Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Baby_three214
Medusa
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
136W - 178L
1,365 Elo+
Solo
Hades
Hades
MermaidMama219
Hades
Level 148
God Stats
12W - 7L
1,500 SR
Queue Stats
1,507W - 1,749L
1,418 Elo+
Solo
Ganesha
Ganesha
Six6onMyMoney
Ganesha
Level 49
God Stats
9W - 17L
1,500 SR
Queue Stats
115W - 141L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xDOC HOLLID4Y x
Kukulkan
Level 149
God Stats
14W - 13L
1,666 SR
Queue Stats
357W - 400L
1,426 Elo+
Solo
Team Averages
Level 114
1,533 SR
1,442 Elo+

VS

Team Averages
Level 95
1,518 SR
1,416 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ExiledWolfie
Atlas
Level 116
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 201L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RinsableFall1124
Morgan Le Fay
Level 67
God Stats
2W - 6L
1,361 SR
Queue Stats
230W - 240L
1,424 Elo+
Solo
Xing Tian
Xing Tian
Sir Weapon
Xing Tian
Level 46
God Stats
2W - 0L
1,734 SR
Queue Stats
27W - 46L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
clasicororono
Tsukuyomi
Level 105
God Stats
92W - 71L
1,494 SR
Queue Stats
166W - 176L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 0
5,724
572
3,785
6,641
1,915
6
0 / 3 / 0
4,274
427
3,161
5,975
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,841
584
3,258
6,797
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
8
0 / 2 / 0
4,596
460
1,596
5,664
2,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
10
0 / 3 / 1
5,640
564
2,468
4,165
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 0 / 2
5,855
586
4,299
3,535
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 4
6,021
602
3,714
7,543
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
RinsableFall1124
Morgan Le Fay
10
4 / 1 / 0
5,875
588
4,667
5,041
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Sir Weapon
Xing Tian
8
0 / 0 / 0
4,962
496
685
5,393
3,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
clasicororono
Tsukuyomi
9
1 / 1 / 2
5,482
548
2,267
5,207
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
0
1
W
Jing Wei
 
Jing Wei
3
0
2
4
L
0
3
0
0
W
1
0
4
3
L
1
1
1
1.5
W
Morgan Le Fay
RinsableFall1124
Morgan Le Fay
4
1
0
4
W
Xing Tian
Sir Weapon
Xing Tian
0
0
0
0
L
Ganesha
0
2
0
0
W
Tsukuyomi
clasicororono
Tsukuyomi
1
1
2
2
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,268
Damage
15,632
29,242
Taken
26,719
9,912
Mitigated
12,474
10,986
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,785
807
0
2,072
6,641
1,915
59
1,140
5,373
0
31,479
W
Jing Wei
 
Jing Wei
4,299
3,178
0
2,397
3,535
988
800
591
2,944
0
35,419
L
3,161
1,788
77
2,259
5,975
1,380
0
1,822
4,153
0
11,323
W
3,714
1,762
194
2,838
7,543
4,761
0
1,536
6,007
15,993
0
L
3,258
209
209
4,471
6,797
2,919
0
2,163
3,971
30,613
0
W
Morgan Le Fay
RinsableFall1124
Morgan Le Fay
4,667
606
0
2,115
5,041
1,531
28
3,249
1,792
22,256
0
W
Xing Tian
Sir Weapon
Xing Tian
685
114
0
1,788
5,393
3,272
0
1,048
4,345
16,721
0
L
Ganesha
1,596
158
60
1,040
5,664
2,444
0
1,530
4,134
16,776
0
W
Tsukuyomi
clasicororono
Tsukuyomi
2,267
342
0
1,939
5,207
1,922
0
898
4,309
0
26,992
L
Kukulkan
2,468
207
71
727
4,165
1,254
424
1,780
2,159
27,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
28,195
228
Minions Killed
234
0
Camps Cleared
0
1,012,980
Distance Traveled
993,941
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,724
572
68
7
0
242,061
9
W
Jing Wei
5,855
586
76
8
0
166,200
3
L
Medusa
4,274
427
32
3
0
177,596
0
W
Atlas
6,021
602
30
3
0
212,910
5
L
Hades
5,841
584
63
6
0
177,580
2
W
Morgan Le Fay
5,875
588
36
4
0
208,365
3
W
Xing Tian
4,962
496
32
3
0
176,487
0
L
Ganesha
4,596
460
5
1
0
217,191
3
W
Tsukuyomi
5,482
548
60
6
0
229,979
0
L
Kukulkan
5,640
564
60
6
0
198,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role