Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Donkanonjixl
Tiamat
Level 144
God Stats
14W - 10L
1,670 SR
Queue Stats
60W - 47L
1,722 Elo+
Party 2
Hou Yi
Hou Yi
My6stic
Hou Yi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,682 Elo+
Party 2
Thanatos
Thanatos
Thats a rack747
Thanatos
Level 123
God Stats
0W - 1L
1,194 SR
Queue Stats
13W - 20L
1,493 Elo+
Party 2
Team Averages
Level 139
1,473 SR
1,579 Elo+

VS

Team Averages
Level 135
1,489 SR
1,623 Elo+
Bakasura
Bakasura
AscendRanger
Bakasura
Level 129
God Stats
6W - 9L
1,498 SR
Queue Stats
441W - 301L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
BareRays
Hou Yi
Level 108
God Stats
10W - 5L
1,500 SR
Queue Stats
848W - 633L
1,636 Elo+
Party 1
Aphrodite
Aphrodite
JIL_LuNaR
Aphrodite
Level 151
God Stats
3W - 4L
1,563 SR
Queue Stats
418W - 309L
1,638 Elo+
Solo
Cthulhu
Cthulhu
ajaijo
Cthulhu
Level 147
God Stats
2W - 3L
1,561 SR
Queue Stats
178W - 131L
1,650 Elo+
Solo
Ganesha
Ganesha
spartanhalo102
Ganesha
Level 138
God Stats
2W - 1L
1,320 SR
Queue Stats
149W - 156L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 4 / 0
6,344
577
4,785
11,095
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
 
Horus
8
0 / 2 / 3
5,343
486
1,786
7,713
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
11
1 / 1 / 1
6,514
592
3,397
3,458
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
My6stic
Hou Yi
10
2 / 2 / 1
6,137
558
3,462
6,213
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
7
0 / 3 / 2
5,042
458
1,992
7,229
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AscendRanger
Bakasura
11
3 / 1 / 3
6,513
592
2,909
7,182
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
BareRays
Hou Yi
12
4 / 0 / 0
7,106
646
3,506
5,600
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
JIL_LuNaR
Aphrodite
12
3 / 0 / 2
6,683
608
2,815
2,945
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ajaijo
Cthulhu
12
2 / 1 / 3
7,154
650
8,495
8,548
9,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 7
6,226
566
2,090
6,932
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
12
12
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
0
0.25
L
Horus
 
Horus
0
2
3
0.75
W
Bakasura
AscendRanger
Bakasura
3
1
3
4.5
W
Hou Yi
BareRays
Hou Yi
4
0
0
4
L
Tiamat
1
1
1
1.5
W
Aphrodite
JIL_LuNaR
Aphrodite
3
0
2
4
L
Hou Yi
My6stic
Hou Yi
2
2
1
1.25
L
Thanatos
0
3
2
0.33
W
Cthulhu
ajaijo
Cthulhu
2
1
3
3.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,422
Damage
19,815
35,708
Taken
31,207
16,753
Mitigated
19,101
16,143
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,785
1,649
0
3,566
11,095
7,115
0
7,288
3,221
0
37,377
L
Horus
 
Horus
1,786
794
1,171
3,074
7,713
4,571
0
2,085
5,411
0
12,577
W
Bakasura
AscendRanger
Bakasura
2,909
2,020
0
3,217
7,182
3,171
0
925
6,257
0
35,175
W
Hou Yi
BareRays
Hou Yi
3,506
1,267
0
2,561
5,600
1,659
0
429
5,171
0
51,146
L
Tiamat
3,397
118
0
1,125
3,458
2,067
192
984
2,474
42,907
0
W
Aphrodite
JIL_LuNaR
Aphrodite
2,815
532
599
2,298
2,945
992
59
908
2,037
38,767
0
L
Hou Yi
My6stic
Hou Yi
3,462
1,771
0
1,637
6,213
1,263
0
579
5,578
0
32,836
L
Thanatos
1,992
634
0
5,570
7,229
1,737
21
1,698
5,401
0
18,739
W
Cthulhu
ajaijo
Cthulhu
8,495
927
0
2,130
8,548
9,260
36
315
8,233
37,769
0
W
2,090
297
112
2,041
6,932
4,019
0
820
6,112
14,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
33,682
318
Minions Killed
399
0
Camps Cleared
0
1,101,964
Distance Traveled
1,215,807
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,344
577
82
7
0
220,301
1
L
Horus
5,343
486
19
2
0
256,397
5
W
Bakasura
6,513
592
97
9
0
287,412
0
W
Hou Yi
7,106
646
101
9
0
228,373
4
L
Tiamat
6,514
592
105
10
0
215,031
4
W
Aphrodite
6,683
608
99
9
0
239,760
7
L
Hou Yi
6,137
558
67
6
0
226,140
4
L
Thanatos
5,042
458
45
4
0
184,095
1
W
Cthulhu
7,154
650
94
9
0
220,162
3
W
Ganesha
6,226
566
8
1
0
240,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role