Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Adricolchonero
Danzaburou
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 38L
1,669 Elo+
Solo
King Arthur
King Arthur
ElBonoBoT
King Arthur
Level 160
God Stats
10W - 10L
1,742 SR
Queue Stats
384W - 397L
1,481 Elo+
Solo
Shiva
Shiva
Jochem_0412
Shiva
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
101W - 94L
1,538 Elo+
Solo
Janus
Janus
ProGamerNBA
Janus
Level 79
God Stats
5W - 4L
1,708 SR
Queue Stats
29W - 28L
1,478 Elo+
Solo
Team Averages
Level 117
1,590 SR
1,533 Elo+

VS

Team Averages
Level 112
1,578 SR
1,532 Elo+
Merlin
Merlin
Akini123
Merlin
Level 106
God Stats
2W - 2L
1,446 SR
Queue Stats
152W - 128L
1,522 Elo+
Party 1
Tiamat
Tiamat
BuffChocolate
Tiamat
Level 154
God Stats
3W - 4L
1,551 SR
Queue Stats
130W - 100L
1,618 Elo+
Party 1
Anubis
Anubis
Destructive-LY
Anubis
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 56L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
Kontu
Erlang Shen
Level 122
God Stats
1W - 1L
1,719 SR
Queue Stats
132W - 131L
1,535 Elo+
Party 2
Osiris
Osiris
MangustiMies
Osiris
Level 107
God Stats
0W - 1L
1,671 SR
Queue Stats
77W - 65L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
7 / 0 / 5
6,657
951
6,764
7,195
5,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Adricolchonero
Danzaburou
11
3 / 2 / 7
5,968
853
5,721
5,087
1,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ElBonoBoT
King Arthur
11
0 / 1 / 7
5,565
795
2,830
3,720
1,446
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 0 / 7
5,829
833
3,334
3,682
2,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 4
5,674
811
3,089
3,666
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akini123
Merlin
10
0 / 5 / 2
5,106
729
4,670
4,681
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 1
5,381
769
3,326
3,246
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,839
691
808
2,638
1,091
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Kontu
Erlang Shen
9
0 / 3 / 2
4,900
700
2,948
6,421
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
10
3 / 3 / 0
5,566
795
4,710
8,481
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
14
Kills
4
4
Deaths
14
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
7
0
5
9.5
W
Danzaburou
Adricolchonero
Danzaburou
3
2
7
3.25
L
Merlin
Akini123
Merlin
0
5
2
0.2
L
1
1
1
1.5
L
0
2
1
0.25
W
King Arthur
ElBonoBoT
King Arthur
0
1
7
3.5
W
2
0
7
5.5
L
Erlang Shen
Kontu
Erlang Shen
0
3
2
0.33
L
Osiris
3
3
0
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
16,462
23,350
Taken
25,467
12,018
Mitigated
11,312
6,393
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,764
792
718
2,824
7,195
5,743
120
2,522
4,487
11,604
0
W
Danzaburou
Adricolchonero
Danzaburou
5,721
1,811
0
922
5,087
1,483
616
2,230
2,685
0
19,084
L
Merlin
Akini123
Merlin
4,670
175
0
287
4,681
1,420
0
1,509
3,033
15,124
0
L
3,326
269
0
689
3,246
1,541
0
892
2,202
17,205
0
L
808
59
0
646
2,638
1,091
0
1,042
1,514
3,302
0
W
King Arthur
ElBonoBoT
King Arthur
2,830
381
0
424
3,720
1,446
0
631
3,039
0
16,091
W
3,334
554
97
1,005
3,682
2,327
0
1,217
2,391
0
8,580
L
Erlang Shen
Kontu
Erlang Shen
2,948
1,381
0
769
6,421
2,895
0
2,257
4,049
0
6,648
L
Osiris
4,710
2,141
0
314
8,481
4,365
0
3,367
4,816
0
9,310
W
3,089
102
0
403
3,666
1,019
33
1,616
1,944
18,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
25,792
133
Minions Killed
86
0
Camps Cleared
0
777,126
Distance Traveled
627,220
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,657
951
15
2
0
165,629
2
W
Danzaburou
5,968
853
35
5
0
134,195
1
L
Merlin
5,106
729
22
3
0
134,602
1
L
Tiamat
5,381
769
33
5
0
138,555
3
L
Anubis
4,839
691
9
1
0
71,378
1
W
King Arthur
5,565
795
30
4
0
150,737
1
W
Shiva
5,829
833
13
2
0
162,526
3
L
Erlang Shen
4,900
700
13
2
0
128,904
1
L
Osiris
5,566
795
9
1
0
153,781
1
W
Janus
5,674
811
40
6
0
164,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role