Player Matchup

Cernunnos
Cernunnos
Bärengard
Cernunnos
Level 160
God Stats
47W - 55L
1,401 SR
Queue Stats
730W - 777L
1,514 Elo+
Solo
Medusa
Medusa
Coldiffuse
Medusa
Level 142
God Stats
1W - 0L
1,316 SR
Queue Stats
12W - 8L
1,459 Elo+
Party 1
Merlin
Merlin
VedmaFeona
Merlin
Level 146
God Stats
2W - 0L
1,704 SR
Queue Stats
98W - 94L
1,604 Elo+
Party 1
Thanatos
Thanatos
XTXRNVLGRXY
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Athena
Athena
lullig
Athena
Level 107
God Stats
9W - 4L
1,500 SR
Queue Stats
116W - 140L
1,345 Elo+
Solo
Team Averages
Level 116
1,484 SR
1,484 Elo+

VS

Team Averages
Level 112
1,572 SR
1,537 Elo+
Sol
Sol
Darkメ情天
Sol
Level 141
God Stats
16W - 9L
1,659 SR
Queue Stats
57W - 59L
1,479 Elo+
Solo
Ra
Ra
Delonoo
Ra
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 146L
1,742 Elo+
Party 2
Xbalanque
Xbalanque
Extratarestru
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,336 Elo+
Solo
Hun Batz
Hun Batz
GipsyGod
Hun Batz
Level 85
God Stats
21W - 9L
1,718 SR
Queue Stats
412W - 403L
1,504 Elo+
Party 2
Cerberus
Cerberus
isoichi
Cerberus
Level 157
God Stats
17W - 23L
1,485 SR
Queue Stats
685W - 672L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bärengard
Cernunnos
15
5 / 2 / 1
9,069
648
5,464
8,933
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Coldiffuse
Medusa
15
8 / 0 / 5
9,013
644
11,005
6,389
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
VedmaFeona
Merlin
13
4 / 1 / 3
7,838
560
7,031
4,952
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
XTXRNVLGRXY
Thanatos
13
4 / 2 / 7
7,764
555
9,341
10,350
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
lullig
Athena
11
3 / 1 / 7
7,396
528
3,696
9,264
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,634
545
4,757
9,036
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 1
7,532
538
5,230
7,905
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Extratarestru
Xbalanque
10
0 / 7 / 1
6,312
451
3,926
8,090
925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
GipsyGod
Hun Batz
13
2 / 4 / 3
7,696
550
4,290
10,802
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
isoichi
Cerberus
9
0 / 3 / 2
6,251
447
3,503
12,930
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
6
6
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bärengard
Cernunnos
5
2
1
2.75
W
Medusa
Coldiffuse
Medusa
8
0
5
10.5
L
1
6
2
0.33
L
3
4
1
0.88
L
Xbalanque
Extratarestru
Xbalanque
0
7
1
0.07
L
Hun Batz
GipsyGod
Hun Batz
2
4
3
0.88
W
Merlin
VedmaFeona
Merlin
4
1
3
5.5
W
Thanatos
XTXRNVLGRXY
Thanatos
4
2
7
3.75
L
Cerberus
isoichi
Cerberus
0
3
2
0.33
W
Athena
lullig
Athena
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,537
Damage
21,706
39,888
Taken
48,763
19,945
Mitigated
16,692
21,775
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bärengard
Cernunnos
5,464
2,065
0
4,171
8,933
3,901
1,879
4,104
4,829
919
53,732
W
Medusa
Coldiffuse
Medusa
11,005
5,599
0
3,637
6,389
2,290
856
815
5,574
0
63,264
L
4,757
1,246
0
2,177
9,036
2,969
1,184
1,247
7,789
34,051
4,768
L
5,230
521
471
2,359
7,905
2,575
0
3,309
4,596
47,197
0
L
Xbalanque
Extratarestru
Xbalanque
3,926
1,002
22
575
8,090
925
900
250
7,840
0
28,689
L
Hun Batz
GipsyGod
Hun Batz
4,290
1,325
0
3,444
10,802
3,082
0
3,542
7,260
0
40,321
W
Merlin
VedmaFeona
Merlin
7,031
270
0
878
4,952
1,718
342
1,868
3,084
42,020
0
W
Thanatos
XTXRNVLGRXY
Thanatos
9,341
2,161
0
10,743
10,350
3,931
0
3,649
6,701
0
55,526
L
Cerberus
isoichi
Cerberus
3,503
234
0
4,099
12,930
7,141
0
3,063
9,867
18,771
0
W
Athena
lullig
Athena
3,696
843
0
2,346
9,264
8,105
0
2,672
6,592
14,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
35,425
419
Minions Killed
380
0
Camps Cleared
0
1,345,705
Distance Traveled
1,297,218
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,069
648
105
8
0
208,916
1
W
Medusa
9,013
644
120
9
0
267,409
5
L
Sol
7,634
545
89
6
0
225,462
1
L
Ra
7,532
538
98
7
0
276,596
5
L
Xbalanque
6,312
451
66
5
0
236,878
3
L
Hun Batz
7,696
550
84
6
0
284,478
0
W
Merlin
7,838
560
87
6
0
276,894
5
W
Thanatos
7,764
555
79
6
0
295,461
7
L
Cerberus
6,251
447
43
3
0
273,804
5
W
Athena
7,396
528
28
2
0
297,025
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role