Player Matchup

Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DIgasus
Anhur
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 76L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Extream360
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo
Terra
Terra
OGkoffiejunk
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,579 Elo+
Solo
Athena
Athena
Shaman147
Athena
Level 111
God Stats
2W - 1L
1,701 SR
Queue Stats
65W - 69L
1,477 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,547 Elo+

VS

Team Averages
Level 131
1,470 SR
1,499 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bieberkiller
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,506 Elo+
Solo
Terra
Terra
SzymOff1
Terra
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 102L
1,405 Elo+
Solo
Artemis
Artemis
Zinia
Artemis
Level 113
God Stats
3W - 3L
1,469 SR
Queue Stats
131W - 132L
1,538 Elo+
Solo
Raijin
Raijin
dobbrel92
Raijin
Level 113
God Stats
8W - 10L
1,379 SR
Queue Stats
989W - 1,052L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 7 / 3
6,156
684
3,716
9,908
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
DIgasus
Anhur
12
1 / 6 / 2
6,711
746
9,708
9,897
3,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Extream360
Danzaburou
14
4 / 3 / 2
8,228
914
8,557
10,659
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 3 / 4
7,093
788
3,966
10,869
8,926
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Shaman147
Athena
10
0 / 6 / 4
6,143
683
3,550
12,631
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 0 / 19
8,354
928
9,672
11,288
7,260
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Bieberkiller
Cthulhu
14
2 / 1 / 20
8,039
893
7,093
13,716
14,558
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
SzymOff1
Terra
12
1 / 3 / 19
8,007
890
3,873
14,357
14,332
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Zinia
Artemis
15
12 / 1 / 12
9,174
1,019
16,831
7,039
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
dobbrel92
Raijin
15
5 / 1 / 18
8,731
970
10,681
7,376
3,604
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
113
5
Kills
25
25
Deaths
6
15
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
7
3
0.21
W
Sobek
 
Sobek
5
0
19
14.5
W
Cthulhu
Bieberkiller
Cthulhu
2
1
20
12
L
Anhur
DIgasus
Anhur
1
6
2
0.33
L
Danzaburou
Extream360
Danzaburou
4
3
2
1.67
L
0
3
4
0.67
L
Athena
Shaman147
Athena
0
6
4
0.33
W
Terra
SzymOff1
Terra
1
3
19
3.5
W
Artemis
Zinia
Artemis
12
1
12
18
W
Raijin
dobbrel92
Raijin
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,497
Damage
48,150
53,964
Taken
53,776
33,086
Mitigated
43,341
16,027
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,716
1,291
462
669
9,908
3,891
0
6,553
3,355
0
8,675
W
Sobek
 
Sobek
9,672
522
676
3,082
11,288
7,260
1,008
1,756
9,532
14,391
0
W
Cthulhu
Bieberkiller
Cthulhu
7,093
466
1,208
1,154
13,716
14,558
519
1,538
12,178
13,425
0
L
Anhur
DIgasus
Anhur
9,708
3,464
94
914
9,897
3,953
0
6,742
3,155
0
21,600
L
Danzaburou
Extream360
Danzaburou
8,557
2,473
907
3,676
10,659
4,774
0
5,367
5,292
0
15,962
L
3,966
408
3,852
3,812
10,869
8,926
0
6,351
4,518
8,124
0
L
Athena
Shaman147
Athena
3,550
556
611
1,030
12,631
11,542
0
6,306
6,325
6,050
0
W
Terra
SzymOff1
Terra
3,873
515
5,603
3,622
14,357
14,332
482
1,522
12,835
7,032
0
W
Artemis
Zinia
Artemis
16,831
7,386
4,342
1,396
7,039
3,587
704
1,410
5,629
0
30,283
W
Raijin
dobbrel92
Raijin
10,681
819
616
296
7,376
3,604
1,811
1,290
6,086
31,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
42,305
60
Minions Killed
97
0
Camps Cleared
0
737,240
Distance Traveled
826,752
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,156
684
15
2
0
131,402
0
W
Sobek
8,354
928
7
1
0
192,651
2
W
Cthulhu
8,039
893
19
2
0
157,908
1
L
Anhur
6,711
746
25
3
0
126,000
0
L
Danzaburou
8,228
914
11
1
0
162,144
0
L
Terra
7,093
788
6
1
0
168,504
1
L
Athena
6,143
683
3
0
0
149,190
1
W
Terra
8,007
890
9
1
0
169,831
1
W
Artemis
9,174
1,019
29
3
0
157,958
1
W
Raijin
8,731
970
33
4
0
148,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role