Player Matchup

Ra
Ra
CRY_Carlos_69
Ra
Level 46
God Stats
6W - 8L
1,349 SR
Queue Stats
114W - 131L
1,462 Elo+
Party 2
Thanatos
Thanatos
CRY_Ivan
Thanatos
Level 63
God Stats
10W - 14L
1,681 SR
Queue Stats
53W - 55L
1,468 Elo+
Party 2
Ares
Ares
Davehei
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,589 Elo+
Solo
Artemis
Artemis
Saphir noir
Artemis
Level 66
God Stats
11W - 9L
1,677 SR
Queue Stats
86W - 90L
1,560 Elo+
Solo
Skadi
Skadi
xz1M-IQxz
Skadi
Level 125
God Stats
2W - 3L
1,332 SR
Queue Stats
77W - 88L
1,513 Elo+
Solo
Team Averages
Level 86
1,508 SR
1,518 Elo+

VS

Team Averages
Level 63
1,491 SR
1,415 Elo+
Cerberus
Cerberus
Haris602
Cerberus
Level 15
God Stats
0W - 3L
1,306 SR
Queue Stats
11W - 20L
1,179 Elo+
Party 1
Nu Wa
Nu Wa
RaniaIstBlöd
Nu Wa
Level 100
God Stats
0W - 2L
1,296 SR
Queue Stats
85W - 87L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
SMDrake
Baron Samedi
Level 106
God Stats
10W - 4L
1,854 SR
Queue Stats
293W - 267L
1,493 Elo+
Solo
Bakasura
Bakasura
brate123456
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,414 Elo+
Party 1
Artemis
Artemis
brateee_
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
9,728
608
8,122
9,947
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
CRY_Ivan
Thanatos
17
4 / 2 / 6
10,108
632
4,491
12,499
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Davehei
Ares
14
6 / 1 / 11
9,589
599
8,992
12,206
11,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Saphir noir
Artemis
17
3 / 1 / 7
10,246
640
4,879
8,898
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
xz1M-IQxz
Skadi
17
9 / 1 / 1
10,933
683
12,963
8,727
4,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Haris602
Cerberus
10
0 / 6 / 2
6,329
396
1,826
14,394
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 2
6,603
413
5,711
8,856
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
SMDrake
Baron Samedi
11
0 / 2 / 3
7,260
454
3,255
8,853
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
brate123456
Bakasura
14
6 / 8 / 0
8,593
537
9,984
16,009
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
brateee_
Artemis
7
0 / 5 / 0
5,647
353
2,258
5,018
1,357

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
6
6
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Thanatos
CRY_Ivan
Thanatos
4
2
6
3.5
W
Ares
Davehei
Ares
6
1
11
11.5
L
Cerberus
Haris602
Cerberus
0
6
2
0.17
L
0
4
2
0.25
L
Baron Samedi
SMDrake
Baron Samedi
0
2
3
0.75
W
Artemis
Saphir noir
Artemis
3
1
7
6.5
L
Bakasura
brate123456
Bakasura
6
8
0
0.75
L
Artemis
brateee_
Artemis
0
5
0
0
W
Skadi
xz1M-IQxz
Skadi
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,447
Damage
23,034
52,277
Taken
53,130
29,078
Mitigated
26,859
29,437
Healing
8,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,122
792
995
4,766
9,947
4,227
75
4,769
4,248
73,496
0
W
Thanatos
CRY_Ivan
Thanatos
4,491
769
0
11,580
12,499
4,807
0
2,791
9,021
0
70,200
W
Ares
Davehei
Ares
8,992
462
0
3,708
12,206
11,462
0
2,071
9,623
26,324
1,838
L
Cerberus
Haris602
Cerberus
1,826
16
0
584
14,394
8,878
150
2,456
11,938
16,905
0
L
5,711
769
283
1,411
8,856
2,500
0
5,322
3,534
38,975
0
L
Baron Samedi
SMDrake
Baron Samedi
3,255
355
516
2,139
8,853
7,674
0
2,944
5,909
30,806
0
W
Artemis
Saphir noir
Artemis
4,879
1,765
126
5,227
8,898
4,073
2,708
1,331
7,259
0
73,075
L
Bakasura
brate123456
Bakasura
9,984
6,813
0
3,682
16,009
6,450
0
3,935
12,074
0
44,807
L
Artemis
brateee_
Artemis
2,258
557
0
169
5,018
1,357
32
2,208
2,810
0
9,810
W
Skadi
xz1M-IQxz
Skadi
12,963
7,365
0
3,035
8,727
4,509
3,437
1,945
6,491
0
75,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,604
Gold Earned
34,432
547
Minions Killed
260
0
Camps Cleared
0
1,594,563
Distance Traveled
1,328,242
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,728
608
130
8
0
333,993
3
W
Thanatos
10,108
632
120
8
0
366,294
1
W
Ares
9,589
599
34
2
0
316,307
6
L
Cerberus
6,329
396
28
2
0
261,957
0
L
Nu Wa
6,603
413
66
4
0
265,670
1
L
Baron Samedi
7,260
454
68
4
0
287,267
4
W
Artemis
10,246
640
135
8
0
288,247
1
L
Bakasura
8,593
537
81
5
0
327,316
0
L
Artemis
5,647
353
17
1
0
186,032
0
W
Skadi
10,933
683
128
8
0
289,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role