Player Matchup

Sylvanus
Sylvanus
Bib1sAm1go-_-F3R
Sylvanus
Level 105
God Stats
17W - 13L
1,640 SR
Queue Stats
98W - 97L
1,564 Elo+
Solo
Cernunnos
Cernunnos
HULK_1973_GR
Cernunnos
Level 151
God Stats
27W - 19L
1,639 SR
Queue Stats
640W - 689L
1,495 Elo+
Solo
Sol
Sol
Jeffkiller1023
Sol
Level 105
God Stats
3W - 6L
1,512 SR
Queue Stats
456W - 450L
1,582 Elo+
Solo
Bastet
Bastet
k3VfOu25
Bastet
Level 129
God Stats
17W - 18L
1,515 SR
Queue Stats
116W - 127L
1,483 Elo+
Solo
Hercules
Hercules
splitch77
Hercules
Level 128
God Stats
0W - 1L
1,551 SR
Queue Stats
6W - 13L
1,370 Elo+
Solo
Team Averages
Level 124
1,571 SR
1,499 Elo+

VS

Team Averages
Level 87
1,581 SR
1,543 Elo+
Awilix
Awilix
ImNayrah
Awilix
Level 82
God Stats
4W - 2L
1,735 SR
Queue Stats
72W - 64L
1,566 Elo+
Party 1
Sol
Sol
Rxlya
Sol
Level 71
God Stats
2W - 2L
1,558 SR
Queue Stats
9W - 11L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
SnuK143
Cu Chulainn
Level 126
God Stats
10W - 8L
1,626 SR
Queue Stats
159W - 150L
1,474 Elo+
Solo
Izanami
Izanami
ZoRoArK129
Izanami
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 8L
1,650 Elo+
Party 1
Atlas
Atlas
ibkingpin17
Atlas
Level 148
God Stats
8W - 8L
1,486 SR
Queue Stats
235W - 255L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,728
540
13,543
17,098
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
HULK_1973_GR
Cernunnos
13
1 / 4 / 1
7,828
435
7,254
13,096
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 2
8,721
485
12,451
13,349
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
k3VfOu25
Bastet
16
5 / 4 / 1
9,476
526
10,546
15,049
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
splitch77
Hercules
11
0 / 2 / 0
7,503
417
2,339
15,041
12,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ImNayrah
Awilix
16
4 / 1 / 5
9,714
540
10,099
14,363
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Rxlya
Sol
16
6 / 2 / 6
10,289
572
17,381
14,122
5,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
SnuK143
Cu Chulainn
15
3 / 5 / 2
9,252
514
7,989
16,996
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
ZoRoArK129
Izanami
14
1 / 3 / 8
8,552
475
7,743
9,714
3,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 0 / 9
8,720
484
7,503
12,049
12,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
11
Kills
17
17
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Cernunnos
HULK_1973_GR
Cernunnos
1
4
1
0.38
W
Awilix
ImNayrah
Awilix
4
1
5
6.5
L
1
3
2
0.67
W
Sol
Rxlya
Sol
6
2
6
4.5
W
Cu Chulainn
SnuK143
Cu Chulainn
3
5
2
0.8
W
Izanami
ZoRoArK129
Izanami
1
3
8
1.67
W
3
0
9
7.5
L
Bastet
k3VfOu25
Bastet
5
4
1
1.38
L
Hercules
splitch77
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,133
Damage
50,715
73,633
Taken
67,244
43,397
Mitigated
39,362
29,287
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,543
3,244
1,065
5,790
17,098
13,352
813
6,547
10,163
50,503
8,942
L
Cernunnos
HULK_1973_GR
Cernunnos
7,254
2,706
0
4,082
13,096
7,816
862
5,307
7,707
0
46,182
W
Awilix
ImNayrah
Awilix
10,099
3,742
0
6,874
14,363
5,229
0
5,181
9,182
0
65,419
L
12,451
5,165
0
7,069
13,349
4,484
0
6,633
6,653
62,361
0
W
Sol
Rxlya
Sol
17,381
6,723
0
8,953
14,122
5,017
1,131
7,547
6,575
77,783
0
W
Cu Chulainn
SnuK143
Cu Chulainn
7,989
872
0
4,299
16,996
12,933
471
6,379
10,617
8,616
44,187
W
Izanami
ZoRoArK129
Izanami
7,743
5,300
0
1,175
9,714
3,276
784
1,567
8,147
0
49,035
W
7,503
2,537
257
2,187
12,049
12,907
0
4,434
7,615
23,314
0
L
Bastet
k3VfOu25
Bastet
10,546
2,359
272
5,925
15,049
5,720
0
2,021
12,812
0
67,852
L
Hercules
splitch77
Hercules
2,339
439
191
4,893
15,041
12,025
0
5,300
9,698
0
23,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
46,527
468
Minions Killed
458
0
Camps Cleared
0
1,672,658
Distance Traveled
1,836,702
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,728
540
121
7
0
326,833
0
L
Cernunnos
7,828
435
94
5
0
314,991
0
W
Awilix
9,714
540
103
6
0
441,094
4
L
Sol
8,721
485
108
6
0
270,232
0
W
Sol
10,289
572
142
8
0
337,036
1
W
Cu Chulainn
9,252
514
103
6
0
347,794
1
W
Izanami
8,552
475
89
5
0
343,340
0
W
Atlas
8,720
484
21
1
0
367,438
6
L
Bastet
9,476
526
118
7
0
379,070
1
L
Hercules
7,503
417
27
2
0
381,532
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role