Player Matchup

Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DSinfinity429
Mulan
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
361W - 259L
1,584 Elo+
Party 1
Raijin
Raijin
Dahl420
Raijin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
NestyuG
Ratatoskr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 111L
1,645 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,534 Elo+

VS

Team Averages
Level 118
1,498 SR
1,491 Elo+
Nox
Nox
Digitalking21
Nox
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,470 Elo+
Party 2
Charybdis
Charybdis
Jaqqa
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,482 Elo+
Solo
Bacchus
Bacchus
JenovasWitnesss
Bacchus
Level 116
God Stats
9W - 13L
1,500 SR
Queue Stats
720W - 757L
1,500 Elo+
Solo
Ganesha
Ganesha
WaDaRoQ
Ganesha
Level 155
God Stats
3W - 7L
1,281 SR
Queue Stats
451W - 486L
1,529 Elo+
Solo
Arachne
Arachne
bazz_edog11
Arachne
Level 109
God Stats
2W - 1L
1,708 SR
Queue Stats
24W - 31L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
7 / 4 / 22
11,100
925
26,561
8,524
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
 
Arachne
18
9 / 2 / 16
10,875
906
11,053
11,760
3,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 6 / 18
11,154
930
15,525
19,650
13,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
Dahl420
Raijin
16
2 / 5 / 12
9,619
802
9,474
8,582
2,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
NestyuG
Ratatoskr
17
6 / 5 / 17
10,482
874
8,494
12,553
10,293
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 10
8,477
706
5,596
13,302
5,347
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Jaqqa
Charybdis
18
8 / 5 / 8
10,875
906
15,170
14,337
7,235
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 6 / 9
10,045
837
8,715
17,120
29,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
WaDaRoQ
Ganesha
16
0 / 5 / 15
8,614
718
8,188
21,047
24,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
bazz_edog11
Arachne
15
4 / 8 / 6
9,188
766
6,762
16,199
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
70
33
Kills
22
22
Deaths
33
85
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
4
22
4.5
W
Arachne
 
Arachne
9
2
16
8.5
W
9
6
18
3
W
Raijin
Dahl420
Raijin
2
5
12
1.6
L
2
9
10
0.78
L
Charybdis
Jaqqa
Charybdis
8
5
8
2.4
L
8
6
9
2.08
W
Ratatoskr
NestyuG
Ratatoskr
6
5
17
2.9
L
Ganesha
WaDaRoQ
Ganesha
0
5
15
1.5
L
Arachne
bazz_edog11
Arachne
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,107
Damage
44,431
61,069
Taken
82,005
32,720
Mitigated
73,651
19,320
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
26,561
2,380
608
1,342
8,524
2,817
1,055
2,825
5,699
47,280
0
W
Arachne
 
Arachne
11,053
9,129
1,556
5,208
11,760
3,034
1,535
7,341
4,419
0
17,531
W
15,525
2,363
724
4,487
19,650
13,900
270
4,596
15,054
309
26,440
W
Raijin
Dahl420
Raijin
9,474
1,607
938
1,312
8,582
2,676
1,401
5,246
3,336
25,242
0
L
5,596
665
450
593
13,302
5,347
315
7,399
5,634
12,276
0
L
Charybdis
Jaqqa
Charybdis
15,170
6,471
1,220
3,866
14,337
7,235
699
5,648
8,247
0
38,209
L
8,715
730
1,843
2,334
17,120
29,985
239
6,303
10,406
13,938
0
W
Ratatoskr
NestyuG
Ratatoskr
8,494
1,167
1,599
1,546
12,553
10,293
737
2,491
10,062
183
17,343
L
Ganesha
WaDaRoQ
Ganesha
8,188
326
604
3,723
21,047
24,411
236
9,255
11,216
24,934
0
L
Arachne
bazz_edog11
Arachne
6,762
4,269
1,443
2,585
16,199
6,673
0
7,836
8,143
0
12,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,230
Gold Earned
47,199
134
Minions Killed
123
0
Camps Cleared
0
1,099,044
Distance Traveled
1,036,426
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,100
925
55
5
0
197,803
1
W
Arachne
10,875
906
11
1
0
234,664
0
W
Mulan
11,154
930
19
2
0
213,643
1
W
Raijin
9,619
802
29
2
0
209,471
0
L
Nox
8,477
706
17
1
0
180,829
1
L
Charybdis
10,875
906
53
4
0
205,044
0
L
Bacchus
10,045
837
29
2
0
201,251
0
W
Ratatoskr
10,482
874
20
2
0
243,463
2
L
Ganesha
8,614
718
0
0
0
234,668
1
L
Arachne
9,188
766
24
2
0
214,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role