Player Matchup

Baron Samedi
Baron Samedi
Bycarlox
Baron Samedi
Level 107
God Stats
21W - 11L
1,524 SR
Queue Stats
385W - 377L
1,529 Elo+
Solo
Scylla
Scylla
Jreff
Scylla
Level 135
God Stats
14W - 8L
1,586 SR
Queue Stats
202W - 188L
1,587 Elo+
Solo
Vamana
Vamana
amitd976
Vamana
Level 46
God Stats
2W - 1L
1,703 SR
Queue Stats
135W - 164L
1,520 Elo+
Solo
Shiva
Shiva
hxdgson
Shiva
Level 39
God Stats
4W - 1L
1,924 SR
Queue Stats
111W - 121L
1,538 Elo+
Solo
Apollo
Apollo
musicman302
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo
Team Averages
Level 97
1,647 SR
1,538 Elo+

VS

Team Averages
Level 38
1,450 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DeezAllianz
Ravana
Level 44
God Stats
1W - 2L
1,629 SR
Queue Stats
27W - 40L
1,510 Elo+
Solo
Ymir
Ymir
PREpusyo
Ymir
Level 34
God Stats
104W - 120L
1,350 SR
Queue Stats
398W - 417L
1,420 Elo+
Solo
Medusa
Medusa
ShibaInuZen
Medusa
Level 36
God Stats
1W - 2L
1,269 SR
Queue Stats
21W - 21L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Wezz3r
Danzaburou
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 124L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bycarlox
Baron Samedi
12
1 / 1 / 10
7,675
512
5,514
10,264
6,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Jreff
Scylla
16
3 / 2 / 1
9,402
627
6,221
9,130
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
amitd976
Vamana
14
1 / 4 / 5
8,345
556
2,963
13,692
6,025
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
hxdgson
Shiva
14
4 / 1 / 5
8,700
580
6,140
8,279
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
16
9 / 1 / 2
9,514
634
13,642
11,017
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 3 / 1
9,091
606
6,640
8,307
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
1 / 4 / 4
8,240
549
7,865
9,449
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 3 / 0
6,797
453
2,177
11,690
4,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
17
5 / 2 / 0
10,102
673
13,599
7,909
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Wezz3r
Danzaburou
10
0 / 6 / 0
6,165
411
2,561
8,457
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
9
9
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
1
1.17
W
Baron Samedi
Bycarlox
Baron Samedi
1
1
10
6
L
Ravana
1
4
4
0.75
W
Scylla
Jreff
Scylla
3
2
1
1.75
L
Ymir
0
3
0
0
L
Medusa
5
2
0
2.5
L
Danzaburou
Wezz3r
Danzaburou
0
6
0
0
W
Vamana
amitd976
Vamana
1
4
5
0.88
W
Shiva
hxdgson
Shiva
4
1
5
6.5
W
Apollo
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
32,842
52,382
Taken
45,812
22,538
Mitigated
15,367
16,923
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,640
497
234
2,473
8,307
2,719
144
3,671
4,636
52,459
0
W
Baron Samedi
Bycarlox
Baron Samedi
5,514
627
1,334
3,260
10,264
6,286
31
1,752
8,512
17,055
0
L
Ravana
7,865
1,848
0
2,922
9,449
3,277
0
3,761
5,688
0
48,959
W
Scylla
Jreff
Scylla
6,221
808
0
2,218
9,130
2,049
0
2,761
6,369
78,581
0
L
Ymir
2,177
225
1,097
2,629
11,690
4,734
150
1,847
9,843
32,047
0
L
Medusa
13,599
5,541
0
2,482
7,909
3,539
2,042
985
6,924
0
81,838
L
Danzaburou
Wezz3r
Danzaburou
2,561
1,340
0
1,281
8,457
1,098
533
1,471
6,986
0
28,231
W
Vamana
amitd976
Vamana
2,963
788
0
1,847
13,692
6,025
144
619
13,073
0
47,584
W
Shiva
hxdgson
Shiva
6,140
1,402
1,165
1,210
8,279
4,523
32
1,938
6,341
0
49,690
W
Apollo
13,642
9,706
0
5,889
11,017
3,655
3,264
1,747
9,270
0
74,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
40,395
502
Minions Killed
425
0
Camps Cleared
0
1,455,433
Distance Traveled
1,351,003
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,091
606
107
7
0
285,746
4
W
Baron Samedi
7,675
512
12
1
0
291,664
11
L
Ravana
8,240
549
87
6
0
295,711
5
W
Scylla
9,402
627
164
11
0
280,483
4
L
Ymir
6,797
453
43
3
0
289,874
6
L
Medusa
10,102
673
130
9
0
286,210
4
L
Danzaburou
6,165
411
58
4
0
193,462
2
W
Vamana
8,345
556
96
6
0
283,378
0
W
Shiva
8,700
580
93
6
0
349,890
2
W
Apollo
9,514
634
137
9
0
250,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role