Player Matchup

Bakasura
Bakasura
Platinum IV
InfiniteRegress-
Bakasura
Platinum IV
Level 136
God Stats
2W - 1L
1,782 SR
Queue Stats
251W - 250L
1,665 MMR
Solo
Guan Yu
Guan Yu
Gold I
RogueDev23
Guan Yu
Gold I
Level 45
God Stats
1W - 3L
1,701 SR
Queue Stats
50W - 55L
1,701 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
RuSh_DuO
Kuzenbo
Gold II
Level 107
God Stats
20W - 23L
1,623 SR
Queue Stats
90W - 80L
1,671 MMR
Solo
Chang'e
Chang'e
Platinum V
TT_Joker4
Chang'e
Platinum V
Level 159
God Stats
18W - 12L
1,659 SR
Queue Stats
561W - 566L
1,751 MMR
Solo
Sol
Sol
Gold I
agrOosOone__
Sol
Gold I
Level 147
God Stats
0W - 2L
1,335 SR
Queue Stats
148W - 155L
1,682 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,620 SR
1,694 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,677 SR
1,694 MMR
Pele
Pele
Platinum III
Guille--1990
Pele
Platinum III
Level 160
God Stats
27W - 18L
1,671 SR
Queue Stats
110W - 87L
1,842 MMR
Party 1
Horus
Horus
Platinum V
NER0KAMI
Horus
Platinum V
Level 155
God Stats
16W - 18L
1,563 SR
Queue Stats
310W - 301L
1,653 MMR
Solo
Nu Wa
Nu Wa
Gold II
Not_Valen4
Nu Wa
Gold II
Level 109
God Stats
5W - 1L
1,950 SR
Queue Stats
132W - 132L
1,652 MMR
Solo
Thanatos
Thanatos
Platinum V
TSFxSHIN4RUI 00
Thanatos
Platinum V
Level 129
God Stats
16W - 18L
1,718 SR
Queue Stats
421W - 409L
1,726 MMR
Solo
Apollo
Apollo
Gold I
endimoniaoh
Apollo
Gold I
Level 148
God Stats
14W - 12L
1,485 SR
Queue Stats
200W - 204L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
9,471
451
8,886
18,807
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
RogueDev23
Guan Yu
15
0 / 9 / 3
9,477
451
8,283
21,147
14,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
RuSh_DuO
Kuzenbo
14
2 / 6 / 5
9,564
455
10,019
23,445
26,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
TT_Joker4
Chang'e
17
3 / 8 / 1
11,094
528
12,958
16,606
8,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 1
8,830
420
11,425
12,549
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ChaacArtioKaliCliodhna

VS

Bans
BastetGebFenrirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
13,417
639
15,032
24,348
10,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
NER0KAMI
Horus
15
2 / 2 / 15
10,465
498
6,865
20,221
25,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
17
3 / 2 / 13
11,744
559
15,998
11,347
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
19
19 / 2 / 3
13,540
645
24,733
16,744
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
18
7 / 0 / 5
12,458
593
14,680
19,456
8,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
9
Kills
36
36
Deaths
9
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
3
16
4.33
L
4
7
3
0.79
W
Horus
NER0KAMI
Horus
2
2
15
4.75
W
Nu Wa
3
2
13
4.75
L
Guan Yu
RogueDev23
Guan Yu
0
9
3
0.17
L
Kuzenbo
RuSh_DuO
Kuzenbo
2
6
5
0.75
W
Thanatos
19
2
3
10.25
L
Chang'e
TT_Joker4
Chang'e
3
8
1
0.44
L
0
6
1
0.08
W
Apollo
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,571
Damage
77,308
92,554
Taken
92,116
59,035
Mitigated
62,409
21,766
Healing
62,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,032
5,389
0
8,744
24,348
10,936
3,704
8,327
15,826
0
129,931
L
8,886
5,931
0
5,196
18,807
6,646
0
4,624
13,948
0
44,845
W
Horus
NER0KAMI
Horus
6,865
2,802
4,947
9,964
20,221
25,354
885
8,874
11,117
0
23,047
W
Nu Wa
15,998
2,507
92
3,235
11,347
4,435
3,349
6,000
5,235
76,054
0
L
Guan Yu
RogueDev23
Guan Yu
8,283
2,140
627
2,813
21,147
14,640
0
2,313
18,332
10,813
42,808
L
Kuzenbo
RuSh_DuO
Kuzenbo
10,019
2,804
371
3,533
23,445
26,256
0
2,823
20,256
22,937
7,053
W
Thanatos
24,733
6,839
0
23,776
16,744
13,199
1,406
5,100
11,554
0
78,152
L
Chang'e
TT_Joker4
Chang'e
12,958
402
2,225
4,308
16,606
8,314
0
4,297
12,213
76,039
0
L
11,425
1,192
0
2,693
12,549
3,179
0
1,941
10,521
64,604
5,900
W
Apollo
14,680
8,448
0
11,786
19,456
8,485
4,718
9,395
10,061
0
109,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
61,624
486
Minions Killed
624
0
Camps Cleared
0
2,053,438
Distance Traveled
2,253,924
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,417
639
191
9
0
485,627
3
L
Bakasura
9,471
451
103
5
0
469,200
2
W
Horus
10,465
498
24
1
0
461,595
5
W
Nu Wa
11,744
559
125
6
0
402,285
2
L
Guan Yu
9,477
451
113
5
0
389,450
3
L
Kuzenbo
9,564
455
37
2
0
415,516
8
W
Thanatos
13,540
645
117
6
0
463,761
3
L
Chang'e
11,094
528
115
5
0
378,343
6
L
Sol
8,830
420
118
6
0
400,929
3
W
Apollo
12,458
593
167
8
0
440,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role