Player Matchup

Cthulhu
Cthulhu
ForbiddenTemper
Cthulhu
Level 99
God Stats
42W - 17L
1,629 SR
Queue Stats
44W - 21L
1,794 Elo+
Party 2
Chronos
Chronos
MASSlVE salmon
Chronos
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 5L
1,664 Elo+
Party 2
Cupid
Cupid
salmonwarrior7
Cupid
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,648 Elo+
Party 2
Team Averages
Level 64
1,543 SR
1,702 Elo+

VS

Team Averages
Level 48
1,450 SR
1,407 Elo+
Ra
Ra
BetitoTHENOOB911
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,453 Elo+
Party 1
Susano
Susano
ZorianG123
Susano
Level 65
God Stats
5W - 5L
1,287 SR
Queue Stats
53W - 64L
1,348 Elo+
Party 1
Hades
Hades
huntervault101
Hades
Level 57
God Stats
22W - 13L
1,563 SR
Queue Stats
92W - 102L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
9,623
802
7,387
14,857
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 4 / 5
9,753
813
11,453
10,730
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 2 / 5
9,528
794
7,533
6,353
1,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
8,602
717
6,977
11,290
4,143
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
ZorianG123
Susano
12
3 / 5 / 4
8,505
709
7,776
8,020
2,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 3
8,656
721
7,793
11,559
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
14
Kills
9
9
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
3
3
6
2
W
6
4
5
2.13
L
Susano
ZorianG123
Susano
3
5
4
1
L
4
3
3
1.83
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
22,546
31,940
Taken
30,869
19,738
Mitigated
13,991
6,911
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,977
1,339
648
2,776
11,290
4,143
0
5,900
5,267
25,309
0
W
7,387
278
366
3,098
14,857
13,421
272
7,387
7,158
30,473
0
W
11,453
4,748
0
1,801
10,730
4,394
1,142
2,672
8,008
43,800
3,870
L
Susano
ZorianG123
Susano
7,776
797
0
730
8,020
2,942
0
4,147
3,647
0
15,839
L
7,793
1,059
287
2,974
11,559
6,906
0
7,430
3,857
25,845
0
W
7,533
3,292
80
1,566
6,353
1,923
1,065
4,275
1,894
0
28,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
25,763
147
Minions Killed
109
7
Camps Cleared
4
616,764
Distance Traveled
542,117
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,602
717
32
3
0
154,550
0
W
Cthulhu
9,623
802
44
4
1
223,478
4
W
Chronos
9,753
813
67
6
5
192,713
3
L
Susano
8,505
709
24
2
1
195,673
1
L
Hades
8,656
721
53
4
3
191,894
0
W
Cupid
9,528
794
36
3
1
200,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role