,062
10,699
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
xXstiffxX
Shiva
20
3 / 4 / 14
14,293
529
14,064
23,748
24,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
22
Kills
44
44
Deaths
22
31
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
6
6
8
1.67
L
Thanatos
PortugaRS
Thanatos
6
9
8
1.11
W
3
3
22
4.67
W
Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
14
3
12
6.67
W
Danzaburou
TheOriginalProZ-
Danzaburou
8
6
9
2.08
L
4
11
5
0.59
W
16
6
8
3.33
L
Guan Yu
stax t 54321
Guan Yu
1
8
6
0.5
L
Janus
tino_tron
Janus
5
10
4
0.7
W
Shiva
xXstiffxX
Shiva
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,007
Damage
91,978
118,586
Taken
127,707
66,114
Mitigated
99,218
42,286
Healing
46,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
20,097
1,409
0
9,205
27,201
32,754
0
9,303
17,602
83,478
0
L
Thanatos
PortugaRS
Thanatos
14,048
4,809
0
18,441
23,046
9,403
0
3,773
18,991
0
96,939
W
8,139
838
1,601
6,608
31,660
48,747
957
8,695
22,812
38,845
0
W
Morgan Le Fay
SnIPeZ_RaPtX
Morgan Le Fay
28,465
3,802
943
7,651
21,750
8,110
3,368
12,986
8,764
105,789
0
W
Danzaburou
TheOriginalProZ-
Danzaburou
15,072
6,223
0
4,491
20,487
7,466
2,904
7,385
13,102
0
104,016
L
18,203
5,280
0
3,707
19,599
5,962
790
7,382
12,021
0
90,169
W
26,238
20,257
0
13,010
30,062
10,699
2,494
11,708
18,091
0
100,388
L
Guan Yu
stax t 54321
Guan Yu
7,413
911
697
4,546
25,794
11,285
0
8,742
16,850
0
47,331
L
Janus
tino_tron
Janus
24,246
118
0
5,690
22,946
6,710
0
5,982
16,518
96,263
0
W
Shiva
xXstiffxX
Shiva
14,064
5,623
2,093
9,796
23,748
24,196
2,335
10,572
13,176
0
88,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,678
Gold Earned
75,450
650
Minions Killed
598
0
Camps Cleared
0
2,401,506
Distance Traveled
2,578,327
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,393
459
157
6
0
413,012
3
L
Thanatos
13,780
510
141
5
0
484,299
3
W
Khepri
13,639
505
43
2
0
512,455
5
W
Morgan Le Fay
15,990
592
126
5
0
489,387
3
W
Danzaburou
16,040
594
183
7
0
457,877
3
L
Neith
12,246
454
132
5
0
455,042
11
W
Arachne
15,488
574
109
4
0
573,528
0
L
Guan Yu
10,704
396
67
2
0
505,736
1
L
Janus
12,555
465
153
6
0
543,417
8
W
Shiva
14,293
529
137
5
0
545,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role