Player Matchup

Shiva
Shiva
GdlWizard
Shiva
Level 160
God Stats
10W - 2L
1,476 SR
Queue Stats
782W - 725L
1,592 Elo+
Solo
Neith
Neith
JustXpired
Neith
Level 148
God Stats
7W - 3L
1,172 SR
Queue Stats
688W - 715L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Notwolfbtw2275
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
jimmysanders77
Ao Kuang
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 310L
1,468 Elo+
Solo
Hera
Hera
xXUltraSheenXx
Hera
Level 127
God Stats
4W - 5L
1,270 SR
Queue Stats
263W - 273L
1,426 Elo+
Solo
Team Averages
Level 119
1,384 SR
1,489 Elo+

VS

Team Averages
Level 88
1,482 SR
1,497 Elo+
Cerberus
Cerberus
Apache_Bro_69
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,726 Elo+
Solo
Nox
Nox
BrokenCarnage595
Nox
Level 149
God Stats
3W - 5L
1,397 SR
Queue Stats
87W - 90L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
ForeverPlat
Sun Wukong
Level 85
God Stats
1W - 0L
1,512 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
PHENOMENALxPing
Cupid
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,373 Elo+
Solo
Sol
Sol
xREDNEXICANx
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GdlWizard
Shiva
18
3 / 5 / 10
11,397
670
18,382
19,512
28,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
20
5 / 2 / 6
12,263
721
22,285
10,949
5,249
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Notwolfbtw2275
Ah Muzen Cab
17
0 / 9 / 6
10,015
589
9,144
15,418
5,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
18
1 / 6 / 11
11,195
659
10,148
24,636
17,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 8 / 6
11,600
682
18,275
15,087
5,361
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apache_Bro_69
Cerberus
20
7 / 5 / 13
13,255
780
15,349
31,669
51,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 4 / 8
13,067
769
13,046
15,241
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ForeverPlat
Sun Wukong
20
9 / 3 / 15
13,518
795
30,584
30,549
34,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 2 / 11
11,120
654
5,133
9,795
4,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 15
11,710
689
11,205
12,884
5,480
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
15
Kills
27
30
Deaths
16
39
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apache_Bro_69
Cerberus
7
5
13
2.7
W
9
4
8
3.25
W
Sun Wukong
ForeverPlat
Sun Wukong
9
3
15
5.5
L
Shiva
GdlWizard
Shiva
3
5
10
1.6
L
Neith
5
2
6
4
L
Ah Muzen Cab
Notwolfbtw2275
Ah Muzen Cab
0
9
6
0.33
W
1
2
11
3.25
L
Ao Kuang
1
6
11
1.08
W
1
2
15
4.25
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,234
Damage
75,317
85,602
Taken
100,138
62,416
Mitigated
104,219
24,153
Healing
43,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apache_Bro_69
Cerberus
15,349
949
917
7,296
31,669
51,895
52
7,676
23,993
26,713
0
W
13,046
271
4,009
3,922
15,241
7,295
1,663
6,054
9,187
33,962
0
W
Sun Wukong
ForeverPlat
Sun Wukong
30,584
7,249
1,771
13,225
30,549
34,770
978
8,321
22,228
0
67,431
L
Shiva
GdlWizard
Shiva
18,382
2,316
1,012
2,973
19,512
28,207
0
9,392
10,120
0
32,219
L
Neith
22,285
6,275
140
3,439
10,949
5,249
0
3,540
7,409
0
52,594
L
Ah Muzen Cab
Notwolfbtw2275
Ah Muzen Cab
9,144
2,858
47
1,573
15,418
5,715
835
8,960
6,458
0
22,612
W
5,133
3,005
3,350
2,396
9,795
4,779
836
2,990
6,805
0
18,067
L
Ao Kuang
10,148
1,443
3,413
8,439
24,636
17,884
378
10,601
14,035
20,827
0
W
11,205
2,708
1,795
4,719
12,884
5,480
1,881
3,382
9,502
34,564
0
L
18,275
3,092
737
2,380
15,087
5,361
520
7,107
7,980
35,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,470
Gold Earned
62,670
184
Minions Killed
248
0
Camps Cleared
0
1,462,727
Distance Traveled
1,696,881
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,255
780
39
2
0
338,653
1
W
Nox
13,067
769
50
3
0
339,922
0
W
Sun Wukong
13,518
795
81
5
0
342,898
0
L
Shiva
11,397
670
28
2
0
322,823
6
L
Neith
12,263
721
75
4
0
308,975
4
L
Ah Muzen Cab
10,015
589
24
1
0
269,664
1
W
Cupid
11,120
654
32
2
0
366,405
1
L
Ao Kuang
11,195
659
23
1
0
294,995
1
W
Sol
11,710
689
46
3
0
309,003
0
L
Hera
11,600
682
34
2
0
266,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role