Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Auriel2387
Amaterasu
Level 92
God Stats
3W - 3L
1,255 SR
Queue Stats
125W - 132L
1,483 Elo+
Solo
Cernunnos
Cernunnos
VelJDM
Cernunnos
Level 69
God Stats
7W - 3L
1,479 SR
Queue Stats
82W - 59L
1,477 Elo+
Solo
Sol
Sol
iVToxicX
Sol
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 273L
1,379 Elo+
Solo
Team Averages
Level 117
1,447 SR
1,468 Elo+

VS

Team Averages
Level 118
1,449 SR
1,467 Elo+
Da Ji
Da Ji
DaRkNiGhTmArE166
Da Ji
Level 125
God Stats
43W - 41L
1,458 SR
Queue Stats
512W - 549L
1,457 Elo+
Party 1
Bacchus
Bacchus
Kingo-Chillz
Bacchus
Level 129
God Stats
2W - 3L
1,709 SR
Queue Stats
115W - 122L
1,505 Elo+
Solo
Chronos
Chronos
Palicain1
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,243 Elo+
Solo
Shiva
Shiva
SlothOfChaos5002
Shiva
Level 87
God Stats
2W - 6L
1,138 SR
Queue Stats
39W - 37L
1,583 Elo+
Party 1
Poseidon
Poseidon
jonasthe17
Poseidon
Level 139
God Stats
5W - 10L
1,439 SR
Queue Stats
393W - 388L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 6
8,625
575
3,111
11,887
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
 
Bastet
13
5 / 0 / 5
8,428
562
10,367
10,555
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Auriel2387
Amaterasu
14
6 / 4 / 2
9,094
606
8,176
13,406
11,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
VelJDM
Cernunnos
13
4 / 1 / 2
8,270
551
3,017
7,012
2,243
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 3
8,774
585
6,338
5,312
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
6,067
404
2,544
7,270
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Kingo-Chillz
Bacchus
5
0 / 1 / 2
5,415
361
2,669
4,561
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Palicain1
Chronos
10
1 / 6 / 0
6,626
442
2,570
9,324
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 7 / 1
7,149
477
9,396
15,381
8,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
jonasthe17
Poseidon
15
2 / 2 / 1
8,742
583
6,371
6,666
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
6
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
6
4
W
Bastet
 
Bastet
5
0
5
7.5
W
Amaterasu
Auriel2387
Amaterasu
6
4
2
1.75
L
1
4
2
0.5
L
Bacchus
Kingo-Chillz
Bacchus
0
1
2
1
L
Chronos
Palicain1
Chronos
1
6
0
0.17
L
2
7
1
0.36
W
Cernunnos
VelJDM
Cernunnos
4
1
2
5
W
4
1
3
5.5
L
Poseidon
jonasthe17
Poseidon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
23,550
48,172
Taken
43,202
25,739
Mitigated
17,673
17,389
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,111
613
1,734
3,490
11,887
7,536
111
2,888
8,999
31,492
0
W
Bastet
 
Bastet
10,367
2,378
0
5,436
10,555
3,009
0
2,470
8,085
0
51,209
W
Amaterasu
Auriel2387
Amaterasu
8,176
4,271
0
3,592
13,406
11,000
596
1,991
11,415
0
46,888
L
2,544
305
0
1,390
7,270
2,286
0
1,750
5,520
0
17,222
L
Bacchus
Kingo-Chillz
Bacchus
2,669
622
0
957
4,561
2,048
0
1,147
3,414
8,439
0
L
Chronos
Palicain1
Chronos
2,570
954
0
1,393
9,324
3,044
820
2,475
6,849
30,209
4,113
L
9,396
2,081
316
4,373
15,381
8,353
0
1,832
13,549
0
35,694
W
Cernunnos
VelJDM
Cernunnos
3,017
1,337
0
288
7,012
2,243
3,620
2,289
4,723
0
41,271
W
6,338
1,231
0
2,849
5,312
1,951
1,081
1,618
3,694
48,804
5,753
L
Poseidon
jonasthe17
Poseidon
6,371
399
0
2,066
6,666
1,942
0
1,936
4,730
66,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,191
Gold Earned
33,999
395
Minions Killed
329
0
Camps Cleared
0
1,411,455
Distance Traveled
1,356,477
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,625
575
55
4
0
259,921
7
W
Bastet
8,428
562
74
5
0
348,646
3
W
Amaterasu
9,094
606
87
6
0
261,847
1
L
Da Ji
6,067
404
26
2
0
240,167
9
L
Bacchus
5,415
361
13
1
0
267,488
0
L
Chronos
6,626
442
72
5
0
275,470
1
L
Shiva
7,149
477
71
5
0
281,008
1
W
Cernunnos
8,270
551
77
5
0
259,633
2
W
Sol
8,774
585
102
7
0
281,408
2
L
Poseidon
8,742
583
147
10
0
292,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role