Player Matchup

Anhur
Anhur
Furfurfurfur
Anhur
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
202W - 196L
1,433 Elo+
Solo
Bellona
Bellona
VeapZz
Bellona
Level 115
God Stats
66W - 39L
1,592 SR
Queue Stats
421W - 415L
1,495 Elo+
Solo
Mercury
Mercury
WeiZi_SwYZz
Mercury
Level 50
God Stats
8W - 3L
1,662 SR
Queue Stats
97W - 94L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
littleblade0
Zhong Kui
Level 105
God Stats
11W - 4L
1,665 SR
Queue Stats
22W - 20L
1,462 Elo+
Solo
Khepri
Khepri
samatahiri
Khepri
Level 141
God Stats
3W - 1L
1,242 SR
Queue Stats
169W - 183L
1,635 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,495 Elo+

VS

Team Averages
Level 97
1,456 SR
1,451 Elo+
Kukulkan
Kukulkan
FuSioNx_Storm
Kukulkan
Level 38
God Stats
1W - 2L
1,143 SR
Queue Stats
124W - 173L
1,370 Elo+
Solo
Chaac
Chaac
Kingo-Chillz
Chaac
Level 129
God Stats
7W - 8L
1,410 SR
Queue Stats
115W - 122L
1,485 Elo+
Solo
Guan Yu
Guan Yu
SIMSOC88
Guan Yu
Level 158
God Stats
19W - 7L
1,822 SR
Queue Stats
681W - 662L
1,547 Elo+
Solo
Shiva
Shiva
pollojurasico
Shiva
Level 111
God Stats
4W - 5L
1,533 SR
Queue Stats
170W - 193L
1,458 Elo+
Solo
Medusa
Medusa
xXBrown
Medusa
Level 47
God Stats
10W - 7L
1,371 SR
Queue Stats
44W - 53L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 1
12,822
641
11,281
8,141
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
VeapZz
Bellona
19
4 / 0 / 4
12,219
611
18,008
17,597
17,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
WeiZi_SwYZz
Mercury
16
2 / 4 / 7
10,610
531
7,024
17,960
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
littleblade0
Zhong Kui
19
5 / 2 / 4
12,191
610
7,590
12,247
9,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
samatahiri
Khepri
15
0 / 1 / 11
10,503
525
5,487
14,522
18,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FuSioNx_Storm
Kukulkan
14
1 / 8 / 2
8,592
430
7,843
15,981
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 1 / 1
6,608
330
2,973
5,873
2,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Guan Yu
SIMSOC88
Guan Yu
15
0 / 3 / 3
9,340
467
8,315
20,348
23,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 2
10,024
501
12,433
14,254
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
xXBrown
Medusa
16
2 / 4 / 0
9,495
475
4,649
11,131
3,555
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
7
7
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FuSioNx_Storm
Kukulkan
1
8
2
0.25
W
8
0
1
8.5
L
0
1
1
0.5
L
Guan Yu
SIMSOC88
Guan Yu
0
3
3
0.5
W
Bellona
VeapZz
Bellona
4
0
4
6
W
Mercury
WeiZi_SwYZz
Mercury
2
4
7
1.38
W
Zhong Kui
littleblade0
Zhong Kui
5
2
4
3.5
L
4
3
2
1.67
W
Khepri
samatahiri
Khepri
0
1
11
5.5
L
Medusa
xXBrown
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,390
Damage
36,213
70,467
Taken
67,587
55,858
Mitigated
42,125
30,035
Healing
22,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FuSioNx_Storm
Kukulkan
7,843
630
127
3,008
15,981
5,908
0
4,268
11,713
50,020
0
W
11,281
7,266
0
4,493
8,141
3,397
7,356
795
7,271
0
99,718
L
2,973
606
74
2,495
5,873
2,321
0
1,007
4,866
0
18,385
L
Guan Yu
SIMSOC88
Guan Yu
8,315
806
2,017
9,572
20,348
23,236
0
1,531
18,817
0
61,614
W
Bellona
VeapZz
Bellona
18,008
7,112
0
10,330
17,597
17,109
2,435
1,231
16,270
0
97,853
W
Mercury
WeiZi_SwYZz
Mercury
7,024
2,466
0
6,814
17,960
7,294
1,307
1,970
15,838
0
73,781
W
Zhong Kui
littleblade0
Zhong Kui
7,590
277
11
6,519
12,247
9,182
998
1,813
10,218
82,928
0
L
12,433
1,588
218
2,902
14,254
7,105
0
4,564
9,690
0
71,696
W
Khepri
samatahiri
Khepri
5,487
731
0
1,868
14,522
18,876
579
1,542
12,740
29,463
0
L
Medusa
xXBrown
Medusa
4,649
2,076
0
2,524
11,131
3,555
1,630
1,707
9,424
0
65,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,345
Gold Earned
44,059
640
Minions Killed
503
0
Camps Cleared
0
2,033,850
Distance Traveled
1,848,566
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,592
430
94
5
0
320,865
10
W
Anhur
12,822
641
161
8
0
374,865
5
L
Chaac
6,608
330
28
1
0
412,691
0
L
Guan Yu
9,340
467
134
7
0
393,719
0
W
Bellona
12,219
611
161
8
0
393,553
6
W
Mercury
10,610
531
117
6
0
460,757
0
W
Zhong Kui
12,191
610
173
9
0
405,320
0
L
Shiva
10,024
501
119
6
0
402,008
2
W
Khepri
10,503
525
28
1
0
399,355
4
L
Medusa
9,495
475
128
6
0
319,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role