Player Matchup

Mercury
Mercury
LINKNINJA2
Mercury
Level 120
God Stats
3W - 7L
1,500 SR
Queue Stats
164W - 283L
1,309 Elo+
Party 2
Chang'e
Chang'e
SneakyFortunis
Chang'e
Level 153
God Stats
1W - 6L
1,146 SR
Queue Stats
85W - 116L
1,410 Elo+
Solo
Janus
Janus
phatty_blazin
Janus
Level 49
God Stats
5W - 19L
1,201 SR
Queue Stats
5W - 21L
1,162 Elo+
Party 2
Team Averages
Level 107
1,282 SR
1,293 Elo+

VS

Team Averages
Level 71
1,537 SR
1,458 Elo+
Loki
Loki
Biffcakes
Loki
Level 123
God Stats
2W - 4L
1,496 SR
Queue Stats
48W - 75L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
GodMastery101
Zhong Kui
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 32L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
SavraMan
Kuzenbo
Level 73
God Stats
6W - 3L
1,615 SR
Queue Stats
115W - 143L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LINKNINJA2
Mercury
13
3 / 4 / 3
8,918
686
6,003
8,968
3,135
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 4
9,917
763
5,786
10,471
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 5
8,700
669
7,028
4,897
1,441
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
6 / 5 / 4
9,503
731
6,487
8,960
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
GodMastery101
Zhong Kui
15
5 / 1 / 3
9,734
749
5,997
10,147
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
SavraMan
Kuzenbo
15
2 / 2 / 10
10,448
804
7,257
14,154
19,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
7
Kills
13
13
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
6
5
4
1.6
W
Zhong Kui
GodMastery101
Zhong Kui
5
1
3
6.5
L
Mercury
LINKNINJA2
Mercury
3
4
3
1.13
W
Kuzenbo
SavraMan
Kuzenbo
2
2
10
3.5
L
3
5
4
1
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
19,741
24,336
Taken
33,261
8,003
Mitigated
30,487
4,834
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,487
1,774
0
1,209
8,960
3,367
747
4,266
4,367
0
25,956
W
Zhong Kui
GodMastery101
Zhong Kui
5,997
1,475
0
4,961
10,147
7,688
725
3,228
6,919
38,092
4,900
L
Mercury
LINKNINJA2
Mercury
6,003
2,330
288
326
8,968
3,135
0
5,231
3,737
0
17,707
W
Kuzenbo
SavraMan
Kuzenbo
7,257
2,498
463
3,966
14,154
19,432
556
5,829
8,015
23,988
0
L
5,786
301
687
3,040
10,471
3,427
162
5,350
4,915
32,357
0
L
7,028
958
0
493
4,897
1,441
0
2,669
2,228
27,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,535
Gold Earned
29,685
124
Minions Killed
137
4
Camps Cleared
8
563,572
Distance Traveled
635,618
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,503
731
38
3
2
223,351
4
W
Zhong Kui
9,734
749
77
6
5
203,418
2
L
Mercury
8,918
686
33
3
2
205,068
3
W
Kuzenbo
10,448
804
22
2
1
208,849
1
L
Chang'e
9,917
763
57
4
1
178,884
1
L
Janus
8,700
669
34
3
1
179,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role