Player Matchup

Kuzenbo
Kuzenbo
Avrm
Kuzenbo
Level 146
God Stats
2W - 0L
1,530 SR
Queue Stats
406W - 193L
1,702 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeathBlower1
Ah Muzen Cab
Level 108
God Stats
24W - 4L
1,748 SR
Queue Stats
451W - 204L
1,701 Elo+
Party 1
Fenrir
Fenrir
RunEIsie
Fenrir
Level 81
God Stats
3W - 1L
1,438 SR
Queue Stats
13W - 6L
1,534 Elo+
Party 1
Team Averages
Level 112
1,572 SR
1,646 Elo+

VS

Team Averages
Level 120
1,572 SR
1,551 Elo+
Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
决斗模式近战小兵
Cernunnos
Level 128
God Stats
7W - 3L
1,717 SR
Queue Stats
359W - 244L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avrm
Kuzenbo
18
4 / 2 / 9
13,620
757
11,835
31,746
52,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DeathBlower1
Ah Muzen Cab
20
10 / 5 / 5
14,796
822
25,356
22,048
9,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
RunEIsie
Fenrir
16
2 / 2 / 12
12,038
669
8,506
16,529
14,998
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 5 / 1
12,712
706
25,776
13,422
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
17
0 / 5 / 9
12,406
689
11,726
20,014
22,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 6 / 5
12,425
690
21,166
16,029
5,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
9
9
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
1
1.1
L
Ganesha
 
Ganesha
0
5
9
0.9
W
Kuzenbo
Avrm
Kuzenbo
4
2
9
4.25
W
Ah Muzen Cab
DeathBlower1
Ah Muzen Cab
10
5
5
2.5
W
Fenrir
RunEIsie
Fenrir
2
2
12
4
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,697
Damage
58,668
70,323
Taken
49,465
77,354
Mitigated
32,449
21,666
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,776
1,999
394
3,296
13,422
4,663
138
3,368
10,054
81,013
0
L
Ganesha
 
Ganesha
11,726
520
0
2,152
20,014
22,705
257
5,042
14,972
37,439
0
W
Kuzenbo
Avrm
Kuzenbo
11,835
4,458
0
10,631
31,746
52,814
172
17,495
14,251
41,310
0
W
Ah Muzen Cab
DeathBlower1
Ah Muzen Cab
25,356
10,601
0
8,545
22,048
9,542
2,670
12,075
9,973
0
98,838
W
Fenrir
RunEIsie
Fenrir
8,506
986
0
2,490
16,529
14,998
195
8,813
7,716
0
20,152
L
21,166
10,557
0
2,716
16,029
5,081
704
3,577
12,452
0
44,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
37,543
202
Minions Killed
262
7
Camps Cleared
8
1,023,722
Distance Traveled
870,558
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,712
706
163
9
8
279,073
6
L
Ganesha
12,406
689
10
1
0
296,285
4
W
Kuzenbo
13,620
757
59
3
2
327,662
3
W
Ah Muzen Cab
14,796
822
133
7
5
347,950
2
W
Fenrir
12,038
669
10
1
0
348,110
1
L
Cernunnos
12,425
690
89
5
0
295,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role