Player Matchup

Nox
Nox
Bobletto
Nox
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,605 Elo+
Party 2
Ne Zha
Ne Zha
Freekrom
Ne Zha
Level 126
God Stats
8W - 13L
1,427 SR
Queue Stats
372W - 361L
1,578 Elo+
Solo
Kukulkan
Kukulkan
Niickly
Kukulkan
Level 159
God Stats
8W - 3L
1,500 SR
Queue Stats
183W - 175L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Schiltron3
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,241 Elo+
Solo
Xbalanque
Xbalanque
kamol1
Xbalanque
Level 122
God Stats
1W - 1L
1,861 SR
Queue Stats
35W - 31L
1,332 Elo+
Solo
Team Averages
Level 112
1,558 SR
1,455 Elo+

VS

Team Averages
Level 121
1,551 SR
1,507 Elo+
Ymir
Ymir
A4KGremlin
Ymir
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
274W - 282L
1,508 Elo+
Solo
Khepri
Khepri
DrGalak
Khepri
Level 160
God Stats
11W - 4L
1,500 SR
Queue Stats
705W - 709L
1,443 Elo+
Party 1
Cerberus
Cerberus
EzWinGG420
Cerberus
Level 102
God Stats
5W - 8L
1,500 SR
Queue Stats
416W - 390L
1,478 Elo+
Party 1
Arachne
Arachne
Grok22
Arachne
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
545W - 544L
1,613 Elo+
Solo
Thanatos
Thanatos
Terrim
Thanatos
Level 158
God Stats
9W - 9L
1,757 SR
Queue Stats
1,235W - 1,252L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 15
11,891
849
14,875
9,674
3,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Freekrom
Ne Zha
17
4 / 5 / 18
10,454
747
13,855
12,131
5,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Niickly
Kukulkan
17
2 / 2 / 20
10,738
767
15,398
8,856
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
Schiltron3
Morgan Le Fay
19
4 / 2 / 22
10,669
762
14,133
10,052
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
kamol1
Xbalanque
18
8 / 2 / 15
11,237
803
17,085
7,165
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
9,950
711
5,946
17,335
21,446
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
DrGalak
Khepri
16
0 / 5 / 8
9,265
662
5,396
14,789
18,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
EzWinGG420
Cerberus
16
1 / 7 / 6
9,355
668
9,365
25,796
15,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Grok22
Arachne
14
2 / 6 / 7
9,148
653
7,490
12,756
11,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Terrim
Thanatos
18
10 / 5 / 3
11,053
790
10,430
12,513
6,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
29
Kills
14
17
Deaths
29
90
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
6
9
0.92
W
11
6
15
3.08
L
Khepri
DrGalak
Khepri
0
5
8
0.8
L
Cerberus
EzWinGG420
Cerberus
1
7
6
0.57
W
Ne Zha
Freekrom
Ne Zha
4
5
18
2.6
L
Arachne
Grok22
Arachne
2
6
7
0.92
W
Kukulkan
Niickly
Kukulkan
2
2
20
6
W
Morgan Le Fay
Schiltron3
Morgan Le Fay
4
2
22
7.5
L
Thanatos
Terrim
Thanatos
10
5
3
2.3
W
Xbalanque
kamol1
Xbalanque
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,346
Damage
38,627
47,878
Taken
83,189
19,757
Mitigated
73,370
16,487
Healing
26,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,946
280
700
1,710
17,335
21,446
0
8,315
8,672
12,054
0
W
14,875
1,758
1,762
691
9,674
3,904
277
4,387
5,156
25,871
0
L
Khepri
DrGalak
Khepri
5,396
120
1,192
682
14,789
18,458
173
8,145
6,306
18,641
0
L
Cerberus
EzWinGG420
Cerberus
9,365
397
2,481
8,817
25,796
15,345
691
12,350
13,095
33,916
0
W
Ne Zha
Freekrom
Ne Zha
13,855
2,328
1,131
2,424
12,131
5,789
344
3,911
8,009
0
33,382
L
Arachne
Grok22
Arachne
7,490
5,163
1,335
1,534
12,756
11,715
27
7,193
5,316
0
11,693
W
Kukulkan
Niickly
Kukulkan
15,398
1,564
602
2,144
8,856
3,559
399
4,564
4,254
33,592
0
W
Morgan Le Fay
Schiltron3
Morgan Le Fay
14,133
2,629
1,345
3,409
10,052
4,047
827
4,027
6,025
31,572
0
L
Thanatos
Terrim
Thanatos
10,430
1,609
1,750
6,427
12,513
6,406
2,203
6,998
5,394
0
21,012
W
Xbalanque
kamol1
Xbalanque
17,085
10,222
982
1,997
7,165
2,458
2,506
3,818
3,347
0
33,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,989
Gold Earned
48,771
183
Minions Killed
148
0
Camps Cleared
0
1,217,236
Distance Traveled
1,154,143
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,950
711
10
1
0
179,548
0
W
Nox
11,891
849
30
2
0
226,475
1
L
Khepri
9,265
662
21
2
0
218,948
0
L
Cerberus
9,355
668
70
5
0
255,168
1
W
Ne Zha
10,454
747
37
3
0
256,712
5
L
Arachne
9,148
653
14
1
0
255,241
0
W
Kukulkan
10,738
767
43
3
0
231,433
0
W
Morgan Le Fay
10,669
762
37
3
0
267,115
2
L
Thanatos
11,053
790
33
2
0
245,238
2
W
Xbalanque
11,237
803
36
3
0
235,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role