Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
JESSUS2002HR
Achilles
Level 68
God Stats
2W - 2L
1,353 SR
Queue Stats
158W - 139L
1,527 Elo+
Party 1
Thanatos
Thanatos
chrisspher1
Thanatos
Level 107
God Stats
1W - 2L
1,450 SR
Queue Stats
59W - 40L
1,636 Elo+
Party 1
Team Averages
Level 101
1,434 SR
1,555 Elo+

VS

Team Averages
Level 93
1,479 SR
1,390 Elo+
Ra
Ra
Fernator420
Ra
Level 126
God Stats
1W - 0L
1,663 SR
Queue Stats
8W - 4L
1,416 Elo+
Party 2
Shiva
Shiva
snipingstengels
Shiva
Level 125
God Stats
37W - 40L
1,417 SR
Queue Stats
111W - 150L
1,338 Elo+
Solo
Achilles
Achilles
xKnox21
Achilles
Level 28
God Stats
1W - 1L
1,356 SR
Queue Stats
2W - 2L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 5 / 4
6,554
596
5,396
9,577
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
JESSUS2002HR
Achilles
12
2 / 5 / 3
7,408
673
8,520
11,725
8,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
chrisspher1
Thanatos
12
3 / 7 / 2
7,851
714
7,067
11,237
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
8,839
804
11,001
9,872
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 9
8,683
789
8,485
8,559
3,046
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
xKnox21
Achilles
14
7 / 0 / 10
9,446
859
7,821
7,454
5,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
17
17
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
4
0.4
W
5
3
10
3.33
L
Achilles
JESSUS2002HR
Achilles
2
5
3
0.7
L
Thanatos
chrisspher1
Thanatos
3
7
2
0.57
W
5
2
9
4.75
W
Achilles
xKnox21
Achilles
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
27,307
32,539
Taken
25,885
14,127
Mitigated
11,884
8,460
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,396
1,163
0
1,535
9,577
2,316
0
3,178
6,399
17,343
0
W
11,001
1,698
1,899
3,668
9,872
3,423
905
2,778
7,094
39,494
0
L
Achilles
JESSUS2002HR
Achilles
8,520
1,088
0
1,623
11,725
8,021
0
3,794
7,931
0
19,424
L
Thanatos
chrisspher1
Thanatos
7,067
640
0
5,302
11,237
3,790
0
4,579
6,658
0
23,956
W
8,485
1,498
1,810
2,581
8,559
3,046
760
1,964
6,595
0
19,101
W
Achilles
xKnox21
Achilles
7,821
2,267
420
956
7,454
5,415
802
772
6,682
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,813
Gold Earned
26,968
74
Minions Killed
114
4
Camps Cleared
5
582,798
Distance Traveled
611,655
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,554
596
26
2
1
184,707
3
W
Ra
8,839
804
68
6
2
187,683
2
L
Achilles
7,408
673
12
1
1
199,407
3
L
Thanatos
7,851
714
36
3
2
198,684
4
W
Shiva
8,683
789
30
3
2
184,431
4
W
Achilles
9,446
859
16
1
1
239,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role