Player Matchup

Shiva
Shiva
DRM_Soffe
Shiva
Level 65
God Stats
4W - 5L
1,468 SR
Queue Stats
121W - 128L
1,404 Elo+
Solo
Xing Tian
Xing Tian
MeerBogen295160
Xing Tian
Level 66
God Stats
9W - 5L
1,515 SR
Queue Stats
664W - 672L
1,380 Elo+
Solo
Poseidon
Poseidon
akak_83
Poseidon
Level 26
God Stats
21W - 28L
1,474 SR
Queue Stats
382W - 446L
1,386 Elo+
Party 1
Awilix
Awilix
ibrahimkill640
Awilix
Level 68
God Stats
7W - 14L
1,287 SR
Queue Stats
628W - 724L
1,439 Elo+
Party 1
Artemis
Artemis
reverse_crow69
Artemis
Level 109
God Stats
5W - 3L
1,508 SR
Queue Stats
24W - 13L
1,497 Elo+
Solo
Team Averages
Level 67
1,450 SR
1,421 Elo+

VS

Team Averages
Level 115
1,538 SR
1,387 Elo+
Artio
Artio
Acativo
Artio
Level 50
God Stats
5W - 9L
1,315 SR
Queue Stats
108W - 128L
1,343 Elo+
Solo
Set
Set
Dragon_Siin
Set
Level 146
God Stats
1W - 3L
1,702 SR
Queue Stats
45W - 39L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
R8ZVAN
Gilgamesh
Level 94
God Stats
5W - 10L
1,673 SR
Queue Stats
110W - 150L
1,382 Elo+
Solo
Janus
Janus
animatedpoop
Janus
Level 123
God Stats
7W - 9L
1,741 SR
Queue Stats
164W - 177L
1,334 Elo+
Solo
Izanami
Izanami
chenlezhi
Izanami
Level 160
God Stats
6W - 6L
1,260 SR
Queue Stats
1,388W - 1,496L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DRM_Soffe
Shiva
17
4 / 2 / 10
11,266
536
18,412
17,241
20,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
MeerBogen295160
Xing Tian
15
2 / 2 / 12
10,675
508
8,934
31,999
24,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
akak_83
Poseidon
17
2 / 5 / 7
10,061
479
7,409
12,612
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 3 / 2
13,113
624
17,000
16,714
8,262
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 8 / 6
11,190
533
20,532
17,399
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acativo
Artio
13
0 / 6 / 8
8,920
425
2,652
22,536
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 6 / 3
11,659
555
21,659
23,274
11,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
R8ZVAN
Gilgamesh
17
1 / 7 / 1
10,380
494
8,932
16,456
11,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 8 / 2
10,662
508
15,176
13,724
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
chenlezhi
Izanami
13
0 / 7 / 6
8,441
402
11,360
18,472
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
33
Kills
19
20
Deaths
34
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
Acativo
Artio
0
6
8
0.67
W
Shiva
DRM_Soffe
Shiva
4
2
10
4.5
L
10
6
3
1.92
W
Xing Tian
MeerBogen295160
Xing Tian
2
2
12
4
L
Gilgamesh
R8ZVAN
Gilgamesh
1
7
1
0.21
W
Poseidon
akak_83
Poseidon
2
5
7
1.1
L
8
8
2
1.13
L
Izanami
chenlezhi
Izanami
0
7
6
0.43
W
17
3
2
6
W
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,287
Damage
59,779
95,965
Taken
94,462
64,127
Mitigated
53,379
23,442
Healing
27,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Acativo
Artio
2,652
235
836
4,478
22,536
20,521
24
5,489
17,047
12,679
0
W
Shiva
DRM_Soffe
Shiva
18,412
2,941
148
3,580
17,241
20,968
194
1,541
15,672
10,419
59,298
L
21,659
7,439
237
9,770
23,274
11,205
450
5,319
17,955
0
90,938
W
Xing Tian
MeerBogen295160
Xing Tian
8,934
1,036
2,877
11,086
31,999
24,615
651
6,387
25,416
40,189
0
L
Gilgamesh
R8ZVAN
Gilgamesh
8,932
2,741
0
5,028
16,456
11,604
832
2,554
13,902
54
71,249
W
Poseidon
akak_83
Poseidon
7,409
629
136
1,728
12,612
3,995
0
2,382
10,010
70,467
0
L
15,176
1,193
67
1,932
13,724
4,555
0
3,148
10,576
48,740
0
L
Izanami
chenlezhi
Izanami
11,360
8,134
730
4,764
18,472
5,494
0
3,060
15,412
0
66,972
W
17,000
7,530
0
2,282
16,714
8,262
0
3,022
13,555
0
99,568
W
20,532
10,374
0
1,605
17,399
6,287
2,562
4,173
13,096
0
81,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,305
Gold Earned
50,062
529
Minions Killed
514
0
Camps Cleared
0
1,962,408
Distance Traveled
1,848,888
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,920
425
13
1
0
372,511
3
W
Shiva
11,266
536
114
5
0
387,730
9
L
Set
11,659
555
139
7
0
444,704
2
W
Xing Tian
10,675
508
42
2
0
379,539
0
L
Gilgamesh
10,380
494
136
6
0
375,196
6
W
Poseidon
10,061
479
117
6
0
402,021
0
L
Janus
10,662
508
95
5
0
340,211
1
L
Izanami
8,441
402
131
6
0
316,266
2
W
Awilix
13,113
624
139
7
0
481,348
2
W
Artemis
11,190
533
117
6
0
311,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role