Player Matchup

Izanami
Izanami
Derpand
Izanami
Level 106
God Stats
29W - 21L
1,822 SR
Queue Stats
137W - 141L
1,579 Elo+
Solo
Shiva
Shiva
FlakkoSobaco
Shiva
Level 124
God Stats
21W - 19L
1,602 SR
Queue Stats
160W - 168L
1,527 Elo+
Solo
Persephone
Persephone
HartjeChloe
Persephone
Level 99
God Stats
1W - 3L
1,257 SR
Queue Stats
5W - 10L
1,188 Elo+
Solo
Atlas
Atlas
Rytual
Atlas
Level 138
God Stats
29W - 21L
1,519 SR
Queue Stats
371W - 348L
1,550 Elo+
Solo
Bellona
Bellona
Zoubidaa
Bellona
Level 106
God Stats
2W - 1L
1,514 SR
Queue Stats
31W - 25L
1,588 Elo+
Solo
Team Averages
Level 115
1,543 SR
1,487 Elo+

VS

Team Averages
Level 95
1,637 SR
1,736 Elo+
Cernunnos
Cernunnos
EviraaM
Cernunnos
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
465W - 302L
1,735 Elo+
Party 1
Ullr
Ullr
LuckyDaBoss
Ullr
Level 128
God Stats
3W - 1L
1,611 SR
Queue Stats
90W - 54L
1,664 Elo+
Party 1
Mulan
Mulan
MissPlume703
Mulan
Level 126
God Stats
19W - 11L
1,914 SR
Queue Stats
559W - 357L
1,759 Elo+
Party 1
Ra
Ra
SilverForEver
Ra
Level 107
God Stats
17W - 2L
1,500 SR
Queue Stats
182W - 127L
1,661 Elo+
Party 1
Cerberus
Cerberus
kataclysm1810
Cerberus
Level 32
God Stats
22W - 9L
1,662 SR
Queue Stats
643W - 470L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Derpand
Izanami
10
2 / 6 / 2
5,970
543
3,926
9,283
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 3
6,169
561
2,791
7,706
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
HartjeChloe
Persephone
9
1 / 4 / 5
5,801
527
6,187
6,748
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Rytual
Atlas
9
3 / 5 / 4
5,859
533
6,034
13,680
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Zoubidaa
Bellona
11
2 / 1 / 0
5,817
529
3,162
6,580
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EviraaM
Cernunnos
13
5 / 1 / 4
7,517
683
11,309
7,541
2,383
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 2 / 2
7,277
662
6,176
6,987
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 4 / 8
5,681
516
5,925
8,864
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 5
7,103
646
7,542
4,638
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
kataclysm1810
Cerberus
12
0 / 2 / 0
6,560
596
2,146
6,228
4,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
10
Kills
18
18
Deaths
10
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Derpand
Izanami
2
6
2
0.5
W
Cernunnos
EviraaM
Cernunnos
5
1
4
7
L
2
2
3
1.75
L
Persephone
HartjeChloe
Persephone
1
4
5
0.88
W
8
2
2
4.5
W
2
4
8
1.5
L
Atlas
Rytual
Atlas
3
5
4
1
W
3
1
5
5.5
L
Bellona
Zoubidaa
Bellona
2
1
0
2
W
Cerberus
kataclysm1810
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
33,098
43,997
Taken
34,258
16,514
Mitigated
17,529
12,714
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Derpand
Izanami
3,926
3,122
0
2,864
9,283
1,517
0
0
9,161
0
33,721
W
Cernunnos
EviraaM
Cernunnos
11,309
5,339
0
1,836
7,541
2,383
850
1,567
5,974
0
54,278
L
2,791
588
0
2,687
7,706
2,414
0
2,425
5,281
0
24,170
L
Persephone
HartjeChloe
Persephone
6,187
610
0
1,300
6,748
1,728
0
1,444
5,146
24,387
0
W
6,176
2,262
0
2,356
6,987
2,328
0
2,805
3,978
0
34,506
W
5,925
743
0
1,026
8,864
6,191
0
4,054
4,672
0
16,703
L
Atlas
Rytual
Atlas
6,034
2,635
221
3,705
13,680
7,319
0
2,674
10,837
15,333
0
W
7,542
1,009
194
1,338
4,638
1,732
0
2,717
1,751
50,506
0
L
Bellona
Zoubidaa
Bellona
3,162
598
0
1,937
6,580
3,536
0
3,142
3,405
494
26,300
W
Cerberus
kataclysm1810
Cerberus
2,146
154
0
2,336
6,228
4,895
68
677
5,505
43,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,616
Gold Earned
34,138
246
Minions Killed
391
0
Camps Cleared
0
1,046,589
Distance Traveled
1,105,029
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,970
543
76
7
0
195,444
4
W
Cernunnos
7,517
683
93
8
0
206,952
0
L
Shiva
6,169
561
53
5
0
234,412
4
L
Persephone
5,801
527
41
4
0
185,583
3
W
Ullr
7,277
662
58
5
0
237,316
4
W
Mulan
5,681
516
22
2
0
203,925
4
L
Atlas
5,859
533
19
2
0
207,691
0
W
Ra
7,103
646
107
10
0
243,792
4
L
Bellona
5,817
529
57
5
0
223,459
3
W
Cerberus
6,560
596
111
10
0
213,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role