Player Matchup

Zeus
Zeus
A_N_Jovis
Zeus
Level 140
God Stats
11W - 8L
1,873 SR
Queue Stats
168W - 189L
1,470 Elo+
Solo
Shiva
Shiva
Giggles--O_O
Shiva
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 116L
1,484 Elo+
Solo
Fenrir
Fenrir
I Chris I4718
Fenrir
Level 157
God Stats
3W - 5L
1,470 SR
Queue Stats
144W - 123L
1,668 Elo+
Solo
Neith
Neith
SeRx MaBlu
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 77L
1,468 Elo+
Solo
Khepri
Khepri
XxKingGengarxX
Khepri
Level 158
God Stats
2W - 3L
1,507 SR
Queue Stats
10W - 14L
1,467 Elo+
Solo
Team Averages
Level 131
1,570 SR
1,511 Elo+

VS

Team Averages
Level 110
1,431 SR
1,507 Elo+
Thor
Thor
ClownishKitt3n
Thor
Level 156
God Stats
7W - 8L
1,263 SR
Queue Stats
199W - 191L
1,561 Elo+
Solo
Horus
Horus
Gx_RoseQtr
Horus
Level 101
God Stats
5W - 10L
1,358 SR
Queue Stats
133W - 134L
1,481 Elo+
Party 1
Izanami
Izanami
Riley_Smoke
Izanami
Level 143
God Stats
25W - 20L
1,442 SR
Queue Stats
378W - 390L
1,531 Elo+
Solo
Hera
Hera
Surakm101
Hera
Level 44
God Stats
11W - 11L
1,587 SR
Queue Stats
37W - 45L
1,452 Elo+
Solo
Artio
Artio
iiiSalwa
Artio
Level 106
God Stats
16W - 22L
1,507 SR
Queue Stats
148W - 144L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
5 / 1 / 2
6,564
656
6,805
4,135
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 2
6,225
623
5,862
7,140
4,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
6 / 2 / 4
6,455
646
5,750
7,278
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
1 / 2 / 3
5,429
543
3,350
5,216
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 1
5,123
512
1,326
6,302
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,289
629
3,388
5,573
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
8
1 / 1 / 3
5,345
535
1,566
6,823
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Riley_Smoke
Izanami
10
1 / 3 / 2
5,798
580
4,670
7,112
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
10
2 / 5 / 1
5,797
580
2,033
5,865
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
iiiSalwa
Artio
9
0 / 4 / 0
5,084
508
3,096
10,143
5,522
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
6
6
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
1
2
6
L
2
1
2
3
W
2
0
2
3
L
Horus
1
1
3
2.5
W
6
2
4
4
L
Izanami
Riley_Smoke
Izanami
1
3
2
0.67
W
Neith
1
2
3
1.25
L
Hera
2
5
1
0.5
W
0
1
1
0.5
L
Artio
iiiSalwa
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
14,753
30,071
Taken
35,516
11,853
Mitigated
13,413
9,603
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,805
1,231
0
1,235
4,135
998
439
194
3,941
39,904
0
L
3,388
361
0
2,824
5,573
1,547
0
1,521
3,885
0
35,875
W
5,862
1,056
0
2,523
7,140
4,571
0
3,760
3,380
0
30,048
L
Horus
1,566
975
775
2,771
6,823
3,218
0
2,617
4,083
0
11,104
W
5,750
1,719
0
2,884
7,278
2,396
0
1,121
6,157
0
26,858
L
Izanami
Riley_Smoke
Izanami
4,670
3,326
0
2,430
7,112
1,626
763
1,392
5,680
0
42,866
W
Neith
3,350
1,925
0
1,086
5,216
1,144
0
0
5,216
0
25,927
L
Hera
2,033
537
0
901
5,865
1,500
0
2,059
3,594
23,030
0
W
1,326
77
297
1,578
6,302
2,744
0
54
6,248
17,624
0
L
Artio
iiiSalwa
Artio
3,096
169
0
5,004
10,143
5,522
0
0
10,143
25,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,796
Gold Earned
28,313
253
Minions Killed
285
0
Camps Cleared
0
964,861
Distance Traveled
970,961
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,564
656
67
7
0
194,281
4
L
Thor
6,289
629
81
8
0
225,705
2
W
Shiva
6,225
623
52
5
0
164,213
0
L
Horus
5,345
535
17
2
0
213,381
5
W
Fenrir
6,455
646
60
6
0
218,003
2
L
Izanami
5,798
580
87
9
0
162,503
4
W
Neith
5,429
543
50
5
0
193,896
0
L
Hera
5,797
580
52
5
0
172,266
1
W
Khepri
5,123
512
24
2
0
194,468
5
L
Artio
5,084
508
48
5
0
197,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role