Player Matchup

Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
 
Thanatos
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze IV
McGhoulYiXa1762
Merlin
Bronze IV
Level 108
God Stats
2W - 1L
1,106 SR
Queue Stats
123W - 165L
1,418 MMR
Solo
Guan Yu
Guan Yu
Silver III
bliving
Guan Yu
Silver III
Level 44
God Stats
3W - 1L
2,026 SR
Queue Stats
16W - 32L
1,314 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,526 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,654 SR
1,330 MMR
Sun Wukong
Sun Wukong
Gold III
FillOrTroll
Sun Wukong
Gold III
Level 97
God Stats
14W - 4L
1,666 SR
Queue Stats
115W - 119L
1,340 MMR
Solo
Sylvanus
Sylvanus
Silver I
Grumpe3
Sylvanus
Silver I
Level 139
God Stats
3W - 1L
1,415 SR
Queue Stats
79W - 97L
1,232 MMR
Solo
Artemis
Artemis
Silver II
ILVAPPLE
Artemis
Silver II
Level 142
God Stats
4W - 2L
1,727 SR
Queue Stats
31W - 45L
1,394 MMR
Solo
Chaac
Chaac
Gold V
Low3ndGr00ve555
Chaac
Gold V
Level 63
God Stats
33W - 34L
1,685 SR
Queue Stats
343W - 369L
1,318 MMR
Solo
Discordia
Discordia
Gold V
Zelborg
Discordia
Gold V
Level 160
God Stats
2W - 2L
1,778 SR
Queue Stats
134W - 148L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 3 / 0
10,093
531
9,879
12,234
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
13
1 / 2 / 1
8,562
451
5,386
15,775
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
 
Thanatos
14
0 / 6 / 1
8,188
431
5,243
15,100
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 2
7,547
397
2,690
11,281
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
bliving
Guan Yu
15
2 / 3 / 0
9,319
490
7,820
17,790
23,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CliodhnaArachneAtlas

VS

Bans
AchillesThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FillOrTroll
Sun Wukong
18
3 / 1 / 8
11,100
584
13,090
15,197
14,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Grumpe3
Sylvanus
15
5 / 1 / 4
9,611
506
4,882
11,406
10,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ILVAPPLE
Artemis
20
4 / 1 / 2
11,667
614
12,219
11,506
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 3
10,739
565
9,935
11,405
8,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Zelborg
Discordia
15
3 / 2 / 6
9,495
500
11,269
8,973
4,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
20
20
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
Ymir
 
Ymir
1
2
1
0.75
L
Thanatos
 
Thanatos
0
6
1
0.08
W
Sun Wukong
FillOrTroll
Sun Wukong
3
1
8
7
W
Sylvanus
Grumpe3
Sylvanus
5
1
4
7
W
Artemis
ILVAPPLE
Artemis
4
1
2
5
W
5
0
3
6.5
L
0
6
2
0.17
W
Discordia
Zelborg
Discordia
3
2
6
3
L
Guan Yu
bliving
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,018
Damage
51,395
72,180
Taken
58,487
50,889
Mitigated
42,210
25,599
Healing
26,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,879
4,075
0
5,486
12,234
3,897
904
552
11,682
0
86,299
L
Ymir
 
Ymir
5,386
824
0
2,051
15,775
14,866
0
5,282
9,709
27,879
0
L
Thanatos
 
Thanatos
5,243
1,058
0
10,276
15,100
5,048
0
2,774
12,326
0
50,790
W
Sun Wukong
FillOrTroll
Sun Wukong
13,090
2,834
0
4,179
15,197
14,868
64
503
14,694
0
81,069
W
Sylvanus
Grumpe3
Sylvanus
4,882
902
2,797
4,789
11,406
10,383
391
2,346
9,060
19,527
0
W
Artemis
ILVAPPLE
Artemis
12,219
6,041
0
7,772
11,506
3,703
73
1,864
9,642
0
100,041
W
9,935
1,229
0
5,899
11,405
8,741
448
1,224
10,181
0
91,348
L
2,690
453
0
812
11,281
3,795
0
3,603
7,678
42,015
0
W
Discordia
Zelborg
Discordia
11,269
658
0
1,176
8,973
4,515
1,356
2,139
6,834
56,451
4,716
L
Guan Yu
bliving
Guan Yu
7,820
1,560
359
6,615
17,790
23,283
854
3,661
14,129
0
55,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
52,612
483
Minions Killed
607
0
Camps Cleared
0
1,751,711
Distance Traveled
1,996,009
12
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,093
531
159
8
0
353,345
4
L
Ymir
8,562
451
39
2
0
359,205
1
L
Thanatos
8,188
431
90
5
0
371,884
2
W
Sun Wukong
11,100
584
146
8
0
407,530
6
W
Sylvanus
9,611
506
28
1
0
387,905
3
W
Artemis
11,667
614
174
9
0
362,014
7
W
Chaac
10,739
565
148
8
0
447,774
6
L
Merlin
7,547
397
67
4
0
303,010
2
W
Discordia
9,495
500
111
6
0
390,786
15
L
Guan Yu
9,319
490
128
7
0
364,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role