Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EklipS SpArTaS
Neith
Level 145
God Stats
1W - 2L
1,651 SR
Queue Stats
127W - 144L
1,468 Elo+
Party 1
Ne Zha
Ne Zha
SweeTkush972
Ne Zha
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
234W - 278L
1,505 Elo+
Party 1
Ao Kuang
Ao Kuang
Uniper73
Ao Kuang
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 59L
1,653 Elo+
Solo
Team Averages
Level 142
1,530 SR
1,525 Elo+

VS

Team Averages
Level 122
1,410 SR
1,501 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Periv
Cthulhu
Level 120
God Stats
1W - 1L
1,304 SR
Queue Stats
43W - 31L
1,569 Elo+
Solo
Thanatos
Thanatos
Spellshards
Thanatos
Level 120
God Stats
3W - 1L
1,380 SR
Queue Stats
68W - 63L
1,535 Elo+
Solo
Skadi
Skadi
ThisLegendOf42
Skadi
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 173L
1,510 Elo+
Solo
Persephone
Persephone
Биполярка
Persephone
Level 94
God Stats
53W - 59L
1,367 SR
Queue Stats
390W - 426L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 3 / 0
6,630
737
4,991
9,592
4,220
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
 
Vulcan
12
1 / 2 / 2
6,506
723
8,876
6,360
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 1
7,342
816
5,615
5,274
1,825
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
12
0 / 3 / 4
6,520
724
7,382
5,711
1,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
Uniper73
Ao Kuang
12
2 / 3 / 1
6,577
731
2,665
6,424
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 2 / 5
7,033
781
3,574
5,188
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Periv
Cthulhu
13
2 / 0 / 6
6,786
754
4,745
10,953
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Spellshards
Thanatos
14
5 / 2 / 4
7,397
822
6,759
8,695
2,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 3
7,367
819
5,344
5,812
1,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
12
1 / 1 / 4
6,532
726
5,828
4,742
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
12
12
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
0
0.33
L
Vulcan
 
Vulcan
1
2
2
1
W
Hera
 
Hera
1
2
5
1.75
L
2
1
1
2.5
W
Cthulhu
Periv
Cthulhu
2
0
6
5
W
Thanatos
Spellshards
Thanatos
5
2
4
3.5
L
Ne Zha
0
3
4
0.67
W
3
1
3
4.5
L
Ao Kuang
Uniper73
Ao Kuang
2
3
1
0.83
W
Persephone
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
26,250
33,361
Taken
35,390
12,465
Mitigated
12,498
4,548
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,991
530
0
356
9,592
4,220
46
4,764
4,697
0
21,472
L
Vulcan
 
Vulcan
8,876
4,660
0
591
6,360
2,110
108
3,548
2,578
23,151
0
W
Hera
 
Hera
3,574
652
0
1,501
5,188
1,326
165
1,523
3,607
23,658
0
L
5,615
799
0
1,650
5,274
1,825
0
1,617
3,539
0
30,283
W
Cthulhu
Periv
Cthulhu
4,745
149
501
4,929
10,953
5,428
81
4,121
6,587
13,799
0
W
Thanatos
Spellshards
Thanatos
6,759
707
0
5,277
8,695
2,802
101
2,021
6,538
0
16,478
L
Ne Zha
7,382
749
0
368
5,711
1,965
0
1,426
4,095
0
21,205
W
5,344
2,160
0
807
5,812
1,838
0
1,129
4,611
0
24,817
L
Ao Kuang
Uniper73
Ao Kuang
2,665
818
0
1,583
6,424
2,345
0
1,962
4,305
11,877
0
W
Persephone
5,828
220
0
280
4,742
1,104
66
2,199
2,506
13,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
35,115
191
Minions Killed
175
0
Camps Cleared
0
938,698
Distance Traveled
987,434
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,630
737
43
5
0
203,939
3
L
Vulcan
6,506
723
30
3
0
200,379
1
W
Hera
7,033
781
57
6
0
195,573
3
L
Neith
7,342
816
58
6
0
188,431
0
W
Cthulhu
6,786
754
14
2
0
201,948
1
W
Thanatos
7,397
822
22
2
0
200,542
4
L
Ne Zha
6,520
724
38
4
0
198,027
1
W
Skadi
7,367
819
56
6
0
192,888
4
L
Ao Kuang
6,577
731
22
2
0
147,922
0
W
Persephone
6,532
726
26
3
0
196,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role