Player Matchup

Artio
Artio
H0odinni88
Artio
Level 120
God Stats
3W - 5L
1,628 SR
Queue Stats
167W - 172L
1,486 Elo+
Solo
Achilles
Achilles
SebastianHat
Achilles
Level 101
God Stats
1W - 5L
1,297 SR
Queue Stats
129W - 97L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gedieboy12
Tsukuyomi
Level 27
God Stats
5W - 10L
1,709 SR
Queue Stats
100W - 134L
1,513 Elo+
Party 3
Hel
Hel
iSlashin
Hel
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 157L
1,404 Elo+
Party 3
Charybdis
Charybdis
xLeBumbleBee
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,493 Elo+
Party 1
Team Averages
Level 77
1,527 SR
1,509 Elo+

VS

Team Averages
Level 59
1,580 SR
1,450 Elo+
Chang'e
Chang'e
CyraxTG
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 85L
1,515 Elo+
Party 2
Nox
Nox
Okitaaaaaaan
Nox
Level 33
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 21L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
Level 38
God Stats
9W - 10L
1,472 SR
Queue Stats
37W - 58L
1,340 Elo+
Solo
Izanami
Izanami
ULTIMAT3S3NPAI
Izanami
Level 86
God Stats
15W - 13L
1,923 SR
Queue Stats
131W - 132L
1,515 Elo+
Party 2
Bellona
Bellona
h2snow
Bellona
Level 32
God Stats
3W - 3L
1,504 SR
Queue Stats
4W - 9L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 2 / 3
5,347
446
2,276
9,377
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
SebastianHat
Achilles
12
1 / 1 / 1
6,701
558
4,242
6,982
4,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
gedieboy12
Tsukuyomi
9
2 / 3 / 3
6,193
516
3,741
9,122
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 3 / 1
6,655
555
8,411
7,752
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
xLeBumbleBee
Charybdis
9
0 / 4 / 0
5,637
470
1,405
6,979
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CyraxTG
Chang'e
11
4 / 3 / 2
6,934
578
6,918
9,650
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 0 / 6
6,718
560
2,882
5,652
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
10
1 / 3 / 5
6,121
510
6,256
7,609
2,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 0 / 3
6,877
573
4,703
4,307
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
h2snow
Bellona
13
3 / 1 / 1
7,697
641
4,831
7,659
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
13
13
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CyraxTG
Chang'e
4
3
2
1.67
L
Artio
0
2
3
0.75
W
1
0
6
4
L
Achilles
SebastianHat
Achilles
1
1
1
1.5
W
Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
1
3
5
1.17
W
4
0
3
5.5
L
Tsukuyomi
gedieboy12
Tsukuyomi
2
3
3
1.17
W
Bellona
h2snow
Bellona
3
1
1
3.5
L
4
3
1
1.5
L
Charybdis
xLeBumbleBee
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
25,590
40,212
Taken
34,877
19,301
Mitigated
16,328
13,028
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CyraxTG
Chang'e
6,918
524
830
4,203
9,650
3,146
287
3,853
5,704
37,457
0
L
Artio
2,276
563
497
2,544
9,377
6,822
0
1,880
7,385
9,629
0
W
2,882
323
162
2,003
5,652
3,947
92
1,991
3,555
14,090
2,198
L
Achilles
SebastianHat
Achilles
4,242
1,288
22
1,737
6,982
4,542
0
236
6,732
0
37,381
W
Ah Muzen Cab
ShadowSniper2003
Ah Muzen Cab
6,256
2,541
0
1,631
7,609
2,349
141
2,756
4,802
0
31,270
W
4,703
2,719
0
2,169
4,307
1,397
818
393
3,883
0
42,569
L
Tsukuyomi
gedieboy12
Tsukuyomi
3,741
749
0
1,877
9,122
3,769
0
2,399
6,593
0
27,495
W
Bellona
h2snow
Bellona
4,831
1,050
0
3,467
7,659
5,489
98
1,694
5,914
0
46,716
L
8,411
414
1,369
2,923
7,752
2,364
0
2,557
4,937
39,226
0
L
Charybdis
xLeBumbleBee
Charybdis
1,405
737
241
1,818
6,979
1,804
0
1,664
5,205
0
29,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
34,347
281
Minions Killed
369
0
Camps Cleared
0
1,174,815
Distance Traveled
1,220,730
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,934
578
73
6
0
230,862
3
L
Artio
5,347
446
14
1
0
231,710
3
W
Nox
6,718
560
34
3
0
233,548
5
L
Achilles
6,701
558
85
7
0
246,280
4
W
Ah Muzen Cab
6,121
510
61
5
0
253,617
0
W
Izanami
6,877
573
83
7
0
241,457
5
L
Tsukuyomi
6,193
516
49
4
0
239,822
0
W
Bellona
7,697
641
118
10
0
261,246
1
L
Hel
6,655
555
66
6
0
245,579
3
L
Charybdis
5,637
470
67
6
0
211,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role