Player Matchup

Hou Yi
Hou Yi
Cristian6216
Hou Yi
Level 137
God Stats
4W - 4L
1,295 SR
Queue Stats
135W - 70L
1,623 Elo+
Party 1
Kuzenbo
Kuzenbo
NickDeStick
Kuzenbo
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 22L
1,877 Elo+
Party 1
Ra
Ra
xbigMOISTYx
Ra
Level 124
God Stats
2W - 2L
1,479 SR
Queue Stats
56W - 23L
1,530 Elo+
Party 1
Team Averages
Level 135
1,425 SR
1,677 Elo+

VS

Team Averages
Level 105
1,479 SR
1,438 Elo+
Odin
Odin
MisterFister12
Odin
Level 68
God Stats
7W - 9L
1,481 SR
Queue Stats
43W - 63L
1,312 Elo+
Solo
Ne Zha
Ne Zha
karlomite3000
Ne Zha
Level 160
God Stats
1W - 6L
1,417 SR
Queue Stats
267W - 360L
1,438 Elo+
Solo
Freya
Freya
taco5764
Freya
Level 86
God Stats
8W - 6L
1,539 SR
Queue Stats
69W - 68L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
9 / 5 / 7
12,185
762
12,871
14,452
5,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
NickDeStick
Kuzenbo
15
1 / 2 / 13
11,816
739
10,961
15,987
19,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 4 / 10
12,003
750
16,247
11,502
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
10,967
685
10,661
16,723
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 4 / 4
11,168
698
13,948
17,993
6,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
taco5764
Freya
15
3 / 9 / 4
10,655
666
9,414
19,944
6,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
16
Kills
11
11
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
5
7
2.5
L
3
4
3
1.13
W
Kuzenbo
NickDeStick
Kuzenbo
1
2
13
3.75
L
5
4
4
1.75
L
Freya
taco5764
Freya
3
9
4
0.56
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,079
Damage
34,023
41,941
Taken
54,660
31,654
Mitigated
31,645
13,364
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,871
4,926
0
2,245
14,452
5,655
1,709
5,307
8,875
0
40,317
L
10,661
1,986
0
753
16,723
18,449
0
8,442
8,281
0
25,446
W
Kuzenbo
NickDeStick
Kuzenbo
10,961
4,261
0
2,138
15,987
19,641
326
3,168
11,783
29,510
0
L
13,948
5,882
0
4,950
17,993
6,607
0
8,521
9,472
0
61,873
L
Freya
taco5764
Freya
9,414
3,469
0
3,383
19,944
6,589
0
10,890
9,054
30,164
0
W
16,247
1,719
4,171
4,810
11,502
6,358
929
1,352
9,969
56,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
32,790
171
Minions Killed
171
9
Camps Cleared
4
798,208
Distance Traveled
833,106
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,185
762
52
3
4
227,973
3
L
Odin
10,967
685
31
2
0
297,802
0
W
Kuzenbo
11,816
739
31
2
2
301,498
6
L
Ne Zha
11,168
698
87
5
4
290,897
2
L
Freya
10,655
666
53
3
0
244,407
3
W
Ra
12,003
750
88
6
3
268,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role