Player Matchup

Chang'e
Chang'e
GameSlayer75559
Chang'e
Level 38
God Stats
4W - 5L
1,306 SR
Queue Stats
69W - 99L
1,308 Elo+
Solo
Bastet
Bastet
MANUEL7U7
Bastet
Level 127
God Stats
12W - 12L
1,628 SR
Queue Stats
45W - 67L
1,374 Elo+
Solo
Sylvanus
Sylvanus
lonehunter8909
Sylvanus
Level 107
God Stats
2W - 4L
1,269 SR
Queue Stats
44W - 59L
1,413 Elo+
Solo
Team Averages
Level 91
1,401 SR
1,365 Elo+

VS

Team Averages
Level 85
1,614 SR
1,541 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 142
God Stats
324W - 570L
1,363 SR
Queue Stats
327W - 576L
1,307 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
Level 6
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 0L
1,654 Elo+
Party 1
Atlas
Atlas
Sleepy Towel
Atlas
Level 107
God Stats
3W - 0L
1,753 SR
Queue Stats
5W - 1L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
11,892
743
17,993
20,147
8,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
MANUEL7U7
Bastet
13
3 / 6 / 5
10,686
668
12,725
17,799
9,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
14
1 / 2 / 6
10,581
661
9,496
23,788
30,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
16
4 / 2 / 6
11,581
724
8,829
7,778
3,788
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
17
8 / 1 / 3
12,260
766
28,171
19,452
9,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 5 / 11
11,557
722
12,566
24,117
28,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
12
12
Deaths
8
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOXG30
Baron Samedi
4
2
6
3.5
W
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
8
1
3
9.5
L
4
4
4
1.5
L
Bastet
MANUEL7U7
Bastet
3
6
5
0.92
W
0
5
11
1.1
L
Sylvanus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,214
Damage
49,566
61,734
Taken
51,347
47,864
Mitigated
41,329
29,014
Healing
20,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOXG30
Baron Samedi
8,829
113
1,776
1,378
7,778
3,788
1,262
3,759
3,917
39,854
0
W
Ah Muzen Cab
Driipppyyyy
Ah Muzen Cab
28,171
16,610
0
11,881
19,452
9,046
961
10,990
8,118
0
80,405
L
17,993
1,730
3,123
6,357
20,147
8,583
1,003
8,628
11,519
50,973
0
L
Bastet
MANUEL7U7
Bastet
12,725
1,836
0
5,142
17,799
9,212
1,065
4,973
12,826
0
31,401
W
12,566
4,919
183
5,382
24,117
28,495
276
12,698
10,885
26,107
0
L
Sylvanus
9,496
2,039
4,674
9,718
23,788
30,069
372
8,402
15,386
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
35,398
177
Minions Killed
217
5
Camps Cleared
7
799,937
Distance Traveled
865,366
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,581
724
78
5
1
285,588
0
W
Ah Muzen Cab
12,260
766
115
7
5
303,174
2
L
Chang'e
11,892
743
113
7
1
284,307
0
L
Bastet
10,686
668
29
2
2
268,028
2
W
Atlas
11,557
722
24
2
1
276,604
1
L
Sylvanus
10,581
661
35
2
2
247,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role