Player Matchup

Ymir
Ymir
KarllBarxx
Ymir
Level 59
God Stats
23W - 7L
1,678 SR
Queue Stats
467W - 183L
1,748 Elo+
Party 1
Horus
Horus
Meowssolini7993
Horus
Level 27
God Stats
38W - 13L
1,673 SR
Queue Stats
462W - 194L
1,736 Elo+
Party 1
Pele
Pele
MessiahJR
Pele
Level 17
God Stats
8W - 4L
1,748 SR
Queue Stats
18W - 16L
1,550 Elo+
Party 2
Janus
Janus
PlsBegin
Janus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,550 Elo+
Party 2
Odin
Odin
PurpleMonkey14
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,501 Elo+
Party 2
Team Averages
Level 49
1,620 SR
1,617 Elo+

VS

Team Averages
Level 59
1,487 SR
1,562 Elo+
Izanami
Izanami
CallASquad
Izanami
Level 44
God Stats
32W - 41L
1,207 SR
Queue Stats
135W - 163L
1,504 Elo+
Solo
Mercury
Mercury
IXI PR0JECT IXI
Mercury
Level 35
God Stats
5W - 10L
1,445 SR
Queue Stats
67W - 100L
1,409 Elo+
Solo
Hercules
Hercules
Samui
Hercules
Level 24
God Stats
3W - 1L
1,786 SR
Queue Stats
165W - 48L
1,802 Elo+
Party 3
Merlin
Merlin
TheJobe88
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
639W - 673L
1,486 Elo+
Solo
Awilix
Awilix
leon gaia
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 17
13,263
1,326
18,856
4,245
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 1 / 23
12,581
1,258
8,810
14,277
20,900
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
18
7 / 5 / 10
12,477
1,248
12,819
12,564
4,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
PlsBegin
Janus
18
11 / 1 / 13
13,603
1,360
25,941
5,191
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 22
11,729
1,173
14,750
13,387
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

260

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallASquad
Izanami
17
3 / 5 / 6
11,578
1,158
11,613
13,724
3,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 10 / 2
10,899
1,090
5,923
17,125
5,054
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Samui
Hercules
16
1 / 4 / 7
10,964
1,096
11,407
23,180
20,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
TheJobe88
Merlin
17
1 / 7 / 6
11,222
1,122
9,111
11,846
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
leon gaia
Awilix
16
2 / 10 / 6
10,741
1,074
6,239
20,397
5,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
36
Kills
10
10
Deaths
36
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
CallASquad
Izanami
3
5
6
1.2
L
3
10
2
0.4
W
12
0
17
20.5
W
3
1
23
14.5
W
Pele
7
5
10
2.4
W
Janus
PlsBegin
Janus
11
1
13
17.5
W
3
3
22
4.67
L
Hercules
Samui
Hercules
1
4
7
1.13
L
Merlin
TheJobe88
Merlin
1
7
6
0.57
L
Awilix
leon gaia
Awilix
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,176
Damage
44,293
49,664
Taken
86,272
42,408
Mitigated
39,001
11,736
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CallASquad
Izanami
11,613
7,766
0
1,871
13,724
3,889
0
8,001
5,560
0
42,804
L
5,923
1,457
0
498
17,125
5,054
0
8,871
8,062
0
17,329
W
18,856
2,517
0
476
4,245
2,563
0
1,058
3,158
31,379
0
W
8,810
3,630
4,288
5,251
14,277
20,900
0
3,193
10,865
0
10,942
W
Pele
12,819
3,236
0
903
12,564
4,907
0
2,529
9,710
0
27,388
W
Janus
PlsBegin
Janus
25,941
1,104
0
0
5,191
2,195
0
0
5,081
48,662
0
W
14,750
3,504
0
818
13,387
11,843
0
2,331
10,769
6,811
14,144
L
Hercules
Samui
Hercules
11,407
3,127
0
3,896
23,180
20,412
0
9,448
13,188
0
24,045
L
Merlin
TheJobe88
Merlin
9,111
783
0
0
11,846
3,776
0
7,789
3,972
35,722
0
L
Awilix
leon gaia
Awilix
6,239
2,475
0
11
20,397
5,870
0
14,073
6,102
0
9,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,653
Gold Earned
55,404
144
Minions Killed
177
7
Camps Cleared
7
1,076,248
Distance Traveled
906,062
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,578
1,158
67
7
1
160,584
0
L
Mercury
10,899
1,090
17
2
4
211,554
0
W
Ymir
13,263
1,326
38
4
4
187,900
2
W
Horus
12,581
1,258
2
0
1
226,825
1
W
Pele
12,477
1,248
30
3
2
216,756
1
W
Janus
13,603
1,360
61
6
0
220,633
0
W
Odin
11,729
1,173
13
1
0
224,134
1
L
Hercules
10,964
1,096
32
3
2
209,614
0
L
Merlin
11,222
1,122
57
6
0
144,496
0
L
Awilix
10,741
1,074
4
0
0
179,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role