Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dr_Koala__
Tsukuyomi
Level 105
God Stats
18W - 13L
1,616 SR
Queue Stats
127W - 127L
1,488 Elo+
Party 1
Ymir
Ymir
IronKeegles
Ymir
Level 99
God Stats
1W - 9L
1,125 SR
Queue Stats
38W - 47L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Slow_fast_23
Kukulkan
Level 47
God Stats
21W - 25L
1,401 SR
Queue Stats
42W - 74L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
Warchigato92
Gilgamesh
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 55L
1,464 Elo+
Party 1
Team Averages
Level 110
1,428 SR
1,437 Elo+

VS

Team Averages
Level 112
1,540 SR
1,464 Elo+
Fenrir
Fenrir
ENTENSE2o6
Fenrir
Level 160
God Stats
18W - 21L
1,637 SR
Queue Stats
821W - 912L
1,493 Elo+
Solo
Medusa
Medusa
INNUENDRIZZL3
Medusa
Level 104
God Stats
37W - 40L
1,495 SR
Queue Stats
284W - 334L
1,432 Elo+
Party 3
Khepri
Khepri
OxTongueSoup
Khepri
Level 125
God Stats
189W - 172L
1,581 SR
Queue Stats
490W - 494L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
UPineapple
Baron Samedi
Level 104
God Stats
6W - 5L
1,486 SR
Queue Stats
107W - 97L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
spencyspice
Nu Wa
Level 68
God Stats
13W - 13L
1,501 SR
Queue Stats
237W - 262L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 9 / 2
9,355
407
5,992
14,703
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Dr_Koala__
Tsukuyomi
20
8 / 1 / 3
13,395
582
20,230
18,881
9,145
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 3
10,523
458
10,235
17,254
7,624
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Slow_fast_23
Kukulkan
15
1 / 7 / 4
9,604
418
6,490
11,652
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Warchigato92
Gilgamesh
11
0 / 2 / 2
7,541
328
1,493
9,800
5,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ENTENSE2o6
Fenrir
20
8 / 4 / 3
13,272
577
11,507
22,183
10,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 5 / 7
12,830
558
12,579
16,376
7,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
18
3 / 0 / 10
12,366
538
5,622
13,543
19,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
UPineapple
Baron Samedi
18
2 / 3 / 2
12,414
540
12,213
18,561
11,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 3
12,288
534
10,352
9,877
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
15
Kills
23
23
Deaths
17
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
9
2
0.22
L
Tsukuyomi
Dr_Koala__
Tsukuyomi
8
1
3
9.5
W
Fenrir
ENTENSE2o6
Fenrir
8
4
3
2.38
W
6
5
7
1.9
L
5
4
3
1.63
W
Khepri
3
0
10
8
L
Kukulkan
Slow_fast_23
Kukulkan
1
7
4
0.43
W
Baron Samedi
UPineapple
Baron Samedi
2
3
2
1
L
Gilgamesh
Warchigato92
Gilgamesh
0
2
2
0.5
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,440
Damage
52,273
72,290
Taken
80,540
31,774
Mitigated
52,507
17,624
Healing
28,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,992
1,595
114
976
14,703
5,269
1,072
2,207
12,450
0
61,966
L
Tsukuyomi
Dr_Koala__
Tsukuyomi
20,230
4,339
0
9,843
18,881
9,145
0
7,504
10,974
0
127,494
W
Fenrir
ENTENSE2o6
Fenrir
11,507
1,776
0
12,414
22,183
10,577
1,389
2,313
19,870
0
102,492
W
12,579
7,212
0
6,457
16,376
7,535
6,315
3,341
13,035
0
92,242
L
10,235
2,760
0
2,285
17,254
7,624
192
6,202
10,913
53,328
4,424
W
Khepri
5,622
857
0
2,357
13,543
19,272
512
3,882
9,661
36,119
0
L
Kukulkan
Slow_fast_23
Kukulkan
6,490
88
0
1,086
11,652
4,367
310
7,174
4,114
57,290
0
W
Baron Samedi
UPineapple
Baron Samedi
12,213
893
366
6,104
18,561
11,568
2,186
2,174
16,387
80,322
0
L
Gilgamesh
Warchigato92
Gilgamesh
1,493
259
0
3,320
9,800
5,369
0
3,713
5,652
0
18,833
W
10,352
4,041
0
1,189
9,877
3,555
1,334
4,789
5,088
78,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,418
Gold Earned
63,170
532
Minions Killed
590
0
Camps Cleared
0
1,900,303
Distance Traveled
2,039,251
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,355
407
89
4
0
328,423
3
L
Tsukuyomi
13,395
582
197
9
0
517,700
4
W
Fenrir
13,272
577
125
5
0
471,556
0
W
Medusa
12,830
558
145
6
0
400,608
5
L
Ymir
10,523
458
102
4
0
411,349
3
W
Khepri
12,366
538
57
2
0
470,253
4
L
Kukulkan
9,604
418
119
5
0
357,297
2
W
Baron Samedi
12,414
540
130
6
0
345,891
0
L
Gilgamesh
7,541
328
25
1
0
285,534
2
W
Nu Wa
12,288
534
133
6
0
350,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role