Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Aligator183
Bakasura
Level 126
God Stats
3W - 5L
1,125 SR
Queue Stats
127W - 141L
1,375 Elo+
Party 3
Poseidon
Poseidon
BoogieKilleer
Poseidon
Level 43
God Stats
9W - 15L
1,100 SR
Queue Stats
111W - 153L
1,269 Elo+
Party 1
Achilles
Achilles
SOULDIERS_Dezze
Achilles
Level 34
God Stats
3W - 4L
1,314 SR
Queue Stats
62W - 91L
1,306 Elo+
Party 1
Artemis
Artemis
studlyheat86
Artemis
Level 123
God Stats
35W - 25L
1,507 SR
Queue Stats
45W - 44L
1,363 Elo+
Solo
Team Averages
Level 96
1,309 SR
1,363 Elo+

VS

Team Averages
Level 42
1,510 SR
1,270 Elo+
Hera
Hera
GodsFinaISon-
Hera
Level 28
God Stats
26W - 30L
1,496 SR
Queue Stats
56W - 53L
1,412 Elo+
Party 2
Thanatos
Thanatos
IlIlllIIIlIlII-l
Thanatos
Level 69
God Stats
9W - 12L
1,545 SR
Queue Stats
292W - 295L
1,309 Elo+
Party 2
Skadi
Skadi
TekThery
Skadi
Level 40
God Stats
5W - 6L
1,316 SR
Queue Stats
42W - 44L
1,316 Elo+
Solo
Ra
Ra
Toby991
Ra
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 198L
1,191 Elo+
Solo
Vulcan
Vulcan
okurka454
Vulcan
Level 40
God Stats
1W - 1L
1,693 SR
Queue Stats
5W - 26L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 3 / 6
8,603
506
6,246
12,952
14,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Aligator183
Bakasura
15
8 / 10 / 5
9,409
553
7,934
14,015
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
BoogieKilleer
Poseidon
15
2 / 6 / 11
9,249
544
8,325
8,806
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
16
4 / 2 / 1
9,387
552
5,727
12,615
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
studlyheat86
Artemis
16
2 / 5 / 0
9,470
557
5,888
10,439
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,435
555
8,563
7,955
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 4 / 6
9,742
573
8,295
13,553
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
TekThery
Skadi
17
7 / 3 / 2
10,414
613
10,548
10,678
3,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 6
9,350
550
8,905
17,233
6,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
okurka454
Vulcan
7
0 / 6 / 3
5,922
348
1,954
3,797
871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
21
Kills
23
26
Deaths
23
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
3
6
2.67
W
Bakasura
Aligator183
Bakasura
8
10
5
1.05
W
Poseidon
BoogieKilleer
Poseidon
2
6
11
1.25
L
4
3
0
1.33
L
8
4
6
2.75
W
Achilles
4
2
1
2.25
L
Skadi
TekThery
Skadi
7
3
2
2.67
L
4
7
6
1
L
Vulcan
okurka454
Vulcan
0
6
3
0.25
W
Artemis
studlyheat86
Artemis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,120
Damage
38,265
58,827
Taken
53,216
36,370
Mitigated
18,495
8,808
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,246
1,289
519
3,227
12,952
14,288
324
5,215
7,585
20,377
7,299
W
Bakasura
Aligator183
Bakasura
7,934
4,218
0
1,818
14,015
5,280
652
5,533
8,478
0
39,675
W
Poseidon
BoogieKilleer
Poseidon
8,325
160
0
866
8,806
2,551
476
2,591
6,153
63,688
0
L
8,563
1,875
0
95
7,955
2,061
1,862
2,218
5,345
64,750
0
L
8,295
1,947
0
9,043
13,553
5,773
1,173
2,897
10,275
0
43,360
W
Achilles
5,727
979
0
1,435
12,615
10,651
704
5,229
7,386
0
44,948
L
Skadi
TekThery
Skadi
10,548
5,433
0
2,377
10,678
3,671
948
1,217
9,423
0
69,503
L
8,905
1,435
673
8,287
17,233
6,119
1,021
5,767
11,162
59,633
0
L
Vulcan
okurka454
Vulcan
1,954
776
0
0
3,797
871
0
1,749
2,038
9,164
0
W
Artemis
studlyheat86
Artemis
5,888
2,077
67
876
10,439
3,600
1,410
636
9,803
0
75,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,118
Gold Earned
44,863
456
Minions Killed
438
0
Camps Cleared
0
1,485,622
Distance Traveled
1,361,188
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,603
506
53
3
0
264,103
1
W
Bakasura
9,409
553
69
4
0
352,926
0
W
Poseidon
9,249
544
112
7
0
307,931
3
L
Hera
9,435
555
115
7
0
322,383
5
L
Thanatos
9,742
573
89
5
0
325,319
0
W
Achilles
9,387
552
100
6
0
309,033
0
L
Skadi
10,414
613
126
7
0
313,803
7
L
Ra
9,350
550
92
5
0
274,838
0
L
Vulcan
5,922
348
16
1
0
124,845
0
W
Artemis
9,470
557
122
7
0
251,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role