Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Giroudje
Pele
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 116L
1,635 Elo+
Party 4
Janus
Janus
guaxe_reeves777
Janus
Level 103
God Stats
2W - 3L
1,680 SR
Queue Stats
27W - 34L
1,190 Elo+
Party 1
Guan Yu
Guan Yu
mamasil
Guan Yu
Level 29
God Stats
0W - 2L
1,630 SR
Queue Stats
67W - 47L
1,539 Elo+
Party 4
Danzaburou
Danzaburou
severo_mamut2010
Danzaburou
Level 32
God Stats
0W - 3L
1,137 SR
Queue Stats
5W - 7L
1,070 Elo+
Party 1
Team Averages
Level 69
1,489 SR
1,387 Elo+

VS

Team Averages
Level 55
1,502 SR
1,434 Elo+
Shiva
Shiva
CriBush00
Shiva
Level 109
God Stats
7W - 2L
1,698 SR
Queue Stats
257W - 299L
1,429 Elo+
Solo
Nu Wa
Nu Wa
VIX_BlaCky
Nu Wa
Level 95
God Stats
4W - 2L
1,307 SR
Queue Stats
71W - 67L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
Venezvocal
Gilgamesh
Level 39
God Stats
6W - 9L
1,349 SR
Queue Stats
152W - 139L
1,479 Elo+
Party 3
Ymir
Ymir
lelobo0515
Ymir
Level 13
God Stats
17W - 13L
1,692 SR
Queue Stats
129W - 144L
1,401 Elo+
Party 3
Cupid
Cupid
m7maad991
Cupid
Level 18
God Stats
2W - 1L
1,463 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
2 / 0 / 2
6,689
446
5,276
7,395
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
14
5 / 4 / 3
8,193
546
6,928
12,565
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 0
7,074
472
2,577
6,960
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
mamasil
Guan Yu
12
0 / 2 / 0
6,929
462
526
7,700
5,455
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
severo_mamut2010
Danzaburou
9
0 / 6 / 3
5,736
382
4,372
10,290
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CriBush00
Shiva
16
2 / 0 / 4
9,286
619
4,854
4,856
4,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
15
6 / 2 / 3
9,186
612
6,996
7,009
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Venezvocal
Gilgamesh
14
7 / 2 / 4
8,505
567
9,730
8,535
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,847
390
699
6,643
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
m7maad991
Cupid
12
2 / 3 / 2
7,187
479
5,086
10,112
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
17
17
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
0
2
3
W
Shiva
CriBush00
Shiva
2
0
4
4
L
Pele
5
4
3
1.63
W
Nu Wa
6
2
3
3.75
W
Gilgamesh
Venezvocal
Gilgamesh
7
2
4
4.5
L
2
5
0
0.4
W
0
2
1
0.25
W
Cupid
m7maad991
Cupid
2
3
2
1
L
Guan Yu
mamasil
Guan Yu
0
2
0
0
L
Danzaburou
severo_mamut2010
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,679
Damage
27,365
44,910
Taken
37,155
19,816
Mitigated
15,813
10,907
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,276
2,280
0
1,449
7,395
6,402
222
1,711
5,583
20,710
0
W
Shiva
CriBush00
Shiva
4,854
457
0
2,370
4,856
4,533
556
0
4,856
4,893
47,888
L
Pele
6,928
1,955
0
4,945
12,565
3,902
0
2,290
10,097
0
60,589
W
Nu Wa
6,996
1,608
0
1,793
7,009
2,034
584
2,150
4,419
49,765
0
W
Gilgamesh
Venezvocal
Gilgamesh
9,730
2,925
0
2,118
8,535
3,275
212
1,400
6,953
0
52,643
L
2,577
58
0
396
6,960
1,669
37
1,538
5,294
42,486
0
W
699
129
310
1,484
6,643
3,046
0
2,395
4,206
10,328
0
W
Cupid
m7maad991
Cupid
5,086
1,799
88
3,538
10,112
2,925
857
1,696
8,284
0
43,542
L
Guan Yu
mamasil
Guan Yu
526
0
0
1,851
7,700
5,455
0
873
6,739
0
33,605
L
Danzaburou
severo_mamut2010
Danzaburou
4,372
1,991
0
2,266
10,290
2,388
76
1,308
8,890
0
26,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
40,011
358
Minions Killed
446
0
Camps Cleared
0
1,392,933
Distance Traveled
1,375,066
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,689
446
30
2
0
304,319
0
W
Shiva
9,286
619
126
8
0
286,685
5
L
Pele
8,193
546
96
6
0
308,967
2
W
Nu Wa
9,186
612
124
8
0
276,321
2
W
Gilgamesh
8,505
567
86
6
0
353,412
4
L
Janus
7,074
472
94
6
0
279,035
2
W
Ymir
5,847
390
31
2
0
188,125
1
W
Cupid
7,187
479
79
5
0
270,523
3
L
Guan Yu
6,929
462
90
6
0
270,321
5
L
Danzaburou
5,736
382
48
3
0
230,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role