Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Big13Earl
Yemoja
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,544 Elo+
Party 1
Charybdis
Charybdis
Happypaino-o
Charybdis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 66L
1,391 Elo+
Party 1
Odin
Odin
KagerouDayss
Odin
Level 126
God Stats
7W - 8L
1,218 SR
Queue Stats
310W - 341L
1,378 Elo+
Solo
Chaac
Chaac
Tahiyaz
Chaac
Level 69
God Stats
2W - 4L
1,247 SR
Queue Stats
240W - 234L
1,438 Elo+
Solo
Team Averages
Level 89
1,393 SR
1,450 Elo+

VS

Team Averages
Level 110
1,460 SR
1,443 Elo+
Cerberus
Cerberus
Mloody_PL
Cerberus
Level 86
God Stats
4W - 2L
1,302 SR
Queue Stats
166W - 199L
1,483 Elo+
Solo
Yemoja
Yemoja
Oriel88
Yemoja
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,406 Elo+
Solo
Agni
Agni
SchneeCrittchen
Agni
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
627W - 652L
1,490 Elo+
Solo
Raijin
Raijin
electromousexd
Raijin
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 316L
1,417 Elo+
Solo
Charybdis
Charybdis
jakeryu0001
Charybdis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 5 / 4
8,138
740
6,922
11,059
10,464
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Big13Earl
Yemoja
13
1 / 5 / 1
7,627
693
2,739
18,175
8,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Happypaino-o
Charybdis
15
0 / 4 / 7
7,623
693
8,202
10,274
4,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 4
8,655
787
5,675
11,251
12,292
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Tahiyaz
Chaac
15
3 / 6 / 3
8,843
804
9,495
13,444
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mloody_PL
Cerberus
15
0 / 1 / 20
9,368
852
6,253
12,696
13,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Oriel88
Yemoja
16
1 / 2 / 17
8,845
804
5,359
9,636
7,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
15 / 3 / 9
10,798
982
19,619
8,816
4,817
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 3 / 12
9,384
853
11,649
10,894
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
jakeryu0001
Charybdis
16
3 / 2 / 18
9,187
835
15,580
10,532
6,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
100
11
Kills
24
24
Deaths
11
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
4
1
L
Yemoja
Big13Earl
Yemoja
1
5
1
0.3
L
Charybdis
Happypaino-o
Charybdis
0
4
7
0.88
L
4
4
4
1.5
W
Cerberus
Mloody_PL
Cerberus
0
1
20
10
W
Yemoja
Oriel88
Yemoja
1
2
17
4.75
W
15
3
9
6.5
L
Chaac
Tahiyaz
Chaac
3
6
3
0.75
W
5
3
12
3.67
W
Charybdis
jakeryu0001
Charybdis
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,033
Damage
58,460
64,203
Taken
52,574
48,856
Mitigated
37,894
14,735
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,922
2,165
0
1,803
11,059
10,464
0
6,562
4,497
8,359
0
L
Yemoja
Big13Earl
Yemoja
2,739
461
1,437
3,894
18,175
8,689
0
11,560
6,615
7,545
0
L
Charybdis
Happypaino-o
Charybdis
8,202
2,037
728
1,355
10,274
4,263
0
7,481
2,793
0
22,401
L
5,675
240
892
1,784
11,251
12,292
0
7,373
3,878
0
13,245
W
Cerberus
Mloody_PL
Cerberus
6,253
230
188
3,052
12,696
13,498
703
1,195
11,501
13,175
0
W
Yemoja
Oriel88
Yemoja
5,359
1,790
10,212
2,188
9,636
7,755
347
3,180
6,456
12,559
0
W
19,619
2,187
1,534
915
8,816
4,817
356
1,569
7,247
33,988
0
L
Chaac
Tahiyaz
Chaac
9,495
433
615
2,227
13,444
13,148
0
9,904
3,540
124
23,150
W
11,649
928
370
2,094
10,894
5,622
685
2,081
8,813
25,913
0
W
Charybdis
jakeryu0001
Charybdis
15,580
6,047
2,491
1,155
10,532
6,202
1,446
1,703
8,829
0
24,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
47,582
93
Minions Killed
119
0
Camps Cleared
0
883,518
Distance Traveled
1,025,232
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,138
740
3
0
0
151,670
0
L
Yemoja
7,627
693
12
1
0
139,136
0
L
Charybdis
7,623
693
41
4
0
185,196
0
L
Odin
8,655
787
24
2
0
213,582
0
W
Cerberus
9,368
852
17
2
0
238,683
5
W
Yemoja
8,845
804
12
1
0
219,277
0
W
Agni
10,798
982
35
3
0
198,934
1
L
Chaac
8,843
804
13
1
0
193,934
1
W
Raijin
9,384
853
26
2
0
180,892
0
W
Charybdis
9,187
835
29
3
0
187,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role