Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AdVeNcC
Mercury
Level 37
God Stats
6W - 5L
1,367 SR
Queue Stats
97W - 101L
1,367 Elo+
Solo
Odin
Odin
Biffcakes
Odin
Level 123
God Stats
1W - 2L
1,223 SR
Queue Stats
36W - 54L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GodMastery101
Tsukuyomi
Level 18
God Stats
7W - 2L
1,761 SR
Queue Stats
37W - 57L
1,390 Elo+
Party 1
Chiron
Chiron
SniperHavicDc
Chiron
Level 39
God Stats
3W - 2L
1,592 SR
Queue Stats
105W - 91L
1,545 Elo+
Solo
Team Averages
Level 75
1,489 SR
1,443 Elo+

VS

Team Averages
Level 52
1,588 SR
1,325 Elo+
Loki
Loki
FroggieJay
Loki
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
TheRealistKirby
Cthulhu
Level 5
God Stats
2W - 2L
1,506 SR
Queue Stats
4W - 8L
1,276 Elo+
Party 2
Skadi
Skadi
Xbox_Genj1
Skadi
Level 65
God Stats
3W - 3L
1,737 SR
Queue Stats
103W - 91L
1,450 Elo+
Solo
Cupid
Cupid
blubberboy96
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 2
Nu Wa
Nu Wa
crystaliq
Nu Wa
Level 118
God Stats
21W - 10L
1,696 SR
Queue Stats
515W - 512L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
10 / 7 / 9
10,946
521
19,580
15,316
4,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
AdVeNcC
Mercury
17
4 / 5 / 7
11,024
525
6,031
15,871
5,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
15
6 / 1 / 12
10,194
485
5,629
18,153
25,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
GodMastery101
Tsukuyomi
17
11 / 4 / 6
11,669
556
17,559
16,599
12,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

20
5 / 0 / 15
12,865
613
22,441
16,774
8,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 5
8,189
390
7,591
14,546
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 5 / 6
8,886
423
9,211
23,261
24,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
14
4 / 7 / 4
9,308
443
10,262
17,775
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 12 / 4
8,399
400
7,721
14,608
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
crystaliq
Nu Wa
15
4 / 5 / 4
9,089
433
15,132
12,356
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
40
36
Kills
17
17
Deaths
36
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
7
9
2.07
W
Mercury
AdVeNcC
Mercury
4
5
7
1.5
W
Odin
6
1
12
12
L
4
7
5
0.93
W
Tsukuyomi
GodMastery101
Tsukuyomi
11
4
6
3.5
W
5
0
15
12.5
L
3
5
6
1.2
L
Skadi
4
7
4
0.86
L
2
12
4
0.33
L
Nu Wa
crystaliq
Nu Wa
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,240
Damage
49,917
82,713
Taken
82,546
56,613
Mitigated
53,610
15,386
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
19,580
7,935
0
3,852
15,316
4,826
141
7,172
7,816
0
57,373
W
Mercury
AdVeNcC
Mercury
6,031
2,050
0
1,094
15,871
5,894
430
2,788
12,427
0
86,183
W
Odin
5,629
1,214
0
1,088
18,153
25,027
374
4,414
13,372
0
31,743
L
7,591
2,082
0
2,137
14,546
4,467
0
0
14,546
0
34,832
W
Tsukuyomi
GodMastery101
Tsukuyomi
17,559
3,569
0
1,536
16,599
12,850
652
3,129
12,896
0
63,428
W
22,441
4,944
987
6,829
16,774
8,016
4,506
5,608
10,593
0
136,703
L
9,211
822
618
1,078
23,261
24,866
0
0
23,261
21,046
0
L
Skadi
10,262
4,261
0
2,125
17,775
12,064
632
0
17,775
0
46,418
L
7,721
4,718
930
1,327
14,608
4,273
0
0
14,608
0
30,608
L
Nu Wa
crystaliq
Nu Wa
15,132
2,083
0
499
12,356
7,940
0
0
12,356
58,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,698
Gold Earned
43,871
560
Minions Killed
329
0
Camps Cleared
0
2,041,560
Distance Traveled
1,796,056
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,946
521
67
3
0
316,915
0
W
Mercury
11,024
525
127
6
0
510,808
3
W
Odin
10,194
485
45
2
0
371,868
6
L
Loki
8,189
390
52
2
0
370,321
4
W
Tsukuyomi
11,669
556
98
5
0
440,928
2
W
Chiron
12,865
613
223
11
0
401,041
6
L
Cthulhu
8,886
423
21
1
0
386,034
4
L
Skadi
9,308
443
94
4
0
361,702
0
L
Cupid
8,399
400
73
3
0
312,435
0
L
Nu Wa
9,089
433
89
4
0
365,564
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role