Player Matchup

Apollo
Apollo
AREPA_MIXTA
Apollo
Level 76
God Stats
2W - 2L
1,732 SR
Queue Stats
76W - 70L
1,523 Elo+
Solo
Loki
Loki
OneEightSeven02
Loki
Level 116
God Stats
0W - 4L
1,369 SR
Queue Stats
125W - 139L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
PABLO FRX
Sylvanus
Level 84
God Stats
33W - 34L
1,485 SR
Queue Stats
324W - 334L
1,454 Elo+
Solo
Discordia
Discordia
Valar_Morgulis95
Discordia
Level 118
God Stats
1W - 1L
1,176 SR
Queue Stats
112W - 148L
1,437 Elo+
Party 1
Bastet
Bastet
WameGame
Bastet
Level 123
God Stats
4W - 6L
1,243 SR
Queue Stats
376W - 426L
1,527 Elo+
Solo
Team Averages
Level 103
1,401 SR
1,486 Elo+

VS

Team Averages
Level 92
1,441 SR
1,506 Elo+
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 75
God Stats
143W - 150L
1,505 SR
Queue Stats
143W - 150L
1,702 Elo+
Solo
Chaac
Chaac
Oo-Vulgrim-oO
Chaac
Level 105
God Stats
10W - 7L
1,500 SR
Queue Stats
664W - 704L
1,522 Elo+
Solo
Awilix
Awilix
TUGRUL007
Awilix
Level 69
God Stats
30W - 29L
1,402 SR
Queue Stats
188W - 171L
1,485 Elo+
Party 2
Agni
Agni
jboys1970
Agni
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
764W - 748L
1,428 Elo+
Party 2
Amaterasu
Amaterasu
magicalmysteryy_
Amaterasu
Level 88
God Stats
4W - 4L
1,299 SR
Queue Stats
46W - 57L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 3 / 0
6,124
408
2,732
7,407
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
6,908
461
2,855
9,289
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
PABLO FRX
Sylvanus
11
0 / 3 / 0
7,076
472
3,296
13,346
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
14
1 / 5 / 1
8,294
553
5,385
9,556
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
WameGame
Bastet
13
2 / 7 / 0
7,716
514
6,071
13,724
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 0 / 3
7,799
520
6,442
1,359
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 6
6,566
438
5,861
11,634
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
TUGRUL007
Awilix
17
13 / 1 / 4
10,122
675
11,986
8,712
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
15
2 / 1 / 1
8,677
578
3,680
7,651
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
16
5 / 2 / 0
9,231
615
10,202
12,159
11,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
22
22
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
0
0
W
Kukulkan
2
0
3
3.5
L
1
4
1
0.38
W
0
0
6
3
L
Sylvanus
PABLO FRX
Sylvanus
0
3
0
0
W
Awilix
TUGRUL007
Awilix
13
1
4
15
L
Discordia
1
5
1
0.3
L
Bastet
WameGame
Bastet
2
7
0
0.29
W
Agni
2
1
1
2.5
W
Amaterasu
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
38,171
53,322
Taken
41,515
24,039
Mitigated
28,096
16,178
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,732
1,770
0
1,331
7,407
2,191
0
2,421
4,530
0
35,963
W
Kukulkan
6,442
372
0
0
1,359
475
826
108
1,251
53,551
0
L
2,855
626
0
2,428
9,289
2,140
0
983
8,074
0
27,527
W
5,861
454
0
5,114
11,634
8,870
58
2,932
8,620
8,839
19,263
L
Sylvanus
PABLO FRX
Sylvanus
3,296
1,144
1,891
5,478
13,346
9,007
0
4,049
8,564
28,599
0
W
Awilix
TUGRUL007
Awilix
11,986
5,380
0
500
8,712
4,430
0
1,727
6,965
0
65,610
L
Discordia
5,385
224
0
1,807
9,556
2,612
514
2,718
6,452
45,595
700
L
Bastet
WameGame
Bastet
6,071
2,406
0
3,243
13,724
8,089
334
863
12,345
0
39,118
W
Agni
3,680
338
0
1,270
7,651
2,585
0
2,898
4,443
66,057
0
W
Amaterasu
10,202
3,470
0
4,970
12,159
11,736
1,874
380
11,745
4,181
54,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
42,395
355
Minions Killed
536
0
Camps Cleared
0
1,300,520
Distance Traveled
1,536,890
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,124
408
69
5
0
211,794
1
W
Kukulkan
7,799
520
109
7
0
264,287
0
L
Loki
6,908
461
65
4
0
309,861
1
W
Chaac
6,566
438
50
3
0
332,600
0
L
Sylvanus
7,076
472
57
4
0
203,736
0
W
Awilix
10,122
675
116
8
0
355,948
2
L
Discordia
8,294
553
96
6
0
283,815
4
L
Bastet
7,716
514
68
5
0
291,314
0
W
Agni
8,677
578
127
8
0
304,632
5
W
Amaterasu
9,231
615
134
9
0
279,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role