Player Matchup

Arachne
Arachne
Dragonborn5897
Arachne
Level 112
God Stats
0W - 3L
1,223 SR
Queue Stats
114W - 113L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
Hitmanofkhaoz
Guan Yu
Level 25
God Stats
4W - 7L
1,302 SR
Queue Stats
157W - 203L
1,242 Elo+
Party 1
Hel
Hel
Vernield
Hel
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 15L
1,176 Elo+
Party 1
Izanami
Izanami
noobd00d
Izanami
Level 77
God Stats
5W - 5L
1,500 SR
Queue Stats
255W - 256L
1,319 Elo+
Party 1
Janus
Janus
rainbowkitty7
Janus
Level 57
God Stats
4W - 11L
1,348 SR
Queue Stats
156W - 182L
1,408 Elo+
Party 3
Team Averages
Level 58
1,330 SR
1,319 Elo+

VS

Team Averages
Level 76
1,587 SR
1,554 Elo+
Izanami
Izanami
CARLOSMAXTER
Izanami
Level 159
God Stats
5W - 1L
1,703 SR
Queue Stats
92W - 81L
1,567 Elo+
Party 2
Kali
Kali
Maelseven115
Kali
Level 19
God Stats
11W - 5L
1,738 SR
Queue Stats
198W - 142L
1,623 Elo+
Party 2
Atlas
Atlas
Mattsplot
Atlas
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 50L
1,335 Elo+
Solo
Kukulkan
Kukulkan
blunder115
Kukulkan
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 181L
1,610 Elo+
Party 2
Pele
Pele
gaabiino
Pele
Level 39
God Stats
3W - 1L
1,493 SR
Queue Stats
289W - 200L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,368
537
2,640
8,983
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
9
1 / 1 / 1
4,993
499
1,295
4,844
3,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

8
0 / 4 / 2
4,459
446
1,855
3,898
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
noobd00d
Izanami
8
1 / 5 / 2
5,050
505
3,933
8,099
1,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 0
5,079
508
1,745
6,007
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CARLOSMAXTER
Izanami
11
6 / 1 / 4
6,832
683
5,916
4,980
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 1 / 1
6,214
621
3,525
6,646
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
Mattsplot
Atlas
10
3 / 1 / 7
6,402
640
3,104
6,670
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
blunder115
Kukulkan
10
1 / 1 / 1
6,005
601
4,830
3,299
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
1 / 0 / 0
6,607
661
4,112
3,789
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
15
15
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
CARLOSMAXTER
Izanami
6
1
4
8
L
1
2
1
0.75
L
Guan Yu
1
1
1
1.5
W
4
1
1
4.5
W
Atlas
Mattsplot
Atlas
3
1
7
6.5
L
0
4
2
0.25
W
Kukulkan
blunder115
Kukulkan
1
1
1
1.5
W
Pele
1
0
0
1
L
Izanami
noobd00d
Izanami
1
5
2
0.4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,468
Damage
21,487
31,831
Taken
25,384
9,609
Mitigated
11,378
8,588
Healing
8,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CARLOSMAXTER
Izanami
5,916
3,954
0
1,731
4,980
1,418
188
886
4,094
0
45,102
L
2,640
1,609
0
3,751
8,983
2,345
0
2,162
6,821
0
20,577
L
Guan Yu
1,295
41
11
816
4,844
3,919
0
595
4,249
0
12,628
W
3,525
1,403
0
2,023
6,646
2,337
140
771
5,770
0
32,396
W
Atlas
Mattsplot
Atlas
3,104
1,492
0
1,765
6,670
4,736
112
1,344
5,278
18,317
0
L
1,855
257
1,256
716
3,898
571
0
1,299
2,599
14,743
0
W
Kukulkan
blunder115
Kukulkan
4,830
384
0
500
3,299
988
550
431
2,822
37,545
0
W
Pele
4,112
885
0
2,165
3,789
1,899
534
0
3,582
0
35,137
L
Izanami
noobd00d
Izanami
3,933
2,534
0
1,290
8,099
1,446
0
2,281
5,818
0
25,721
L
1,745
211
63
685
6,007
1,328
0
1,597
4,410
22,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
32,060
203
Minions Killed
348
0
Camps Cleared
0
884,918
Distance Traveled
959,887
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,832
683
89
9
0
175,922
4
L
Arachne
5,368
537
53
5
0
201,766
2
L
Guan Yu
4,993
499
32
3
0
199,074
0
W
Kali
6,214
621
73
7
0
219,193
0
W
Atlas
6,402
640
20
2
0
180,162
2
L
Hel
4,459
446
30
3
0
143,870
1
W
Kukulkan
6,005
601
87
9
0
185,259
4
W
Pele
6,607
661
79
8
0
199,351
0
L
Izanami
5,050
505
43
4
0
163,011
1
L
Janus
5,079
508
45
5
0
177,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role