Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Based Pink
Rama
Level 153
God Stats
1W - 1L
1,513 SR
Queue Stats
41W - 34L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
DNA Deadman
Sylvanus
Level 160
God Stats
7W - 1L
1,325 SR
Queue Stats
79W - 33L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
DNA Phail Ninja
Gilgamesh
Level 129
God Stats
2W - 1L
1,737 SR
Queue Stats
34W - 45L
1,453 Elo+
Party 2
Thoth
Thoth
Gh0stDrag0n10
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 69L
1,553 Elo+
Party 1
Team Averages
Level 140
1,515 SR
1,490 Elo+

VS

Team Averages
Level 116
1,705 SR
1,562 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Glowarium
Apollo
Level 75
God Stats
5W - 0L
1,928 SR
Queue Stats
43W - 31L
1,619 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Onewolf101-TTV
Morgan Le Fay
Level 126
God Stats
7W - 6L
1,529 SR
Queue Stats
298W - 275L
1,550 Elo+
Party 4
Achilles
Achilles
TTVIcedUpGaming
Achilles
Level 121
God Stats
4W - 4L
1,759 SR
Queue Stats
526W - 485L
1,593 Elo+
Party 4
Zhong Kui
Zhong Kui
pøulpe
Zhong Kui
Level 129
God Stats
10W - 4L
1,810 SR
Queue Stats
51W - 44L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 3 / 1
7,221
602
5,504
14,878
6,737
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 1
6,683
557
1,792
6,012
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DNA Deadman
Sylvanus
10
1 / 2 / 3
5,870
489
3,675
10,072
6,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
DNA Phail Ninja
Gilgamesh
11
1 / 4 / 1
6,149
512
3,597
10,081
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 5 / 2
5,811
484
3,353
6,688
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 2 / 5
5,937
495
3,617
8,618
5,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Glowarium
Apollo
13
3 / 0 / 4
7,766
647
7,144
6,181
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Onewolf101-TTV
Morgan Le Fay
11
4 / 2 / 3
7,144
595
4,873
4,452
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
5 / 2 / 4
8,018
668
8,762
8,129
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
pøulpe
Zhong Kui
13
2 / 3 / 1
7,718
643
11,381
8,904
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
16
16
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
1
1.5
W
Xing Tian
 
Xing Tian
2
2
5
2.25
L
1
2
1
0.75
L
Sylvanus
DNA Deadman
Sylvanus
1
2
3
1.25
L
Gilgamesh
DNA Phail Ninja
Gilgamesh
1
4
1
0.38
L
1
5
2
0.4
W
Apollo
Glowarium
Apollo
3
0
4
5
W
Morgan Le Fay
Onewolf101-TTV
Morgan Le Fay
4
2
3
2.75
W
Achilles
5
2
4
3.5
W
Zhong Kui
pøulpe
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
35,777
47,731
Taken
36,284
19,550
Mitigated
19,080
9,210
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,504
1,236
0
913
14,878
6,737
0
7,526
7,352
0
30,614
W
Xing Tian
 
Xing Tian
3,617
266
0
353
8,618
5,910
0
1,770
6,848
16,301
0
L
1,792
1,689
0
1,846
6,012
1,663
165
621
5,391
0
45,181
L
Sylvanus
DNA Deadman
Sylvanus
3,675
1,126
1,188
2,920
10,072
6,271
0
3,326
6,746
11,850
0
L
Gilgamesh
DNA Phail Ninja
Gilgamesh
3,597
588
0
1,113
10,081
3,141
0
2,405
7,676
0
39,112
L
3,353
101
0
1,230
6,688
1,738
0
4,218
2,470
34,043
0
W
Apollo
Glowarium
Apollo
7,144
4,449
0
4,425
6,181
1,771
1,180
1,673
4,508
0
55,625
W
Morgan Le Fay
Onewolf101-TTV
Morgan Le Fay
4,873
324
0
590
4,452
1,316
0
2,212
2,240
37,055
0
W
Achilles
8,762
2,825
0
721
8,129
3,303
0
1,038
7,091
0
57,159
W
Zhong Kui
pøulpe
Zhong Kui
11,381
3,548
0
2,615
8,904
6,780
535
335
8,569
43,069
8,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
36,583
338
Minions Killed
399
0
Camps Cleared
0
1,141,753
Distance Traveled
1,179,607
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,221
602
71
6
0
237,529
1
W
Xing Tian
5,937
495
13
1
0
231,211
0
L
Rama
6,683
557
106
9
0
205,354
3
L
Sylvanus
5,870
489
16
1
0
218,907
5
L
Gilgamesh
6,149
512
73
6
0
253,470
4
L
Thoth
5,811
484
72
6
0
226,493
4
W
Apollo
7,766
647
112
9
0
233,744
4
W
Morgan Le Fay
7,144
595
67
6
0
241,794
1
W
Achilles
8,018
668
104
9
0
281,490
2
W
Zhong Kui
7,718
643
103
9
0
191,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role