Player Matchup

Apollo
Apollo
DrunkenIrishSon
Apollo
Level 157
God Stats
9W - 9L
1,730 SR
Queue Stats
248W - 326L
1,576 Elo+
Party 1
Freya
Freya
GBG3
Freya
Level 160
God Stats
806W - 727L
1,618 SR
Queue Stats
819W - 749L
1,619 Elo+
Solo
King Arthur
King Arthur
PREDAT0R2311
King Arthur
Level 116
God Stats
6W - 1L
1,821 SR
Queue Stats
231W - 255L
1,440 Elo+
Solo
Fafnir
Fafnir
PappyBigHammer
Fafnir
Level 138
God Stats
3W - 2L
1,302 SR
Queue Stats
178W - 205L
1,572 Elo+
Party 1
Serqet
Serqet
get_rekt_dawg35
Serqet
Level 60
God Stats
2W - 2L
1,366 SR
Queue Stats
48W - 48L
1,456 Elo+
Solo
Team Averages
Level 126
1,567 SR
1,533 Elo+

VS

Team Averages
Level 103
1,600 SR
1,547 Elo+
Hel
Hel
BrenoPRC
Hel
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 121L
1,417 Elo+
Solo
Artemis
Artemis
FRVNCX
Artemis
Level 122
God Stats
14W - 8L
1,721 SR
Queue Stats
129W - 150L
1,574 Elo+
Solo
Apollo
Apollo
Sinful7119
Apollo
Level 149
God Stats
10W - 5L
1,500 SR
Queue Stats
298W - 279L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
cookmonk12
Kuzenbo
Level 83
God Stats
43W - 38L
1,639 SR
Queue Stats
140W - 110L
1,633 Elo+
Solo
Amaterasu
Amaterasu
zoro_huntr101
Amaterasu
Level 94
God Stats
13W - 10L
1,641 SR
Queue Stats
145W - 151L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
10,449
550
9,093
15,168
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
GBG3
Freya
18
10 / 3 / 4
11,591
610
22,691
18,209
14,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
PREDAT0R2311
King Arthur
16
4 / 4 / 4
9,932
523
8,746
15,936
10,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 7
10,069
530
7,534
13,858
17,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 4
10,012
527
5,099
13,388
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
7,342
386
6,494
10,915
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
FRVNCX
Artemis
17
6 / 4 / 4
10,330
544
13,342
11,613
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Sinful7119
Apollo
18
3 / 1 / 7
10,931
575
12,479
11,997
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
cookmonk12
Kuzenbo
14
2 / 3 / 8
9,081
478
11,188
18,151
24,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
zoro_huntr101
Amaterasu
16
3 / 7 / 4
10,182
536
5,458
17,152
13,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
23
Kills
16
17
Deaths
23
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
4
5
7
1.5
L
Artemis
FRVNCX
Artemis
6
4
4
2
W
Freya
GBG3
Freya
10
3
4
4
W
King Arthur
PREDAT0R2311
King Arthur
4
4
4
1.5
W
2
2
7
2.75
L
Apollo
Sinful7119
Apollo
3
1
7
6.5
L
Kuzenbo
cookmonk12
Kuzenbo
2
3
8
2
W
3
3
4
1.67
L
Amaterasu
zoro_huntr101
Amaterasu
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,163
Damage
48,961
76,559
Taken
69,828
52,069
Mitigated
50,950
26,148
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,494
571
769
1,466
10,915
3,377
46
3,182
7,505
29,364
0
W
9,093
5,194
0
4,732
15,168
4,749
4,222
3,020
12,142
0
71,006
L
Artemis
FRVNCX
Artemis
13,342
4,326
0
1,544
11,613
4,746
762
4,078
7,535
0
73,637
W
Freya
GBG3
Freya
22,691
7,512
0
9,433
18,209
14,009
292
838
17,337
68,371
7,340
W
King Arthur
PREDAT0R2311
King Arthur
8,746
888
0
1,854
15,936
10,398
0
4,962
10,675
0
68,416
W
7,534
2,513
0
5,692
13,858
17,923
60
3,251
10,463
26,230
0
L
Apollo
Sinful7119
Apollo
12,479
6,911
0
667
11,997
4,748
0
4,170
7,827
0
95,111
L
Kuzenbo
cookmonk12
Kuzenbo
11,188
4,752
0
1,918
18,151
24,599
0
4,930
13,221
25,010
2,719
W
5,099
884
0
4,437
13,388
4,990
224
4,042
9,176
0
59,189
L
Amaterasu
zoro_huntr101
Amaterasu
5,458
2,688
0
4,004
17,152
13,480
0
11,428
5,724
0
52,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,053
Gold Earned
47,866
507
Minions Killed
475
0
Camps Cleared
0
1,808,187
Distance Traveled
1,750,013
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,342
386
53
3
0
237,766
4
W
Apollo
10,449
550
134
7
0
330,700
5
L
Artemis
10,330
544
121
6
0
341,734
5
W
Freya
11,591
610
111
6
0
361,049
6
W
King Arthur
9,932
523
124
7
0
368,183
5
W
Fafnir
10,069
530
29
2
0
350,718
1
L
Apollo
10,931
575
157
8
0
436,864
0
L
Kuzenbo
9,081
478
38
2
0
362,668
2
W
Serqet
10,012
527
109
6
0
397,537
4
L
Amaterasu
10,182
536
106
6
0
370,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role