Player Matchup

Hachiman
Hachiman
blonfu1
Hachiman
Level 56
God Stats
16W - 27L
1,190 SR
Queue Stats
260W - 291L
1,361 Elo+
Solo
Bellona
Bellona
juancitus
Bellona
Level 145
God Stats
0W - 4L
1,298 SR
Queue Stats
460W - 462L
1,399 Elo+
Solo
Ra
Ra
leesoplayz
Ra
Level 103
God Stats
2W - 4L
1,435 SR
Queue Stats
158W - 179L
1,338 Elo+
Solo
Bastet
Bastet
makiaknk
Bastet
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
283W - 300L
1,492 Elo+
Solo
Cerberus
Cerberus
soeverein_slang
Cerberus
Level 64
God Stats
1W - 7L
1,500 SR
Queue Stats
589W - 649L
1,425 Elo+
Solo
Team Averages
Level 102
1,385 SR
1,403 Elo+

VS

Team Averages
Level 96
1,585 SR
1,455 Elo+
Medusa
Medusa
DejanNikolas
Medusa
Level 88
God Stats
3W - 0L
1,788 SR
Queue Stats
80W - 94L
1,367 Elo+
Solo
Athena
Athena
Kaotix_TTV
Athena
Level 67
God Stats
7W - 7L
1,518 SR
Queue Stats
52W - 42L
1,494 Elo+
Solo
Kukulkan
Kukulkan
MLG_DankMan420
Kukulkan
Level 96
God Stats
6W - 10L
1,341 SR
Queue Stats
178W - 222L
1,382 Elo+
Solo
Jormungandr
Jormungandr
Oo-Vulgrim-oO
Jormungandr
Level 105
God Stats
134W - 120L
1,778 SR
Queue Stats
664W - 704L
1,511 Elo+
Solo
Achilles
Achilles
WameGame
Achilles
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
376W - 426L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
blonfu1
Hachiman
12
1 / 4 / 2
7,427
413
5,574
11,196
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
juancitus
Bellona
10
3 / 5 / 3
7,506
417
8,539
17,196
11,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 1
8,118
451
6,601
11,908
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
makiaknk
Bastet
15
3 / 0 / 2
9,806
545
13,336
13,292
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
9
0 / 4 / 1
6,613
367
2,896
14,688
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 2 / 4
10,189
566
15,519
9,880
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Kaotix_TTV
Athena
15
4 / 2 / 3
8,774
487
8,398
13,440
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
14
1 / 2 / 5
8,556
475
6,301
7,988
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Oo-Vulgrim-oO
Jormungandr
15
5 / 1 / 5
9,555
531
11,624
14,375
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
WameGame
Achilles
15
0 / 2 / 2
8,971
498
6,554
15,169
14,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
18
18
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
2
4
5
W
Athena
Kaotix_TTV
Athena
4
2
3
2.75
W
Kukulkan
1
2
5
1.75
W
Jormungandr
Oo-Vulgrim-oO
Jormungandr
5
1
5
7.5
W
Achilles
WameGame
Achilles
0
2
2
0.5
L
Hachiman
blonfu1
Hachiman
1
4
2
0.5
L
Bellona
juancitus
Bellona
3
5
3
0.9
L
2
5
1
0.5
L
Bastet
makiaknk
Bastet
3
0
2
4
L
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,946
Damage
48,396
68,280
Taken
60,852
33,777
Mitigated
36,842
22,101
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
15,519
7,547
82
4,340
9,880
4,690
1,884
1,518
8,316
0
80,508
W
Athena
Kaotix_TTV
Athena
8,398
2,661
0
4,638
13,440
5,212
4
2,106
10,187
52,968
0
W
Kukulkan
6,301
492
0
250
7,988
2,675
1,906
1,470
6,268
51,793
0
W
Jormungandr
Oo-Vulgrim-oO
Jormungandr
11,624
2,588
0
3,159
14,375
9,323
455
3,203
11,030
48,152
0
W
Achilles
WameGame
Achilles
6,554
613
0
5,433
15,169
14,942
0
468
14,633
8,705
44,066
L
Hachiman
blonfu1
Hachiman
5,574
3,230
525
2,821
11,196
3,050
0
1,285
9,911
0
39,674
L
Bellona
juancitus
Bellona
8,539
3,176
411
3,745
17,196
11,407
226
8,439
8,471
0
31,397
L
6,601
393
1,244
3,112
11,908
4,153
554
6,867
4,879
40,325
0
L
Bastet
makiaknk
Bastet
13,336
2,614
0
7,495
13,292
6,032
0
2,896
9,811
0
61,093
L
Cerberus
2,896
65
0
2,748
14,688
9,135
0
7,355
7,145
19,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
46,045
344
Minions Killed
499
0
Camps Cleared
0
1,651,313
Distance Traveled
1,718,159
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,189
566
116
6
0
335,488
2
W
Athena
8,774
487
89
5
0
378,821
0
W
Kukulkan
8,556
475
107
6
0
342,340
2
W
Jormungandr
9,555
531
70
4
0
335,137
0
W
Achilles
8,971
498
117
7
0
326,373
0
L
Hachiman
7,427
413
76
4
0
300,180
2
L
Bellona
7,506
417
38
2
0
344,666
2
L
Ra
8,118
451
78
4
0
309,657
3
L
Bastet
9,806
545
112
6
0
423,823
1
L
Cerberus
6,613
367
40
2
0
272,987
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role