Player Matchup

Cabrakan
Cabrakan
LemonFresh27
Cabrakan
Level 86
God Stats
5W - 0L
1,595 SR
Queue Stats
67W - 35L
1,693 Elo+
Party 2
Olorun
Olorun
OhhJayTv
Olorun
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
582W - 617L
1,436 Elo+
Party 1
Horus
Horus
Skoogly
Horus
Level 144
God Stats
8W - 4L
1,805 SR
Queue Stats
55W - 35L
1,706 Elo+
Party 2
Persephone
Persephone
TheKing104
Persephone
Level 71
God Stats
12W - 14L
1,388 SR
Queue Stats
199W - 237L
1,398 Elo+
Party 1
Cerberus
Cerberus
vFrostyvv
Cerberus
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 10L
1,809 Elo+
Party 2
Team Averages
Level 111
1,558 SR
1,608 Elo+

VS

Team Averages
Level 127
1,496 SR
1,508 Elo+
Shiva
Shiva
KING4GOLDD
Shiva
Level 143
God Stats
8W - 13L
1,568 SR
Queue Stats
632W - 654L
1,462 Elo+
Solo
Merlin
Merlin
Kingsnakefist
Merlin
Level 145
God Stats
6W - 6L
1,460 SR
Queue Stats
170W - 185L
1,491 Elo+
Solo
Sol
Sol
KirariDoll
Sol
Level 134
God Stats
5W - 10L
1,498 SR
Queue Stats
11W - 14L
1,456 Elo+
Solo
Artemis
Artemis
Tenshi6938
Artemis
Level 57
God Stats
29W - 23L
1,492 SR
Queue Stats
97W - 83L
1,517 Elo+
Solo
Nike
Nike
TheThirdHunt
Nike
Level 157
God Stats
6W - 9L
1,461 SR
Queue Stats
37W - 33L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LemonFresh27
Cabrakan
18
4 / 1 / 14
10,887
778
14,034
11,940
12,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
OhhJayTv
Olorun
18
4 / 3 / 10
11,268
805
9,156
12,725
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
Skoogly
Horus
17
6 / 0 / 15
11,048
789
9,758
14,810
18,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
TheKing104
Persephone
18
0 / 1 / 4
10,845
775
7,453
6,830
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
vFrostyvv
Cerberus
19
10 / 0 / 10
11,859
847
17,102
20,104
9,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
0 / 5 / 2
8,690
621
9,417
17,480
9,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 0
9,299
664
9,745
10,041
2,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 8 / 1
9,762
697
14,548
18,587
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Tenshi6938
Artemis
13
0 / 1 / 1
8,181
584
1,667
2,866
904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 5 / 0
9,491
678
11,171
18,459
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
24
Kills
5
5
Deaths
24
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
5
2
0.2
L
0
5
0
0
L
3
8
1
0.44
W
Cabrakan
LemonFresh27
Cabrakan
4
1
14
11
W
Olorun
OhhJayTv
Olorun
4
3
10
3
W
Horus
Skoogly
Horus
6
0
15
13.5
L
Artemis
Tenshi6938
Artemis
0
1
1
0.5
W
Persephone
TheKing104
Persephone
0
1
4
2
L
2
5
0
0.4
W
Cerberus
vFrostyvv
Cerberus
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,503
Damage
46,548
66,409
Taken
67,433
47,886
Mitigated
32,925
25,373
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
9,417
975
212
2,105
17,480
9,882
194
12,236
5,076
0
23,858
L
9,745
40
0
78
10,041
2,900
385
6,274
3,711
39,907
0
L
14,548
4,879
0
5,133
18,587
4,579
1,062
13,658
4,808
34,224
0
W
Cabrakan
LemonFresh27
Cabrakan
14,034
1,545
0
729
11,940
12,683
84
4,276
7,480
42,684
0
W
Olorun
OhhJayTv
Olorun
9,156
4,085
0
5,663
12,725
4,934
1,590
6,287
6,237
43,991
5,229
W
Horus
Skoogly
Horus
9,758
3,355
4,511
4,920
14,810
18,522
418
3,732
11,037
0
17,451
L
Artemis
Tenshi6938
Artemis
1,667
283
0
665
2,866
904
0
1,934
932
0
6,156
W
Persephone
TheKing104
Persephone
7,453
262
0
979
6,830
2,305
1,294
965
5,688
47,286
0
L
11,171
1,733
0
1,537
18,459
14,660
46
12,262
6,002
0
35,593
W
Cerberus
vFrostyvv
Cerberus
17,102
1,514
0
8,571
20,104
9,442
189
9,033
10,861
45,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
45,423
318
Minions Killed
213
0
Camps Cleared
0
1,529,839
Distance Traveled
1,123,316
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,690
621
29
2
0
269,580
0
L
Merlin
9,299
664
62
4
0
258,406
2
L
Sol
9,762
697
55
4
0
253,857
0
W
Cabrakan
10,887
778
42
3
0
313,734
0
W
Olorun
11,268
805
86
6
0
257,916
0
W
Horus
11,048
789
15
1
0
338,662
5
L
Artemis
8,181
584
16
1
0
75,632
2
W
Persephone
10,845
775
97
7
0
310,867
1
L
Nike
9,491
678
51
4
0
265,841
0
W
Cerberus
11,859
847
78
6
0
308,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role