Player Matchup

Neith
Neith
BadSheerBooch
Neith
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
385W - 355L
1,575 Elo+
Solo
Serqet
Serqet
Pyxxus
Serqet
Level 83
God Stats
3W - 1L
1,753 SR
Queue Stats
213W - 183L
1,495 Elo+
Solo
Jormungandr
Jormungandr
SammyD__451
Jormungandr
Level 149
God Stats
7W - 5L
1,770 SR
Queue Stats
232W - 220L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
pøulpe
Zhong Kui
Level 129
God Stats
10W - 4L
1,702 SR
Queue Stats
51W - 44L
1,533 Elo+
Solo
Geb
Geb
Βlüe
Geb
Level 158
God Stats
8W - 3L
1,739 SR
Queue Stats
429W - 472L
1,550 Elo+
Solo
Team Averages
Level 128
1,693 SR
1,543 Elo+

VS

Team Averages
Level 104
1,709 SR
1,577 Elo+
Ra
Ra
AGNlll
Ra
Level 142
God Stats
3W - 10L
1,759 SR
Queue Stats
585W - 482L
1,669 Elo+
Solo
Chernobog
Chernobog
AntisocialXtrvrt
Chernobog
Level 111
God Stats
82W - 42L
1,719 SR
Queue Stats
264W - 215L
1,551 Elo+
Party 1
Thanatos
Thanatos
J0SH-_14_-
Thanatos
Level 108
God Stats
21W - 10L
1,736 SR
Queue Stats
197W - 139L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
SiLLy-RaNg3R-_x
Amaterasu
Level 105
God Stats
62W - 30L
1,831 SR
Queue Stats
265W - 225L
1,554 Elo+
Party 1
Cerberus
Cerberus
Wilsonz312
Cerberus
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 106L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
10,233
602
11,605
9,743
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
Pyxxus
Serqet
18
10 / 0 / 5
11,184
658
11,468
12,361
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
SammyD__451
Jormungandr
18
4 / 1 / 8
11,486
676
11,950
10,982
11,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
pøulpe
Zhong Kui
17
5 / 2 / 5
10,494
617
16,235
10,160
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
Βlüe
Geb
14
1 / 1 / 11
9,198
541
6,218
12,865
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
2 / 3 / 0
8,119
478
5,482
6,876
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
15
2 / 5 / 1
8,861
521
7,493
15,085
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
J0SH-_14_-
Thanatos
13
3 / 3 / 0
8,236
484
7,260
12,621
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
SiLLy-RaNg3R-_x
Amaterasu
13
0 / 6 / 3
8,355
491
5,539
19,242
14,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Wilsonz312
Cerberus
10
0 / 5 / 2
6,776
399
3,974
19,230
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
7
7
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
2
3
0
0.67
L
Chernobog
2
5
1
0.5
W
2
3
4
1.33
L
Thanatos
J0SH-_14_-
Thanatos
3
3
0
1
W
Serqet
Pyxxus
Serqet
10
0
5
12.5
W
Jormungandr
SammyD__451
Jormungandr
4
1
8
8
L
Amaterasu
SiLLy-RaNg3R-_x
Amaterasu
0
6
3
0.25
L
Cerberus
Wilsonz312
Cerberus
0
5
2
0.2
W
Zhong Kui
pøulpe
Zhong Kui
5
2
5
3.75
W
Geb
Βlüe
Geb
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,476
Damage
29,748
56,111
Taken
73,054
37,810
Mitigated
37,337
19,785
Healing
27,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,482
453
799
1,380
6,876
2,198
0
4,681
2,141
54,517
0
L
Chernobog
7,493
4,351
0
5,461
15,085
4,062
0
2,507
12,434
0
65,126
W
11,605
4,849
0
3,570
9,743
3,413
472
1,237
8,506
0
78,124
L
Thanatos
J0SH-_14_-
Thanatos
7,260
794
0
9,195
12,621
4,665
0
4,529
7,943
0
52,424
W
Serqet
Pyxxus
Serqet
11,468
3,327
0
6,182
12,361
4,429
188
1,645
10,716
0
73,992
W
Jormungandr
SammyD__451
Jormungandr
11,950
4,552
0
2,659
10,982
11,172
777
285
10,697
79,388
0
L
Amaterasu
SiLLy-RaNg3R-_x
Amaterasu
5,539
1,786
0
6,833
19,242
14,137
0
11,304
7,421
0
49,091
L
Cerberus
Wilsonz312
Cerberus
3,974
375
301
3,209
19,230
12,275
0
10,015
9,050
19,467
0
W
Zhong Kui
pøulpe
Zhong Kui
16,235
3,496
0
4,512
10,160
7,418
4,862
3,648
6,512
77,296
9,974
W
Geb
Βlüe
Geb
6,218
740
620
2,242
12,865
11,378
87
2,641
10,224
19,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,595
Gold Earned
40,347
585
Minions Killed
471
0
Camps Cleared
0
1,746,821
Distance Traveled
1,626,161
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,119
478
106
6
0
275,371
5
L
Chernobog
8,861
521
120
7
0
294,706
5
W
Neith
10,233
602
140
8
0
314,983
8
L
Thanatos
8,236
484
77
5
0
396,635
5
W
Serqet
11,184
658
115
7
0
436,808
6
W
Jormungandr
11,486
676
161
9
0
321,858
6
L
Amaterasu
8,355
491
121
7
0
308,819
3
L
Cerberus
6,776
399
47
3
0
350,630
5
W
Zhong Kui
10,494
617
149
9
0
313,521
3
W
Geb
9,198
541
20
1
0
359,651
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role